The Pantsir SM-SV is Simply Too Strong, Russian Bias as Clear as Day

What do you mean there is “no advantage” or “shouldn’t be and advantage” and then compare it to something like a starstreak and then say the only advantage should be ammo count.

You’re just saying it should be bad “just because”.

Hey so is this true or not true, what’s the verdict on this. Are we saying it’s overpreforming fragmentation wise?

I’ve seen a lot of comments debunking this so I’m not sure what to go off of anymore.
@BasherBenDawg8 @AspectOfTheRAGE and @kedrigern since I saw you all make a comment on this.

TBF the average joe doesn’t know how to play such SPAAs to their fullest potential.

I can’t count how many times I’ve seen the typical SPAA player spawn in at one of the spawn points and just stay there with their radar display up at all times and shooting at every target that pops up on their UI.

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So the conclusion would be that calculations are pointless at predicting performance. Because values that gaijin puts there are a result of their inner testing to bring the veaponry to the performance they expect from it.
Keywords are THEY and EXPECT. And via combination of all stats we still have inhuman level of overperformance both in speed and lethality.

Lol okay, why don’t you provide some input then

because the input you provided right after this comment is just as circus worthy.

A clown sees a circus even in the middle of university

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Yeah I know what you mean man.

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I honestly agree, but this thing is so brain dead easy to use once you know how to actually switch targets so that the missiles guide on their own

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Is there any proof that it’s overpreforming in terms of speed?

And weapons we don’t have a lot of info on Gaijin does this too a lot, but the current missile the Pantsir uses, a lot of sources reference the 1700m/s stat, some say 2000m/s or even 3000. Gaijin very likely went off the common 1700m/s that’s been stated the most along with the 40km maximum flight range.

The Warhead mass in the SM-SV’s blk file is set to 25kg, the fragment count to 3500.
Assuming that the 0.5kg explosive mass isnt included in the warhead’s mass, then each fragment would have a weight of 7.14g (given that nothing else is considered to be part of the warhead’s mass value).
If the explosive mass is considered, then it’d be ±7g/fragment.

Idk if using damage to energy conversion from the .blk files is all that reliable, given that I dont think these values are intended as an accurate relation of energy.

Idk what kind of fragments they used in sm-sv’s missile but for example;
Puma’s 30x173 KE-TF/ABM (PMC 308) should have (i.e. currently doesnt) 162 fragments each being 1.24g, i.e. 201g of fragments in a 360g projectile (no clue what the diameter is)

(not available ingame currently) 57 mm PFHE Mk. 2 (kulsgr m/70Z zonar m/70(V)) has 1200 fragments, each with a mass of 0.25g and a diameter of 3mm (total fragment mass = 0.3kg in a 2.4kg projectile).

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Basically it’s not overperforming in terms of speed (maybe, it’s rusian after all) but in energy retention. It’s still like mach 3 at 36km IIRC, which is just pure bs.

What makes you think that now would be a good time to add ARMs?
Do you really think they would improve the situation?

Would make it worse for everyone EXCEPT rusia

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I honestly can see them forcing an SPAA to react to it in some way but it would usually go for interception

Non-Pantsirs already tend to have to use multiple missiles against the same target, do you think it would be good to give them another priority target or to force them to retreat when they already have a terrible time dealing with the current situation?

Well, it’s supposed to reach up to those speeds once it breaks around that 30km threshold. Maybe in terms of aggressive manuvering maybe not, but the missile is so fast that aggressive manuevers won’t drain it’s speed as effectively unless the target is already going near mach. versus the slower variant that maxes out at only 20kms

Currently 95Ya6M is kinematically stronger (by a huge margin) than Aster 30. Just for context on what you’re trying to defend here.

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Hey @KhorneFlakez1337 just want to double check something.

The slower a missle is, the more it’s going to lead it’s target to hit it correct? Compared to a faster missle that won’t lead it’s target as much since it’s able to close the gap effectively faster

Cant trust a word Gaijin say we have all seen the Skysabre report.
Nuh uh dude we don’t believe you

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gaijin dev vs primary source