have you ever tried to IR lock?? i know how pre chaffing works and i have defeated it by using IR lock, in fact the track radars can be multipathed somehow and midflight it can mess ur missile, and IR lock also solves it, apparently doing something else appart from lock and click its enough to inutilize the platform??
whenever you encounter fast planes you can either use your radar screen to guide or switch to your auto guidance, if a target its flying high and too fast i just switch to auto guidance, if its manouvering too much i go back to manual, its not complicated, you just need to press a few more keys, or damn just go to the radar screen mode
main difference with those is the fact that the missile can pull infinitely more G’s and has a LOT less drag than the ADATS, VT1 or even its normal version(95MYa6)
You know what I find really, really funny? Gaijin skipped the Pantsir S1M or S2 (logical improvements to the pantsir base which while also unnecessary would provide a reasonable improvement by upgrading the sensors without upgrading the weapon itself) and just decided to add the pantsir SM with everything available on it.
Well obviously. We shouldn’t be comparing the 95yam variants at all when they the ability to use lead and LOS when tracking a target. That’s an entirely different league
Regardless of how many more gs it can pull, I was questioning the fact on the whole “manual adjustment” since the radar will just direct the missile in the correct direction most, if not all times without any manual input required with the older SPAAs.
The ADATS still is relying on SACLOS, using the radar screen to guide the missile is just like leaving your pointer on the plane without using the radar screen.
That’s the big problem, the missile will just burn all of its energy at longer ranges because of how terrible the flight path is while following the target pointer. The system should do the leading automatically (or at least give the player a rough estimation of how much they should lead to properly intercept the target)
(Probably not related, but the ADATS’ missiles can leave the guidance beam and just become uncontrollable lmao)
It’ll be hard to find the post in this clutter, but the reason they did not add that was because they said themselves the “Best sam in the game is not able to keep up with advancing CAS”
Going to an incrimental upgrade of 12 faster missles wouldn’t change the fact they’re still only 12 missles and CAS is still very able to get ordinance off even when you launch in most instances.
One helicopter interaction and your missles are pretty much gone, added that your still on a Kamaz chassis and not as mobile
You’re asking me? Blame the other countries for not getting on the level of the Pantsir despite having captured 1 and not caring enough to devolop anything remotely similar.
And if that was such a concern, CAS would’ve been held back where the Pantsir wouldn’t of been a neccssary addition.
“Far better” isn’t neccessarily true. The Pantsirs mission is to defend the SAMS and they are quite effective at doing just that, a lot of countries have invested into the system so I wouldn’t put it off in that regard.
And by VSHORAD capable you’re saying it includes a gun and the missles react fast enough to intercept large saturation attacks.
You mean gaijin for not adding da gun truk to the multi vehicle loadouts?
The tech is there, gaijin didn’t add it. Just like they didn’t add good radar systems.
So if they have “far better” why do majority of people on this forum say it’s not fair the Pantsir is accustomed to do something other SAM systems can’t do effeciently since range is the name of the game in their case, (which they can’t use because of game design) and the added factor of multipathing lol.