Fair enough, then they need to significantly drop its BR in both. Down to 8.3 at least I’d say, given the Scimitar is 8.7 with bullpups and better flight performance. The only thing that the HF-24 has on it is 2 seconds shorter turn time in optimal conditions that it can’t use because of its energy bleed; and an airspawn it arguably is negatively impacted by due to the fact that it is so slow accelerating that by the time it gets enough speed to climb well and take advantage of its position, the enemy has already out climbed you as you only had half as much space to accelerate as fighters do starting further back on the runway.
Heck, how is the Hunter F1 at 9.0? Its performance is worse than the Marut’s, and it’s a fighter! Even the Sea Vixen which is decidedly situational at 9.0 has Red Tops and Bullpups, as well as a radar, RWR, a better turn time than all other compared aircraft, good acceleration at any speed, and a better top speed than the Hunter, with the same climb rate. At 8.7 the Scimtar has better speed and climb rate than all of the 9.0s, with AIM-9Bs and Bullpups. So if the Marut needs to go down to 8.3 at least, surely so too does the Hunter (assuming it has better energy retention and acceleration). Gaijin seriously needs to start thinking about their balancing in more than just top tier, because that is not what everyone ends up playing the most.
What! The Hunter F6 is hardly any better than the Scimitar at a full BR higher! How?
To answer that, the age old problem war thunder often faces.
Gaijin nerf/powercreep planes.
Nobody plays said plane due to it.
The few who do play it are usually experts at playing it.
Gaijin get no data on plane needing to be adjusted.
Gaijin dont adjust plane.
Well then, it’s time they change their approach. All they need do to get the data they need is read the stats they gave the aircraft. How hard can that be? Also a little BR decompression wouldn’t hurt either, though I do understand that there has to be the jump to supersonic jets with radar guided missiles at some point, they could just fine tune it better.
This still doesn’t explain why they would add the HF-24 - a new event vehicle - in a place where it has effectively already been powercreeped before being added, so in the most literal sense dead on arrival. What did they expect from the player base who earned/bought it? Us not to complain? Especially when they seem to have made a habit of this, even at top tier, and are apparently making absolutely zero effort to do anything about it. They are just ignoring player feedback and frustration for them repeating their same mistakes over and over again. How long until they acknowledge the problem? What do we have to do to get them to listen?
Good solution, now tell the devs that.
Do you know if these discussions get passed to the devs, or do you need to submit a formal suggestion?
Do you not understand AT ALL what compression is? Why do you constantly advocate for making the game worse?
BR compression is where, due to new content being constantly added and old vehicles stagnating, the newer aircraft that are more advanced have been put lower in BR (usually to keep them out of high tier matchmaking, especially if they are premiums) and the old aircraft which are no longer played sufficiently for Gaijin to get data on them to adjust their BR. As a result, there is a very rapid increase in the performance of certain vehicles across a particular BR bracket, causing the vehicles lower in that BR bracket to face vehicles of almost insurmountably better performance in an uptier. Additionally, due to the newer more powerful vehicles being more popular, those vulnerable vehicles are constantly uptiered into matches where they can’t defend themselves, and as a result get played less. This gives Gaijin even less information about them needing BR adjustment to depopulate that area of the game, so no action is taken. This compounds the effect of when vehicles in that area are arguably put at the upper end of their workable BR range - e.g: the Hunters and Marut - so causing them to see more of the vehicles they can’t fight effectively, get underplayed because it isn’t fun to get clubbed by said more advanced vehicles - e.g: Mig-21SMT, F-4C (and yes, I have been uptiered into matches with SMTs in 9.0 aircraft even though Mig-21SMTs are over a BR higher) - and as a result get left to stagnate at that BR.
If you have any further counterpoints to my complaints, please back them up with objective data I can use to test the alternative stance so that I may glean some insight into if there is any niche advantage these vehicles can utilise to make their gameplay enjoyable. Such information would be like the comparison data I have provided from the wiki. If you can find additional sources such as well known YouTubers that support and demonstrate effective usage of that data, all the better.
Just checked statshark and turns out it has much better thrust/weight than the hunter f1 in return for it turning a little worse, so sure I guess it can do at 9.0.
It’s still 100% not worth playing at all until the 9.3/7 that maul it deservedly move up, ever since a10 early went to 10.3 last year they should’ve
So you do understand what compression is, you understand why it’s bad in basically every regard, yet you will still advocate for it directly? Where is the logic?
The ONLY viable fix for compression is DECOMPRESSION. HOW in the world do you people think the solution to COMPRESSION is to COMPRESS THE GAME MORE?
Let’s play a game, can you think of any 7.3-8.0 jet that stands a chance against the Hunter F1? (hint, none exist)
also, this is impossible, so please do not lie, UNLESS you are playing ARCADE where RARELY 1.3 uptiers can happen due to VERY SPECIFIC matchmaking rules. RB can NEVER put you in a match that is more than 1.0 BR separated.
Right, so your criticism is that by slightly reducing the BRs of negativity impacted vehicles, it would only move the site of the compression to a lower BR. My logic was that, firstly, the gap between subsonic gunfighters and low transonic gunfighters would be less than the gap between low transonic gunfighters and supersonic missile fighters, thus spreading the impact of the compression and making it less severe over a greater range of BRs. Secondly, when the Scimitar at 8.7 is statistically superior than the Hunter and Marut, should they not be going down in BR anyway?
This just isn’t true though. The Hunter F1 can dance around 5-6 Me-262s or F-84s or F-80s at once without much fear just by ratefighting…
My previous comment was based on the fact that, on several occasions, I have been shot down by Mig-21s with R3R missiles while I have been playing the Sea Vixen in particular, which is 9.0. On looking through the tech trees in game, the closest Mig-21s with the R3Rs in battle rating were the SMT and MF variants, which are 10.3. However, upon looking through the wiki for any potentially hidden vehicles to double check that I hadn’t missed anything, I found these - which is probably more likely suspects - in which case I apologise for any confusion or misunderstanding. I believed from what I had seen in the game that what I was saying was true.
Fair point, so the solution is probably decompress the BR to give leeway for vehicles like the Marut, - which are currently underperforming, even in downtiers, but would probably over perform if it was put down in BR enough to make a difference - to have their BRs adjusted to a point where it is fun to fly without being totally overpowered in a full downtier.
If u mean R3R the radar missile, then you did miss something.
The premium, Soviet MiG-21S, can access R3R, with a battle rating of 9.7. The German MiG-21 SPS-K at 9.7 can also use R3R. Spsk is a hidden premium, but 21S is everywhere.
I think you two didn’t talk a same thing.
“Make a overtied plane down(Murat from ur point of view)” doesn’t conflict with “decompress”, if u insist Murat is exactly 8.7, not 8.8 or 8.9.
Apparently!
I’m afraid that the only do X.0, X.3, or X.7 battle ratings, not in between. Our discussion has been that the Marut is over tiered because of BR compression, which is why fixing its BR is more problematic than just moving it down in BR.