The Pantsir SM-SV is Simply Too Strong, Russian Bias as Clear as Day

I used to play the CLAWS, I might still on occasion.

But it just can’t keep up in the current environment.

I loved lobbing those 9x’s if they got close, but if they were going near mach-- it wasn’t happening.

It makes any helicopter useless on most maps. Not weaker, but completely useless.

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there is barely any info on it.


Pantsir SM obviously too unbalance

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it actually is.
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It singlehandedly pushed red from a 60% winrate to 70% in ground sim. While having a 2.19KD. (closest kd is 1.69).

Ground sim percently represents the balance between red and blue, with win rates shifting when there is anything significantly stronger on one side. (irist, Mi28, pantsir, bmpt). Its safe to say the SM-SV is unbalanced

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Well as I said before, with the slower base missle of the Pantsir, it is a hit or miss on certain maps and spots helis tend to “abuse”, which leads to a war of attrition (The Pantsir S1 runs out of missles)

That generally is annoying, so being able to hit them quicker is a must, I understand the other side of it, but there’s basically 2 extremes fighting each other at this point.

Has anyone realized that the problems that players are talking about now are almost unacceptable to Gaijin? Let’s take a look at this April Fool’s Day event. If players finally find something fun, they will forcefully extend their playing time and buff the SAMs, making it difficult for players to have fun. Looking at the issue section at the same time, how many issues can you still see marked as ‘accepted’? Almost all of them are ‘not a bug’ or simply ignored! To be honest, they don’t care because they still can make money by this game.
T-64/80 series charge size issue - Machinery of War Discussion / Ground Vehicle - War Thunder — official forum

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They promised to reconsider the BR of BMPT, but what then? It is still 11.3. If you pay attention to the winning rate in recent years, you will find that Russia’s winning rate in GRB has been higher than other countries since 11.0 for years, balance? Their so-called balance is just letting Russia surpass all countries.
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How long have naval players been waiting for last generation battleships? and then they make the never built Sovetsky Soyuz as the most powerful one,and what about the legendary “Yamato"? just suck with a large number of bugs that they completely deny, while arbitrarily making the ammunition depots of Sovetsky Soyuz unbelievably small according to their own ideas of the strongest battleship in their minds.


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Now there is no need to expect Gaijin to care about balance at all. They can even say things like ‘because BUK’s performance did not meet expectations, it is the worst top ter air defense system’, and ignore that Russian top ter win rate is not inferior to other countries or even better at the same time. The ‘balance’ in their minds may only mean ‘Russia must have the best in all fields’ rather than’ making every country’s players can have fun '.

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You make a good point, but I wouldn’t say Russia is top in Air Battles in the slightest, if we don’t look just at ground anyways. So I wouldn’t say they are the top in every aspect

Please don’t take this thread off topic (even if you’re dropping truth nukes). As I’ve said here many times, please try to only discuss the relation between Air Support and Air Defense systems ingame when using this thread, not naval or the BMPT.
I just don’t want it to get locked… (looks at Kh-38 thread)

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At the current state of this thread, there’s more complaining than any reasoning being used. So I don’t see much use of it long-term.

Yes SIM have a more large Russia bias

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Thats two different things. Having a subpar K/D in a vehicle, sure you can still say you have a great time in it because you just enjoy the vehicle (Congratulations for evolving past the “Fun relies on K/D or K/S” mentality). That still doesnt tell anything about the actual usability of the vehicle and its capabilities which are at best comparable by its advantages, disadvantages and in small parts its specifications which in terms of statcards leave out half the stuff (and in terms of statistics that we have access to in K/D and K/S).
Sure you can call out imbalances, which is easy in case of the vehicle that is the issue here, because its rather obvious and its easy to jump on the already moving OPtrain.
If you were to look strictly at its specifications its easy to end up where all the “BUK is op” complainers ended up at without ever having played it themselves. Yeah the missiles are (or were upon introduction) the best spaa missiles in game. Doesnt mean the vehicle itself can still very situational and its usability heavily map-dependent. Vehicles are more than their statcard. And more than their ammunition. The Missile can be absolutely awesome in 1 out of 10 scenarios (Long range high altitude engagements…If you just ignore that those basically never happen in wt) if in the other 9 cases it just doesnt work or theres better alternatives in form of other vehicles then overall it can still be a chore to play.

So, how the vehicle actually plays on different maps and in different scenarios, how good it is in the meta is something that someone can judge better the more experience the person has facing it but also playing it.

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250+ Likes! Thanks once again to everyone for the overwhelming support to my thread! ❤️

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Me and my fella when someone justify the next broken thing russia gets in a row cuz “reverse and deprechion bad”

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M19 tiles are also supposed to be rated against all types of shaped charges, including EFP IEDs as far as I am aware, which are essentially kinetic energy projectiles so it should definitely provide at least 80-100mm of KE, but apparently only Russia is capable of producing useful ERA.

Slightly hot take maybe: The Pantsir SM-SV shouldn’t be nerfed, other AA should be buffed to be as close as possible to it in terms of powerlevel (both with direct buffs and indirect buffs, for example a LDIRCM nerf would be an indirect buff for the SLM).

june-november 2025 was some of the most fun I have had in top tier GRB in a while, since the SLM, SAMP-T etc dominated CAS, meaning that ground actually meant something in ground RB.

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Would be nice but ground meaning more means that tanks are more important which in turn means that nations with mid tanks suffer aka russia would become worse and we apparently can’t have that in the big 26

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2 things gaijin could do right now that would change everything quite dramatically and buff multi-vehicle systems:

1: Lower multipath specifically for ground launched ARH AAMs. (Was rumored at one point in time)
2: Introduce ECM, via pods and built in systems. (ARMs would be nice as well, but not anything major)

And then with that the Pantsir will be on par with other systems

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