The MI28NM problem

that video is kinda useless because theres a cut between each shot

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The first 2 shots are close enough to be the others are cut.
Here is combat footage enjoy it before it is removed!

T-72 https://youtu.be/HIgWsFEnCQk

they arent though
image
tank was at the mark for the first shot
it jumped 50+ m forward in the cut

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The T-72 one is a single take and you can see the ejector working you could time that

yeah

first shot is ~6 seconds second is ~16 seconds
you sure you want that in game?

I am sure. Both of those videos you posted are regurgitated fake reloads. They do not mimic combat situations in the slightest, and the first clip of the abrams is already half way through its reload before it shows the loader ;)

and they have 7 in game so that’s pretty close

That isn’t a T-80U with an MZ loader now is it?

still fake reloads?

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Well most don’t film combat from the inside of the tank as they are fighting. We see most internal shots from Russian combat is in safe areas away from the fighting

Yup.

  1. Can’t see inside at the loader
  2. They’re moving at 5 mph
  3. It still took 5 secs
    :)

Russian loaders use their cyclogram data though.

and what do we have ingame?
image

with ace crew 6sec so 1sec more ;)

But this is going in the wrong direction again; after all, this is the Mi28NM thread.

Good thing ace crews are generic and everyone has them, unlike irl.
But 6.0 > is generally what every loader can do for nato tank
;)

What more is to say with the mi-28mm?

The span of AH-64Es is on the rise

Wish we could have Lap loading :(

If that’s the case they need to make reload nerfs when driving above 15 mph, going over large jumps can KO the loader, etc.

Blast door is not closed.

You can see how loader is slowing down hes not consistent with one loading speed and blast door is not closed.

Remind me again why the UHT is the same BR as this?

Careful we could advocate firing on the move accuracy nerfs for Russian tanks.

Or actual in game accuracy of the 125mm