The MI28NM problem

It would raise the skill floor but pantsirs always have 4 guns to fall back onto or cover since it is so small

true, but I find the gun to be much less reliable than the missiles for interceptions.

Either way it will be a really healthy nerf

Brings NATO CAS more freedom which spreads the balance.

Also makes the Mi-28NM perform less well compared to NATO since the SM is more vulnerable

All they need to do is:

  • Make LDIRCM only affect a limited number of missiles at once and make missile immune to LDIRCM such as IRIS-T, actually immune to it
  • Remove MP for ARH SAMs
  • Add a radar signature heli rotor blades
  • Fix a huge number of outstanding bug reports (Like CAMM-ER having half its IRL range and DL being disabled for both the CAMM and CAMM-ER)

and NATO SAMs would be just as good as soviet ones like the SM-SV. Especially given that I dont there is any SACLOS SAMs available to any other nation, because it isnt used by NATO, which is fine IRL, because the systems are actually good IRL

Turns out the Kremlin has been designing vehicles IRL just for War Thunder which is why they are bad IRL but OP in-game :D

I wouldn’t remove it, but lowering the mp height absolutely is something I agree with

I think they should just set it to IRL levels for the SAMs, which for some like CAMM is 0m and Aster-30 is like 5m

Use SAMs as a test for that before rolling it out for A2A missiles too

Especially as SAMs cant fire from above like a plane can

So… removing it?

Yup, its ahistorical, so why is it in a realistic game

Spoiler: as long as multipathing exists patriot will be doodoo.

bc there is quite alot of players that are alergic to learning how to notch

if you remove multipathing they might just start shooting down your missiles with theirs

anything but learning how to notch

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The problem is you cannot notch 16 ARH missiles from an ARH spaa. You will just die. As much as I hate cas, a 70sp AA shouldnt instakill a 1000 SP plane.

Realism is a fantasy tale in WT. Its an arcade game.

hmmm

image
insert glueless emoji

many russian vehicles feel like that tbh, maybe its not the russian govt that has a hand in warthunder but warthunder that has a hand in the russian govt hmmmm

/s

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BVV_d said on a dev stream sometime ago when they added LDIRCM is that they will make it so it will only be able to jam the amount of missiles relevant to the amount of lasers available on the aircraft in the future. I’m guessing this will happen before or when we get the Su-57 since it gets a similar system.

Just increase the SP cost and remove scouting’s ability to lower CAS sp cost and Boom problem solved, oh and increase the SP cost of SPAA as well.

Problem isn’t the fire rats but the hypersonic missile performance.

Those missiles performs way better than they should be.

I don’t know how the missiles perform realistically, I just know what can be done to balance it without needing to force any realism aspects onto it

raketno-pushechnyi-fk-3000-iz-knr-optimizirovan-na-borbu-s-dronami-chpntze2-1668131101.t
Add this so at least Mi28NM will also have to deal with a absurd intercepting capabilities like the SM-SV lols

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