The Me163 should have more fuel than the 4 minutes it currently has

From what I can tell, the Komet used to be able to carry up to 6 minutes of fuel (I only recently started playing it). However, Gaijin recently nerfed it so that it now can only carry a maximum of 4 minutes of fuel, despite data indicating that the maximum fuel load was historically between 6 and 8 minutes.

For the sake of history, the Me-163 should be able to carry anywhere between 6 and 8 minutes of fuel. This should not come with an increase in battle rating, as it is already nearing its superior limit, especially the 8.7 Me-163 B-0 variant, and the extra fuel would not make it perform much better, as it would make the plane heavier, so less maneuverable. If this increase in fuel requires some balancing (which it should not, in my opinion, but maybe it should), I would argue that the plane should become more fragile, to make the flight experience closer to what it was historically.

Sources:

(I can only put two links, so I removed the h in the next two links)
ttps://planehistoria.com/me-163-komet/
ttps://en.wikipedia.org/wiki/Messerschmitt_Me_163_Komet

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It was changed to 4 minutes because of new information.

Just as TOG 2’s 94mm gun was only recently discovered to be 94mm, sometimes incorrect information spreads for a while.

Oh ok, I was not aware of that, thank you. I will edit my post to make it clear that I was wrong. However, I’m curious, why do people say it was 6-8 minutes in that case?

Accurate or not, this change killed the ability to play these vehicles in any serious capacity. You are basically trolling to play them

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I do not know, maybe a lower power setting was used for the rocket motor.

Would make sense, yeah. In that case, maybe the br should be lowered to 7.7 for the B-1 and 8.0 for the B-0 (the MG 151s are not worth a 0.7 increase), I don’t think it should be facing radar missiles and supersonics… Yes, it is fast, nimble and annoying to kill when it’s at 100% throttle, but it can’t sustain it like the Korea war jets at the same br…

Also apparently I can’t edit my original post, so that’s that ig

First of all: The data gjn uses to express fuel is imo nonsense. Nobody in aviation uses this. Mass matters. But maybe gjn thinks it’s funny not to know which weight my plane has at takeoff…

The problem with the Me 163 is the lack of documentation. Somebody found a document about fuel consumption of the rocket engines on Me 262 C variants. They were somewhat the same like on Me 163, so gjn adjusted it.
But there is no resilient documentation about climbrate. All stories you can read are telling about a climbrate 80-100m/s ish. But no documents gjn would accept.
Next problem, the Me 163 was a one trick pony. By reaching altitude rocket fuel was empty, so they fall onto enemy, attack and glided back to base. Makes no sense in warthunder.
Another problem, there was no such throttle adjustment like we have ingame. Only 0, half and full I think. And you can’t restart rocket motor in 2sec like ingame. It took several minutes.

So overall these planes were wrong modelled anyway but ok over years in this game, now they are still wrong modelled but more or less useless.

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Did it even get moved down? 4 minutes of fuel fighting early AAMs and being the same br as Sabres and Fagots is insane

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Nope, gaijin hates you playing anything but F86 and MiG-15/17

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Shame, first aircraft of its rank I got for Germany, poor thing got gutted

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