The maus

It really isn’t. There is no discussion to have really.

There aren’t really that much problems with it. Players just need to understand how to use it.

Sounds like most heavies as they are fighting vehicles that traded armor for something else.

Of course it is fair.

Every tank at uptier is going to struggle.

Of course I see that a lot.

Sorry but this game goes around balance, not wet dream of people to be immortal.

One pretty nice argument I saw regarding balancing from CCs like Defyn is…

“What is more fair?
An entire BR range suffering if they get up-tiered into fighting that thing,
or you struggling in a full uptier?”

I think it was either the Ariete or some similar flareless/missileless hyper-mobile high energy retention jet (maybe the mig-19?)

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Facing bradleys in a Maus? Sure, it’s as fair as can be.
It’s just too much stuggle, it cannot rely on anything in an uptier, not even its gun can pass certain modern armor types that we see at 8.7.

Except there’s not as many HEAT-FS armed vehicles for them, why should the maus face literally only post war designs if those low tier ammunition can already deal with heavy armor?
As you say those smaller vehicles have an advantage, they traded their armor for better mobility and better shells, the thing is the Maus has no advantage , it’s slow, its armor is literally useless in an uptier, its gun doesn’t allow the shell to go through many post war armor types, and it’s heavy as sh*t.

You are free to stop discussing and go back to playing the F-8F or Do-335 then, if you think the discussion is that useless.

Then let’s make it balanced, and end your wet dream of being literally invincible in your post war tanks while facing a 1944 tank.

I totally get your point, and i agree with it, now perhaps we shall ask ourselves is it normal that the BR system is so broken that we need to ask this question? If the BR system was good we shouldn’t even think of this, in fact, the Maus would still be a tech tree vehicle today.

The real problem here is the BR system, it is the only culprit and the only factor of this whole Maus chaos, maybe we should try to correct this instead of arguing about the Maus.

With this I agree. Even something as simple as a 0.7 BR spread over the 1.0 would have a massive impact I feel above 6.0 BR.

Under 6.0, it doesn’t seem like there’s that massive capability jumps while starting at 6.0, you do end up with vehicles fighting in entirely different and weird environments depending on if it’s a 7.0 or a 6.7 game.

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Can’t You destroy him as he can destroy You?

Don’t make me laugh, 300mm of pen is enough.

At 3.0 You can already face a vehicle with 400mm of pen at any distance. Armor doesn’t matter from the beggining if You can’t use it.

Because in an utpier You are not supposed to have the advantage.

Woah, haven’t used them in a while.

Please tell me what vehilce You can’t destroy at 7.7 with a Maus.

Exactly! Despite what gaijin says i don’t think it would make queue times longer, and even if it does, i would be willing to wait longer to be able to play and be competitive in a very interesting vehicle in War Thunder.

Doesn’t the maus get a “sabot” APCBC for the 12.8 that works really well

Ye, it has over 300mm of pen so it can deal with everything it faces.

Not to mention that it still has HE filler.

Yeah because it’s a 88 apcbc shoved it at 128 casing

You don’t see the fact that an ATGM being fired at a maus is ridiculous? Or perhaps you’re doing it on purpose i can’t tell. You are at every disadvantage against a bradley, your armor doesn’t matter, your mobility is worse than his so you won’t be able to maneuver if he rushes at you etc…
Anyways, this was only an example, most tanks in 8.3-8.7 have literally every advantage over the maus, