https://community.gaijin.net/issues/p/warthunder/i/QpAAOFq3FhuQ
No, it is not just you.
The vids show skysabre being unable to intercept slow glide bombs. Any other ARH or SACLOS system cough cough wouldnt have similar issue.
That being said atleast the skysabre is from the ARH systems one of the better ones.
2 Likes
Really interesting data, whats the dataset? Is it all games in those time periods?
Russia making up ~50% of all CAS kills is pretty insane, and paints them clearly as one of the biggest problems top tier ground battles faces…
2 Likes
The overall data shows a pretty problematic picture
It isn’t even surprising to me that the USSR tree makes up around half of all CAS whenby far the most kills and deaths also are made up of USSR vehicles
1 Like
among other things like having more tank kills then USA and China combined is hilarious.
mfw “pantsir SM SV was a response to more modern CAS” and the more modern CAS was infact russian.
8 Likes
My experience with them has been great and you can keep arguing about it all you want
I’ve made my points and you are free to disagree with them, but I would be lying if I said that my experience with them was bad
DevilO6
March 31, 2026, 8:52pm
2932
Just to make this clear
Sky Sabre should have no problems intercepting them
4 Likes
I knew I wasn’t going insane, why are they even like that in game?
The recent dataset is 1,900 replays from the past week not two, my bad.
You’re also in two of the replays. Match 1 Match 2
Second dataset is 9,600 replays over the past 10 months gathered after major updates.
I’ve posted more stats from the recent one which I’ll link below.
Here’s some stats I’ve collected on the new Pantsir and other SPAA to compare.
K/D to CAS
Cut off: 300
Vehicle
Ratio
Data points
Pantsir SM-SV
4.04
1744
FSAF SAMP/T
3.05
328
HQ11
2.30
588
IRIS-T SLM
1.96
1245
Pantsir-S1
1.61
2456
“BUK-M3”
1.52
858
NASAMS 3
1.51
559
CLAWS
1.48
323
CS/SA5
1.15
698
FlaRakRad
1.11
1119
ADATS
0.99
936
K/D planes only
Cut off: 200
Vehicle
Ratio
Data points
FSAF SAMP/T
4.42
206
Pantsir SM-SV
3.82
1056
HQ11
3.46
379
IRIS-T SLM
2.46
840
“BUK-M3”
1.72
610
NASAMS 3
1.71
361
Pantsir-S1
1.49
1621
CS/SA5
1.36
418
FlaRakRad
0.96
630
ADATS
0.83
482
K/D to helicopters only
Cut off: 200
Vehicle
Ratio
Data points
Pantsir SM-SV
4.42
688
Pantsir-S1
1.88
835
FlaRakRad
1.34
489
IRIS-T SLM
1.29
405
HQ11
1.25
209
ADATS
1.18
454
“BUK-M3”
1.14
248
CS/SA5
0.89
280
Weapons destroyed to CAS deaths
Cut off: 200
Vehicle
Ratio
Data points
Pantsir SM-SV
6.33
2537
FSAF SAMP/T
4.83
472
FSAF SAMP/T (Mamba)
4.57
351
HQ11
3.44
790
Pantsir-S1
2.54
3336
NASAMS 3
2.02
674
“BUK-M3”
1.86
973
ItO 90M
1.55
242
CLAWS
1.45
319
CS/SA5
1.27
738
Tan-SAM Kai
1.12
275
IRIS-T SLM
0.81
759
FlaRakRad
0.76
932
ADATS
0.63
767
Just for clarity, here is the overall K/D. Which should be more inline with statstark when they release their stats.
K/D
Cut off: 500
Vehicle
Ratio
Data points
Pantsir SM-SV
1.26
3322
IRIS-T SLM
1.1
1583
HQ11
1.08
788
OTOMATIC
0.87
566
NASAMS 3
0.8
758
“BUK-M3”
0.79
1189
ADATS
0.58
3130
Pantsir-S1
0.56
5407
CS/SA5
0.51
1661
FlaRakRad
0.5
2070
2S6
0.46
764
This thing is more like ADATS on steroids the way it’s being played.
Ground kills to ground deaths
Cut off: 500
Vehicle
Ratio
Data points
ADATS
0.45
2194
Pantsir SM-SV
0.4
1578
2S6
0.34
594
CS/SA5
0.25
963
Pantsir-S1
0.17
2951
FlaRakRad
0.11
951
Percentage of deaths caused by CAS
Cut off: 500
Vehicle
Ratio
Data points
IRIS-T SLM
55.70%
754
“BUK-M3”
51.13%
665
FlaRakRad
38.32%
1383
CS/SA5
29.60%
1098
Pantsir-S1
27.15%
3470
ADATS
23.72%
1986
Pantsir SM-SV
23.51%
1472
2S6
15.13%
522
2 Likes
Who are you making this clear for? I know its capable of intercepting things ranging from drones and glide bombs to cruise missiles. Whats the point of this?
DevilO6
March 31, 2026, 10:46pm
2936
Not for you, but for anyone else, who might not know this. Not everyone here has any idea about that system, nor they are expected to, so I wanted to clarify it.
1 Like
Pantsir SM-SV kills four helicopters but is destroyed only once itself?
Is this correct, or is it a misunderstanding
I mean if you die to a helicopter in this thing it’s the most obvious skill issue there is, you don’t even fight mi-28 lol
2 Likes
Because IRL, under 20km, if you get engaged by a medium range fired and forget (IIR or ARH) SAM, you are pretty much dead
There is no magic multipath, invisible rotor heli, or LDIRCM acting as a force field to save you
1 Like
Well, there are a few things like Decoys (e.g. ALE-50), that could act sacrificially to effect the defeat of both Radar and IR missiles(a fairly recent development ). By seducing the seeker and causing the proximity fuse to action early.
So there are options, just none we’ve seen any sign of being implemented.
Then it becomes a race between ECM, IRCM and ECCM, IRCCM
Unfortunately as per the usual, the weapon always outpaces the countermeasure.
Xermaz
April 1, 2026, 7:56am
2944
to be honest, it’s a miracle how japan or other minor nation can have some ±50% win rate when most of the time they are fight against FOTM (flavor of the month)
1 Like
perfectly balanced nothing to see here
Unfortunately IRL, but tbh in game that would be pretty boring