Well @Rzi4628-live can sorta back me up on saying that the 2E does have the advantage when it has the higher ground
anything for an argument but either way Pantsir SM-SV needs to be nerfed but honestly removed from game.
To be honest, they shouldn’t even bother modeling it. It’s so fast it might as well just be an instant kill missile.
on the first 2 you had the avantage but on slightly higher ground the 2E does have a slight advantage but even then not really
Speaking of which. Ironically they are very inaccurate due to their placement.
But that goes for a lot of gun based SPAA, which I don’t think Gaijin pays much attention to in terms of spread, because I’m pretty sure these have a fair mount of saturation within 1km, but I could be wrong.
Also
Fancy seeing you here, but the name checks out.
Gaijin could pull a DCS and ethier add an artifical chance they miss, or make it “worse” if the track radar and AESA radar get yellow’d or damaged.
But that also means they’d have to make this consistent across the board with all SPAA because being seletive about it with 1 and not all would be dumb.
and that also means they’d have to do this with planes too and munitions. Because what’s to say the F-15 should be able to hit this target everytime without a chance of failure. (as an example)
(trying to keep the forum on topic since it’s veered off lmao)
See i don’t mind an spaa that keeps the skies clear. I don’t play tank battles for aircraft.
And generally most of my deaths are to CAs because I killed someonrc
i like spaa that keeps the skies clear aslong as its for everyone and not just russia
Iris T was doing that by itself, before that it was Claws.
That’s not a good argument to have lol
iris t and claws cant touch LDIRCM helis the SM-SV can and your also ignoring the 2 years the pantsir s1 dominated SPAA
What is Russias current Winrate? If i play 13.0 GRB against Russia i lose about 7/8 games out of 10. It is not fun at all. Thought about playing 10.3/10.7 but i always getting uptiered into BMPT games. So that is also no option. The game is not in a good state atm.
The game hasn’t been in a good state for years
People keep asking for things that either shouldn’t be added to the game or would only work, if Gaijin actually put any real effort into the implementation of said things (FnF on helis, long range FnF CAS on planes)
On the other hand way too few people are asking for actual gameplay improvements (or the bigger part of the community rejects changes that might improve the game). Maps are terrible, the game modes need a lot of changes for higher BRs, as the game is generally designed with WW2 to early Cold War vehicles and combat in mind and the BR system needs to be decompressed, etc
10.0 and below is a lot more bearable, because it is (generally) not nearly as powercrept as top tier.
Up to 11.3 it can be fine, but it highly depends on if you are lucky with the matchmaking or not (this has nothing to do with the vehicles you meet, it’s just the way a game without skill based matchmaking works lol)
Honestly, the state comes from people complaining about realism. If they stopped catering to balance and focused on realism, top tier would just be nato minus some nations that really don’t care for war in todays time as much.
they need to balance realism so russia shouldnt be dominating and neither should nato.
for example they need to fix minor nation vehicles (chally for example) but not to a point where russian vehicles are completely useless
The more you think about it the more disgusting it becomes
You take something that is already outclassing everthing and adding something else that outclasses the previous thing
Its like bringing an AIM-174B slinger during the f15c / su27sm era against aim120a and r77
With the new pantsir they did the exact opposite of balance they took something that has almost twice the range of the competition (and most amount of missiles )and gave it new and more missiles
Russian bias at its finest
