The Pantsir SM-SV is Simply Too Strong, Russian Bias as Clear as Day

well the old SACLOS systems are still in the game… but yeah I feel your pain…

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This is why I like the ADATS and ItO for helicopters. It’s just awful trying to lock with anything else

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yeah trust me I think a good 1/3rd of the things that kills me are LMURS. And Kh-38.

I hate to burst the bubble but the Patriot probably won’t be a good as you think in War Thunder. Its radar typically doesn’t rotate because the same radar has search and track and typically faces one way without rotating. Even if you wanted it to the antenna that it uses needs to manually be realigned in order to be able to turn it. Which means it’ll see 120 degrees but have a blind spot of 240 degrees

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There is a more advanced radar which covers 360deg.

True but it’s more so an issue with countries that use the Patriot not including America

I’d rather put my money on Iris-t/SLX it should be more practical in an ingame sense.

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That’s not gonna happen. I’ll sell my pants in an open auction on wt forum if it does.

The boon of the MIM-104 would be the fact that it should not give the target any RWR spike as it is track via missile, meaning the guidance loop it has only bounces off of the missile itself, not the target.

The target would know the radar sees it, but would not get a SARH warning like a normal SARH.

That would be the case if gaijin did not just code the MIM-104 in game as a basic ass SARH missile…

Same deal, the MPQ-53 should also more or less function like a big AESA radar within it’s FOV, a lot like the BUK’s TELAR radars… however knowing gaijin I doubt that would be the case for even the actual AESA upgrade of that radar set.

Feels really weird that in reality the AN/MPQ-64 V4 is probably the best radar the US can field in the context of WT, aside from the stryker M-SHORAD’s 360 AESA set, then again, gaijin did not even model the Spyder’s AESA radar as a AESA so who even knows at this point, seems like only Russian tracking radars are allowed to have AESA functions even if they aren’t AESA.

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There recently was a rollout ceremony at Diehl. … the new combined Iris-T SLM/SLX launcher. So why not. Its physically existing, which is more than certain other ru ingame systems.

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I’m not trying to rude when I say this but the AN/MPQ-53 and AN/MPQ-65 are both PESA, the LTAMDs and the AN/MPQ-65A are the AESAs. But thank you for telling me about the TVM thing, didn’t know that it didn’t alert the target

It has a higher interception rate than any Pantsir in the IRL conflicts tho.

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In any future conflicts as well

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it could get the ghost eye radar

that could even replace the sentinel for NASAMS

He’s right though? The Iron Dome has a combat-proven track record with an interception rate in the 90% against small rockets and artillery shells. Won’t be a problem for it to shoot down a KH-38, or gliding bomb. The launcher has 20 ready-to-go missiles. Give it an ammo box and there you go, 40 interceptors to fire.

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Correct, however, PESA does not mean that it does not scan like a AESA. In the case of the 53, like say the SPY-1 radar, which is also a PESA, these radars scan, track and interrogate all with multiple different radar beams, with the the 53 being able to emit tracking beams for up to 9 targets in it’s original form while also scanning multiple areas of that 120 degree aspect at the same time and interrogating targets.

As of now, “AESA” style scanning, like the Russian AA FCRs as already mentioned is just PESA, there is no AESA radars in game as none actually scan like a AESA radar, or let alone a western PESA, they are glorified mechanical radars with the ability to just always keep stuff updated in TWS.

Thats would be what I meant by MPQ-65, the base 65 is functionally just the 53 with some tweaks.

Possibly, the MPQ-64 V4 is more or less the ghost eye, just without the extra radar panels.

Pantsir irl has no great reputation. Iron Dome, David’s Sling and Arrow III have very high and PROVEN interception rates.

I remember the Snake Island situation. There were 3 Pantsirs and 3 other system (I think it was TOR) on this island. They could not protect themselves. Couldn’t protect the ships around the Island and not the installations on the island. BlueFor used TB1 drones and low flying fighter jets with retarded bombs…dunked them all.

Ingame these systems shot down everything with ease. Irl there’s hardly proof they’re working at all. Vice verca: RL systems with good documented interception rates are soso ingame. Its strange.

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Real life success rates don’t matter in WT

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Most blufor systems suck in-game because Gaijin can’t be bothered to model them properly and because certain functionalities aren’t even implemented, real life success rates have nothing to do with that

If success/failure rates mattered, we would have stuff like duds, random transmission and engine failures, random misfires and jams on undamaged weapons, etc

I don’t think RNG like that would be healthy for the game lol

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Pantsir has a good track record IRL, but no system has a 100% interception rate, as we’ve seen how easily the Iron Dome was overwhelmed in the Middle East. There are too many factors that will affect the performance of a system. User error, weather, distance, etc. If Gaijin would model that, then Rolands would probably be one of the worst SACLOS SPAAs in the game… The US trailed and found that they were made useless by things like rain and weather, of course, upgrades resolved these issues later on, but you get the idea.

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