The Pantsir SM-SV is Simply Too Strong, Russian Bias as Clear as Day

No, they were converted to “Gaijin ESA code”.
This does not change the fact they are PESA.

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It’s not entirely useless, but it is unlikely that doing it will have any meaningful impact

Killing Pantsirs (and other anti air vehicles) does allow your team to perform CAS duties more effectively, but you can’t really control whether or not your team will actually take advantage of that

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Man the 11.7 stil hasnt recovered from the bmpt plague

This is ragebait, right?
Russia has only 3 MBTs, which only 1 is actually mid or has acceptable performance, and that only 1 can reload slightly faster than any other tank (if we ignore Type 10/Leclerc/Abrams/any other tank that isn’t a Leopard).
Basically all NATO (and non-NATO since it looks like Japan is not a part of NATO) excluding the Leopards can out-reload russian tanks.

Armor is half true, they have one-single-use armor (ERA) that only works once, and they have absolutely no armor in their weakspots (u can see Abrams’ LFP vs. T-90M’s LFP and tell me which one is better armored).

PUMA is a bad example, it’s literally a light tank, it’s like complaining about ur M18 cuz a soviet 12.7mm can pen it’s side.

and that is enough to tank a show not be damaged and return fire back…

compare the size of weakspots on abrams vs russkies and you will have your anwser why people are mad…

now back to the topic… guy intercepted all my missiles (3 planes in the air) and after that other long range AA killed up could not do sht :)

Very cool pantsir gaijin

They’re the same size, the difference is that “russkie” LFP is more angled like a Leopard.

U must have aiming issues if u struggle to aim for weakspots while playing toptier GRB, the hardest toptier to get. U must have passed a long time aiming for weakspots since 9.3 against T-72A.

or maybe russian tank with their lower profile and unrealistic ERA armor have an advantage ?
they dont have to be as accurate as me to one shot kill me from the front?

Maybe mixing best spaa and best cas aint also a good thing for balancing ?

If u believe russian MBTs are good u’re straight up wrong.
Armor is not everything in toptier, that kind of excuse all NATO mains use is so trash i totally negate myself to talk with people who are wrong and don’t admit it.

Say thx ur NATO MBT has unbelievable mobility, APFSDS and thermals.

ugh my dude have you seen videos of thermals nato mbt’s have compared to what russians have? it aint top secret to not see it even on youtube lol

yes russian mbt’s are good stats of players and the win rate confirms it -.-
Add to that the armor and they can sometimes (more then that tbh) save ur ass from getting screwed up because you didnt see an enemy player…

Have u at least played a single T series?
Ur opinion tells me u don’t even know what kind of things the T-90M is lacking inside WT that it has irl.

I have played both Leopards and T-72 series, and Leopards (a NATO MBT) are straight up better for everything.
Armor is not everything in toptier, if u rely in armor u suck playing WT.

@Necrons31467 would u mind helping me open this guy’s mind, pls?

Yes I have played them and I still think they are ok… Im not the best player but somehow when I play russians i don’t focus i just press W and go full speed get 2 kills die spawn in the next and then next and then next-.- how daft you have to be that hundreads of players here and other forums nagg about it while there are you a russkie main telling others that we are full of BS …

now MIX INTO THAT THE DAMN NEW PANTSIR AND THEIR CAS and you have a top tier tech tree that easily gets win after win… dont see russian team getting spawncapped very often while other way around yes… you spawn a helicopter and there is a new pantsir? all missiles intercepted and there is a mach X missile going to you afterwards… you spawn a jet fire a volley of 6 missiles “mavericks” from 4 km away when you pop up? guess what they get intercepted and you have a buk so close it can see ut butthole in 4k -.-

you know what? once you spade usa and will have good stats in them i will agree with you… or maybe french/italians… come on do it

oh look you need someones help to try and think otherwise while you dont accept x number of players giving you arguments with proof of russian favoritism… starting from trunions ending on adding severly op vehicles -.-

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The AGM-65F which has way better amount of TNT sometimes will fail to kill a tank, especially if it hits ERA, cannon or a turret with a lot of composite. So yeah, trayectory at hitting the roof its very important.

