The Pantsir SM-SV is Simply Too Strong, Russian Bias as Clear as Day

be su30sm2, point nose at battle. shoot 6 kh39mts get six kills, invincible done remotely properly, only real danger is iris t slm, repeat

be rafale, point nose at target yeet 8 aasm250s, get 5-8 kills(or 0 if sm sv is around), either die to sm sv or survive and repeat.

spice 250 aircraft take a bit more effort to play, same for f/a18e with its crap mavs or slightly less crap slams.

cas gameplay isnt that hard, thats not a problem if SAMs were effective, as sams are even easier to play, the problem is the only effective sams are the iris t slm and the pantsir’s(both of em btw s1 is still great) and slm is Useless against helis(which are only realistically killable by aircraft and Pantsir).

top tier is abysmal. nothing is being done about nothing is aknowledged, it keeps getting worse, and im definetly taking prolonged break, and im talking as a predominantly air and aa player. game is just terrible rn

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as much as we should blame players for voting against balanced/realistic APHE, I don’t see why Gaijin left something historical up to a vote.

It doesn’t sound convincing from a person who has about a zero top tier cas experience.

“Unable to overwhelm the NATO air defense system”?
KH38MT isnt in game i guess

i know how to play aircraft, and have experience with lower tier cas(against much the same anti air btw as i play at 12.3 occasionally 13.0 with the horny) if i can deal with pantsirs and iris t in an aadvark (where the rwr is worthless) and has no ability to turn i guarantee you im not going to start performing worse in a good aircraft. cas is not hard, especially not for arb mains, which are used to defeating missiles much harder than any fox 3 sam as multipathing any ground launched fox 3 is a joke, not to mention notching even buks and sampt isnt that hard.

LOS break defeats pantsirs in most situation, and pulling tight maneuvers can defeate people using manual guidance,(for pantsir s1 and sm sv both) although if theyre using radar screen it becomes Much harder(i havent succeed once against sm sv using auto targetting but maybe in a better aircraft) iris t slm is the second hardest imo if im cold its pretty easy but if im hot its usually just death if i dont have any cover to dip to(or im not aware of the slm although i keep an eye on the spawns usually, i dont remember encountering any SLS yet, and 9x i dont fight(although i imagine that it would defeat itselft like im used to most times).

if you want to believe cas is hard sure, the skill floor is very low however. you dont need to pull cob games every match to go positive in cas, and you arent convicing me it takes any effort to play a su30sm2 in cas, i know how the missiles perform and i know how to play the aircraft. its piss easy to play.

the lineup im referring to.

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now add like 16 missiles from 3 different people to the screen.

edit: you dont expect most sams to do anything in this scenario though which is why youre making this bad faith comparison.

on the opposite side defeating missiles in an aircraft is often done in overlapping ways and is generally much easier, that is ontop of having an rwr giving you some information on whats shooting you. on the other hand when you’re in an anti air its extremely overwhelming to deal with a large attack to find which missiles are heading for you, let alone kill whos shooting you which isnt even an option against anyone making use of their range properly(iris t slm and sm sv have a chance in this case)

You play your f111 as 1 kill/spawn plane. You can get this stat just by yolo bombing spawn. It doesn’t say anything about your potential cas perfomance in a normal plane on 13.0.

You don’t need just to be positive. You need to be effective considering plane/heli cost vs ground vehicles cost.

I don’t know where you get that. It’s a joke video and the message is super simple.

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Curious how youre not pointing out how i have relatively few matches in the f111, which means that my kd is still largely affected by having to stock grind agm65(which i did in arb ofc), which i did after the air spawn nerf.

It does though im fighting the same system on a much weaker aircraft, you think im going to perform worse in a an aircraft with better weapons and actually usable flight model?

No that makes little sense, youre taking out players from the regardless of the “cost”, getting enough spawn points to respawn in an ground vehicle after spawning cas is literally free, all you need is a kill, if you spawn cas and get 2 or 3 free kills and then die(which is brain off gameplay) you’ve still had a impact on the game, and remind you with aircraft such as su30sm2 its not hard to get 4-6 kills as TTG is extremely fast and the he warhead is large enough to onetap anything and even get multi kills.

On the other side you are an anti air scrambling to shoot down the missiles whilst in all likelyhood the shooter is already cold and bruning toward af completely safe from your missiles. And intercepting 6 mach 2 kh38mt is a dice throw. And that goes on and on until you die as the aircraft gets unlimited ammo and you dont.

Your stat was pretty stable.

No, I just don’t know how you will perform. May be 1.5 kill/spawn. May be 4 kill/spawn.

You can’t ignore cost when you can spawn 3 tanks and 2 spaa by cost of 1 plane with full loadout. Planes cost 900+sp because they are considered to be more effective than ground vehicles. Average player should be more effective with aircraft than with MBT or this cost doesn’t make sense.

What a terrible experience you have playing spaa. Thank God my experience is much better.

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You can prove your words about f111f by playing some amount of games and writting down results in some table. Kill / death / spawn / replay link. Some person (Renzo?) did it for one of ru bias thread and it looked pretty persuasively (tho sample size is small still).

this math doesnt make sense, the cost of the aircraft isnt taken from a shared pool from which if you suck so bad you cant get a kill youre being detrimental to the whole team, its taken from your spawn points, as long as you get back enough spawn points to spawn another tank its literally a net positive, spawn points dont serve any other use besides spawning tanks and aircraft, nukes are the only real other factor. this “cost” logic is nonsense in practice, youre not giving up anything by spawning an aircraft.

if youre playing sm sv

i mean i could, but as i said earlier, im taking a looooong break from touching top grb, and besides, i dont really need to prove anything here, anybody who has played top tier knows how piss easy cas is at top tier on the good aircraft, especially with how bad 90% of anti air are at those brs. if someones arguing that cas is somehow difficult then i dont know what else to say, it isnt.

Not as OP as the IRIS-T…


What were you saying?

Definitely Russia suffers and needs more buff s/.

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And despite the entire community rising up to point out that there is a balancing issue with Russian vehicles… The developers continue to actively ignore the problem… I wonder how Russian players can even think that there is no “Russian bias” in this game…

according to lampainfo there is no information about the vehicle yet either…

Spoiler



image

can you tell me where you have these pictures from?

1st from forum Otvaga, second is from video https://x.com/AndreiBtvt/status/1791522374300381190

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so there is footage of it. nice

i also want to bring up the fact that the radar on the vehicle behaves rather interesting

it can detect (and thus successfully shoot down) aircraft flying low through a forest