The Pantsir SM-SV is Simply Too Strong, Russian Bias as Clear as Day

They implemented them as basially a stop gap, they didn’t adjust the game for these systems to work effectively as they should. They just realized they let CAS get too strong and didn’t account for SPAA being able to deal with that.

I’m not even really arguing, I’m just straight up saying game design doesn’t let the SAMS be effective and only let’s CAS be effective (or always be in at an advantage)

…And achieved nothing because they then buffed CAS in the process (see the helis that they, quote, “felt justified adding” because of the new SAMs) and forgot to make the new SAM systems actually work by forcing them to contend with LDIRCM and helis being immune to radars and ECCM not existing and all of these SAMs underperforming across the board in general and 60m multipath on top of ALL that.

It’s all okay though, because the pantsir is UNAFFECTED by multipath by using… magic I suppose.

Maybe? But based on most matches, they end up getting strafed.

All I’m saying is there is no all ine one system. That’s it, yes NATO has plenty of other additions but most require multi vehicle setups.

A C-RAM would just be a stop-gap.

I’m not saying we need C-RAM in any regard. That was just a point that a gun could be added to the sysem. What we need is gaijin to realise that non-russian SAMs are actually useful and can hit things.

So you don’t understand how SACLOS missles work, since they’re just using LOS to keep the missle on you.

As long as you are in sight, the missile will hit you. It’s not using a radar in the missle itself to track you.

It’s not SACLOS the moment the missile is leading automatically. Sure when it’s flying straight towards the target sitting in line with the launcher.

I’ll mostly agree with this. The only SAMs that are effective are the ones with forward looking tracking radars as they can reliably keep datalink. That or IR missiles because they aren’t affected by multipath.

It’s their forward ESA radar that the BUK gets too. The BUK just doesn’t have 2x speed missiles.

Look at the thumbnail of the video.

See where it says Alt+L on the UI at the bottom? You have 3 options.

Automatic mode

LEAD mode

or LOS mode.

you’re not going to notch or multipath a missle that’s using a direct radar lock from a SAM and has no radar of it’s own to be susceptible to such spoofs. As long as LOS is maintained, it’s going to hit unless you break LOS or force the missle into the ground

I’m not sure about Rolands and other older SACLOS systems, but the ADATS, Starstreak and VT-1 have some level of ACLOS capability

Both the ADATS and the VT-1 launch platforms should be able to track multiple targets at once, they can’t fire missiles at multiple targets simultaneously though

The important thing here is that all these systems automatically lead (at least to some degree) and automatically keep the pointer on the chosen target, as long as you keep your sight on it

In-game these systems don’t have any of that

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I know how its guidance works in game. That doesn’t change that its guidance is based on tracking the target with a radar and should be prone to the same faults as a result.

Helis not having radar return modeled from their rotors has been a long problem that never has been addressed, or care to be addressed.

60m multipath isn’t gonna change anytime soon, since the Air RB scene is brutal as it is.

If it goes any lower, you’re basically dead on launch on certain maps and in most situations and the game is gonna be “who has the most missles” (it already is)

Stats for the new SM-SV and russia along with it have yet to come out as it released in march, I’m taking a guess at what russian stats will look like based on historical precedence along with general deduction of what being the only nation thats allowed to have CAS will do to said nations WR. 75% might be a bit of a hyperbole, but 70%+ is pretty likely imo, and also reflects how hard its been fighting russia since the SM-SV was added.

You’re playing China, which is primarily paired with Russia, so no wonder you havent had many issues lmao.

I agree, its not a good decision, but gaijin never makes good decisions. They get a stupid idea, implement it, break the game, wait a year, then try to solve it, usually breaking the game more.

And you won’t believe which SAM is magically unaffected by this.

Multipath is set on a per-missile basis. No reason gaijin can’t drop it for SAMs alone.

The RBS 23 BAMSE that I mentioned yesterday has ACLOS guidance.

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ADATS, 2s6, ITO, Pantsir…

You mean SAM(s) that aren’t affected by this…

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Oh sorry, which actually useful SAM that can engage multiple targets at a useable range without being instantly saturated by 16 missiles from a heli. Does that make it clearer? Oh yeah and hit them in less than 2-3 business days.

I mean, it would be pretty bad at its job without ACLOS lol

[Accepted] - 2 years ago

or something lol 💀🪦

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True lol, I’m just interested to see in game now that the NASAMS 3 is here

NASAMS 3!

Now with THE SAME SHITTY Sentinel radar
image

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