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Your the first person I’ve ever seen call the j-15T broken LMAO

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The big problem with the AGM-65F is the SAP-HE warhead

When a SAP-HE Maverick hits ERA it will not only fail to overpressure, it also won’t cause any meaningful amount of spall

The regular HEAT Mavericks perform better, not only when hitting ERA, but also when hitting barrels, as they will cause spalling, as long as the jets penetration is enough to chew threw the ERA or hit things behind the barrel

Both variants have a hard time overpressuring MBTs unless they hit the roof, as they have a rather small TNT equivalent compared to other ATGMs of that size

Even the “bad” FnF heli ATGMs will deal more damage when they hit a sub-optimal spot compared to the SAP-HE Maverick

In other words:
If you have the option to go with HEAT Mavericks instead of SAP-HE ones, use the HEAT variant

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Claiming that the T-90M lacks a lot of features in WT compared to IRL is crazy work, i’d claim that it is the top tier tank that receive the best treatment by Gaijin, I could mention some examples here:

It has its most modern ammunition, having 3BM60 which was introduced around 2017, while the abrams uses M829A2 which came in 1995 and the leopard uses DM53 which is from 1999.

Better thermals than what it actually has, it incorporates 2nd generation thermals IRL while having 3rd in game, and it is an even bigger artificial buff for the BVM which has 1st gen IRL while having 3rd in game.

It doesn’t have any kind of “realistic” interior modeled, it still uses the tiny turret ring model while the majority of nato tanks currently have a giant turret basket that gets knocked out by a single 30MM shell, also no kind of hydraulics that western tanks have in BRs as low as 9.3.

Magical ERA, especially on the sides, which make rounds destabilize even at a zero degree angle, while regularly fully stopping them at 50 degrees.

In fact, it doesn’t lack anything in game compared to what it has IRL, you’re just coping about that your nation receives the best treatment (by far)

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‘Fun police here’ year of introduction doesn’t matter, T-90M has 2nd gen irl and also is 2nd gen ingame. does this look first gen to you? not that it matters what it has irl.
Proof_myass
again nothing IRL matters it’s a game, yes it’s rather nice if it’s realistic but 99% of the time it just isn’t

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Suppose because the Russians have always been so handheld, until the F-16 the US has not had a “dogfighter” at the higher tiers. Dogging on US mains when Russian mains are just as bad is crazy work.

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Yet in game it has the same quality optics as Leopard 2A7s when they should have Gen 3+

because relying on 30mm HEVT is totally reliable (CS/SA5 sitting a corner crying).
The M-SHORAD looks promising, but what it currently offers still wouldn’t be enough. Not saying it wouldn’t be an option, but it would be underwhelming, as stingers dont reach out to 30kms.

Well, I can’t say the BUK is an equivalent to the IRIST based on the stats… but anyhows in the Pantsirs case it was going to be added since that is the anti-air Russia mainly uses alongside their long range sams. Reduced cost CAP loadouts would be a hot debate, because they’ve always increased because of how opressive CAS has been over the years. So it does feel kind of odd the moment they “seemingly” get pushed to the curb, they immideatley need compensation.

I think it’s come to a point where even with dissimilar balancing, it’s not going to change the fact Russia and China leaned heavily into this while other countries are just trying to play catchup. They won’t be as effective dealing with munitions being tossed at them, or low flying targets that cause their missles to spin out and fly into a tree.

As I said, the real root of the issue is CAS and it’s ability to be opressive, but nobody wants that factor of carrying multiple munitions to be taken away because 90% of the anti-airs can’t deal with the overload.

If I’m playing a custom on a large open map, the dynamic is way different and SAMS can actually be SAMS… y’know, engagint the threat before they get into munition tossing range. This would eliminate a lot of artifically made problems and not make the Pantsir seem so strong, because the dynamic would be that the western SAMS can actually use their range to it’s advanatage.