The Pantsir SM-SV is Simply Too Strong, Russian Bias as Clear as Day

You made up a scenario of the F-22 being added then made fun of US mains because you said theyd lose a hypothetical engagement. Lotta passion behind that message.

We dont know if the Su-57 is worse than Raptor in real life in every aspect, the only thing we certain is that it has worse stealth capabilities compare to Raptor while having multiple AESA radars on fusalege,LDIRCM and 3D vectoring which will make it pretty much demon in warthunder.

R-77M+R-37M will be so potent with those multiple AESA radars on Su-57, it can basically guide them towards to enemy while basically doing 180 degree notch.

Not to mention 77M will still retain 50G overload while having 100-150km range which is pretty much game over for AMRAAM while R-37M can be fired from almost 400km.

So yeah if Gaijin doesnt model AMRAAMs accurately by the time Raptor arrives its pretty much game over.

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could tell u my history about how much i loved Flankers that i didn’t grind them to get the best aircraft ingame but to enjoy doing Cobras in custom matches and upload it in YT while having fun with friends.

and u think i’m against the fact of fixing/modelling correctly things the game fails copying?

  1. all Flankers should lose Kh-38MT except attackers (Su-25SM3/Su-34).
  2. Mi-28NM should only carry 4 LMURs
  3. AGM-179 should get proper lofting
  4. AMRAAMs deserves proper flight performance characteristics
  5. missile seekers need a remodel, just like they also need to be different, not copy-paste spaghetti code so all missiles are the same except in flying characteristics.
  6. russian tanks need fixes, everywhere.
  7. all nations should get at least 1 vehicle per update, so nobody feels like “their nation is being mistreated!” cuz they didn’t get at least 1 thing from updates that take MONTHS to get.
  8. rather all nations should get fake weapons or none should get fake weapons, create Brimstone (IR) or rocket-propelled and non-Mach limited SPICE bombs so Russia is not the only one with good AGMs.

and i could continue, if u want.

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What’s really funny is that I originally installed WT to do Stuka dives… then didn’t touch Germany until my second year playing.

Not at all. I’m just vocalizing my own ideas here. I’m making the distinction that I’m not one of the “abrams suffers” US mains.

Hornet lvl 100 player with 20k battles Cobra’ing in the F-18 cuz he believes it will save his life and he will get the perfect Sidewinder shot in WT’s history:

I’M DA FELON!

u can’t be serious when u face an american player, they rather multipath and unload all their missiles on u when u’re at like 10km or rather don’t know how to dogfight in anything that isn’t a F-16.

the average USA main would lose that hypothetical engagement.

You just did it again lmao

and again…

And if we’re getting that sketchy over realism or authenticity, every T-series tank should raise the cannon for the loading mechanism to work, effectively bursting the reload effectiveness.

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They have better CAS than the US lol

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just like i’m making the distinction that i’m not one of the “Russia is fair” USSR mains.
they need fixes, remodels or remakes, not more than that. their tanks are balanced, some new ones shouldn’t be ingame yet (the new Pantsir is a clear example of what happens when u add something that shouldn’t be added to the game in it’s current state), their CAS has unhistorical Kh-38 carriers and their helicopters carry twice the amount of missiles they can IRL.

Isn’t the USA the only nation without IR bombs? They even gave the F-15I the capability for 19 SPICE bombs but won’t give the F-15E its GBU53s.

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Why are we fighting? We agree here

they wouldn’t be the only ones, buddy.

if u want we can start chatting about fatigue mechanic and autoloader stabilization like Zenturion7 showed on her videos.

WAIT, WHAT
were we even fighting atp, lmao?

I repeat, one thing is realism, another one is authenticity. The game already follows game conventions and many conveniences, so I don’t see in a world how is fair that the quickest reload has to be behind a P2F mechanic depending on the fact the loader is either a human or a piece of metal.

The argument begins to sound a lot more like selective realism than anything else.

“My tank is allowed to reload as quick as your trained tank, without both spending a single dime on crew training or my tank going through the authentic mechanism.”

Another point to add, if skill affects loaders why don’t autoloaders have a “Weapon maintenance” like jets to modify their loading speed in logistics?

Maintain your autoloader or it won’t work flawlessly and at maximum speed.

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Ehh sorta kinda. Tone more than words.

IMG_3567

Gaijin, probably…

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u don’t understand it, but i do…
Captura de pantalla 2024-11-03 211508

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Back on topic

My main issue with the Pantsirs + BUK is that damn see through trees radar. It’s just so accurate against helis compared to most other systems.

And that new hypersonic missile shreds, wow what 4-5 seconds to hit targets 8-10k out? Very little reaction time and good luck trying to notch the pantsir.

It doesn’t help the main counter for AA being helis being hard countered at spawn by those systems.

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