The MI28NM problem

It’s cool you are far more skilled than many CAS players.
It’s cool that you acknowledge Pantsir players had a higher skill than CAS players to warrant people moaning about Pantsir players being skilled.

Reminds me of when people moaned about T-80BVM despite 5 or more MBTs being better than it, and ever since skilled players moved from Soviets to other tech trees again people stopped complaining about T-80BVMs.

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The way spike behave really remind me of the RNG for dispersion in the other tank game, and it’s annoying as hell

Well, technically they fixed the Hellfires. Yes, the trajectory is still meh, but the damage is so much better than the average HEAT missile that one-shots happen all the time.

You cant make this shit up…
How do you read my first sentence and then completely ignore it and ramble about what things are the best

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To be fair. Russia is only good below 4.0 and at high to top tier. Russia has been eating shit from 4.0 to 9.0. Most people only complain about “Russian bias” at top tier. They fail to see how terrible grinding Russia is

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He can he’s a Russian main

Same goes as any ARH

Pre flare and change direction easy it deal the same ways as any IR missile.

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First off, the only time you used AIM-9M are your 8 games in the F-15E. Curious to know where your supposed gameplay experience with the AIM-9M comes from lol. I can’t find a single other plane you ever used that fires AIM-9M. Dishonesty at its finest.

And tell me you don’t know how these missiles work without telling me you don’t know. AIM-9M is probably the easiest missile to dodge at top tier if you understand its seeker.

The AIM-9M seeker turns off when it sees a flare. The missile will continue to your expected path and turn on the seeker again when flares are out of sight. It’s blind until then. To defeat AIM-9M, pop flare and change direction, that’s literally it.

R-73 and Magic 2 have a FOV system. The seeker’s eye focuses on a tiny point if it sees a flare. Which means they are easy to flare at longer range but virtually impossible to decoy when close enough, since they’ll just lock on your plane and put all flares out of their tiny FOV.

Others have already explained why you’re also wrong about the AIM-120C.
Just take the L and move on dude.

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That is very much incorrect, the R77-1s are actually really really really good. They got very good close range and off bore performance and arent bad at all at longer ranges. They are very good, and since theres only single plane that uses -1s, being the Su30SM you have so many of them its actually not even funny.
Even in context of ground loadout you can bring up to 6 of them without compromising your ground strike loadout. Its genuinely unreal.

As for R77s, they are very platform dependant. On Su34 i dont like them as much, they work but its hit or miss due to the way the plane handles. On Su27SM where you can give them a lot of initial speed since after the change to 27SM its flying really fast, they handle very well.
I wouldnt call them trash at all.

Also like others have said, the 9Ms can be pre-flared and can also be shaken off. The biggest advantage 9Ms have over Archers is definitely the slightly better long range performance at cost of close range performance (you cant fire them as off bore as archers, not even close, and at close range archers are nearly impervious to flares due to the extremely pin-point FoV seeker) and they have reduced visibility so often times youll get hit by 9M without seeing it. Otherwise both are really comparable to one another in effectivity.

Id suggest using Archers at below 2-2.5km ranges where the missile will have muuuuuuch higher hit probability than if youre firing it from like 3.5km

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Yeah 9Ms have been insanely mediocre since the drag nerfs and increase in median countermeasure count at top tier, 9M reliant platforms are typically extremely defensively oriented (Harrier GR.7, JAS-39A) and rely more on their BOL pods and guns than the missiles, furthermore they are pretty much dead weight on anything that relies on Fox-3s for off boresight capability, and even more damning is that they are kinematically the worst IR missile at top tier, extremely sluggish and unreliable

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image

It is very funny.

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Could you please upload a replay link? I would like to take a look at those f16 and f18.

Here.

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it’s getting worse every day, gaijin needs to nerf mi28 or do something else.

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where did they say that?

Just watch any gameplay or test it yourself, LMUR has a 50°~ impact angle most of the time, PARS and Spikes are limited to 30°-20°~

We know for sure Spikes should be hitting at nearly 70°, I don’t know about PARS however, there isn’t much info I could find.

Let’s see

10x times better than any closest contendor*

That’s a lie, answer is double, even triple “yes”.

That’s true, but they’re the most noob friendly ones. It’s just unbearable to play against soviet/chinese MBTs with ping higher than 150, which is, unfortunately, a lot of people. Metamphetamine hamster they have running their servers is struggling really hard processing ERA impacts.

Yes, starting from 10.3

True, but you get how many of them? 12?

Again, comparing it to the closest contender - Sparrow it’s just plain unfair.

True

Don’t worry, they’ll artificially buff buk asap. I’m already noticing how this missile is able to splash helicopters suspiciously.

Oh yea, by how many times? A lot. A lot…

It looks fairly average in your hands as those stats don’t really show how you dominated your enemies with uber OP Pantsir.

They sure do and especially for a certain nation.

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HSTV-L is easily the best light tank you can use.
CV 90120 came close before the mobility nerf.

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kh38mt is not 10x better than hammers , rafale is a much better overall CAS than the su30sm. u are just imagining about the buk cus nothing has been changed about its guidance/missile in the files.

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