Currently, the SP system only has a divide between A2A and A2G armaments, however I propose one additional division. Unguided A2G versus guided A2G.
Making this division would not effect WW2 BRs or toptier where CAS is the strongest, it would only really effect 8.3-9.7 where CAS is unarguably in need of a buff.
Would love to see this but i wonder how hard it would be to split. Would Gaijin would probably make it too generalized like making Bullpups and Mavericks be in the same category. It also raises the question of CCRP and CCIP and if using them with dumb bombs should be considered ‘guided’ or if they would fall under the same category as a WW2 dive bomber
But theres an argument to be made that CCRP/CCIP would fall into the “guided” catergory and wouldnt allowed and “unguided” options for higher tier jets
Yep. back when the Tornado GR1 was one of the best CAS aircraft Britain could run. It always annoyed me that taking guided bombs cost the exact same as taking unguided bombs, despite the obvious and significant difference in risk/reward for both weapon types.
As a result. I never took unguided bombs. It simply wasnt worth it. If they had cost less. Even just a little. Then there would have been a reason to do so.
Imo SP does need an overhaul in terms of loadout:
Remove SP cost for most A2A weapons and reduce the cost for Fox-3s
vary SP cost from BR to BR (unguided weapons being on par with guided weapons at lower BRs, but becoming cheaper at higher BRs)
At high BR, unguided weapons should cost less than guided weapons
Vary SP cost based upon quantity taken
Have SP Cost be affected by mix and not just the most expensive item attached (some aircraft can take a powerful combo of weapons, but this isnt factored into the spawn cost)
Proactively increase the SP cost for specific weapons as a balancing tool.