The MI28NM problem

I kind of stopped playing top tier naval for that reason, and i’m ready to bet i’m not the only one

1 Like

(((((((((((((any)))))))))))))

You can overehelm AAs that continue to aim directly at your helicopter for some reason lol.

1 Like

I don’t think top tier is the only tier of Naval. That mode is DOA for many reasons that simply cannot be changed.

Ships are inherently less interesting to the average guy than planes or tanks, it’s how things work.

Spoken like someone who doesnt play naval.
You dont have to chime in if you dont play a mode, you can just leave the discussion to the people actually playing it

1 Like

Happened with scharnhorst, and happened again with soyuz, gaijin is notably bad at balancing Naval

I’ll definitely chime in at every available opportunity to bash that DOA mode that’s taking time and resources from something else, much more important.

While I’m not really a naval fan myself, i can at least acknowledge that naval Warfare/History and the ships themselves have far more character than the average tank/aircraft, and that’s also why the topic of paper ships is touchy, because they aren’t held to the same standard as ships that have actually seen combat and have a rich and interesting history (eg. The new HMS Nelson, and Rodney by extension)

Instead of trying to refine that mode and make it enjoyable
That what Incompetence dev would do
(Oh wait Gaijin already is incompetence sorry i forgot)

1 Like

I dont think people have that much of a problem with unfinished ships per se. The problem is when paper becomes full fiction instead of a realistic plan and its completely unexcusable when said fiction is entirely unbalanced.

Also problem with game too not just that
If you remember old Heli EC you remember how f up it is and it took years for Gaijin to realize their own incompetence and finally come up with other messed up mode for heli
Look like Gaijin run by incompetence after all.

Thanks for sharing your opinion but most people couldn’t care less about ships and Naval in general.

1 Like

Other, much more popular modes need refining to make them enjoyable so why spend that time on something DOA ?

Ofc naval has more problems and the general gamplay and maps are the biggest ones but the top of the line well known battleships were the last chance to attract a significant number of players to the mode and they fudged it

Why don’t take care of every gamemode equally unless dev is incompetence and for the big team and company like gaijin and this is the best they can do?
Ultras Incompetence
Maybe they should consider changing engine now

I think that could prove disastrous given gaijin’s spaghetti code, it’d be nice to have a less restrictive engine tbh, DAGOR is past its due date

Im fairly confident that Gaijin could tackle multiple gamemodes at the same time. Theyre a multimillion dollar developer, not a special needs class

With limited resources they should prioritize their most popular modes.

But they don’t even tackle their bread and butter modes, so thinking they’ll somehow care about mode that has less players than PvE modes is naive.

yes because they dont care about working on any mode whatsoever. Claiming that deleting naval would somehow improve the other modes is just unfounded