The Pantsir SM-SV is Simply Too Strong, Russian Bias as Clear as Day

Oh yeah and fix CAMM and aster across the board but that’s another story

Its performance is far superior to the “new” SPAA on account of being able to actually hit helis and being immune to countermeasures

Yep, not surprised at all, though more referring to paper stats (range, interception ability, etc) than actual stats. Actual stats, yeah, still would place it as one of the best SPAA still in the game. Criminal its still only at 12.0

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These two I’ve been saying as well.

Mutlipath? Eh, 60 meters is fine for at least jets.
Helicopters might need refinement.

So yeah, we’re on the same page here, we want the same things.

I’m somewhat convinced it’s only that low so gaijin has an excuse to make it free. It’s that or the stats being skewed by the amount of idiots using it as a tank destroyer and shredding the KD.

NASAMS is not a very big step up from CLAWS. Its no where near the leap in capability between BUK and Pantsir SMSV

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Absolutely not. The fact a biplane can fly “kinda low” in a straight line towards my 12.7 SAM and be immune is criminal and should not be the case under any circumstance. Multipath eliminates the need for evasion.

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It is time to set MP on a per missile basis. Period. For SAMs missiles like CAMM, that is 0m. Others like Aster is a couple dozen ft (about 10m)

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Funny thing is they can already do that. MP is defined in the missile file instead of globally. Gaijin just chooses not to.

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Yep… its so dumb

I don’t trust the Buk is “bad” narrative.

I still don’t get why LMURs are still the only missile with true top down attack.

I recently tried that new German Boxer with Spikes…and the Spike still slams into the frontal armor. It goes up into sky, but when it decends towards the target, its trajectory is too flat and in hits the front/side armors. Same with all other western ATGMs like PARS or Jagm…Spike from helis.

This needs a fix.

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That’s the funny thing, nobody said the buk is bad, only that the capability leap between it and the pantsir-SM is huge.

The buk is easily the best of the ARH SAMs (low bar)

I never said it was bad

MP is already set internally on a per missile basis. You can mess around with varrying heights in user missions if you wanna test it out.

I have a little bit, and anything less then 20m is effectively impossible outside of perfectly flat scenerios.

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To me, I’m thinking of the missiles onboard.
The ITO-90M’s missile, which is the current king of maneuverability I believe, I’ve learned can be defeated; I haven’t defeated one yet myself cause it’s a difficult missile to defeat, but I’ve seen the process.
The faster, and thus less maneuverable super duper speed missile, I have my questions of its effectiveness when I’m in an F-16, F-18, or Flanker.

The IR missiles? Eh, I’ve faced better at 10.3 ground on Carpathians, and there were two of the SPAAs, and no it wasn’t Strella.
The standard Pantsir missile? I disassembled its capabilities on the dev server it was introduced on, then again in October 2024 after its maneuvering buff. That’s a known parameter and a minor threat.

So that leaves the new missile as the unknown.
Maybe I’ll spawn an F-2A in a match and fly around to see if any SPAA can hit me, and if so which one does.

Yes, but is set to 60m for all.

What I mean is for them to actually set it to different heights for different missiles.

Skyflash for example should be around 33m
CAMM 0m
Aster about 10m
etc etc

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Only if they fix tree height first. Imagine a sub 60m multipathing limit when every bit of forest in the game is Redwood forest on steroids.

I lost most my chinese games paired withrussia, yet won most my 12.0 USA games and 12.7 German games? so what on earth are you on about.

not even 100 games at all, from the postsyou’ve linked without entering each one, the numbers it says as total games played adds up to 89 games.

Not at all a large enough sample size at all, compared to the tens of thousands of games played each day, as my own results disprove yours lol, most my USA at 12.0 games were victories. Most my german matches at 12.7 were victories as well.

Don’t forget the radar effect of the helicopter’s rotor blades. Now, when the helicopter starts to drift laterally and spreads the chaff, it can evade all ARH MSL
The rotors of the helicopter should generate a significant amount of radar reflection

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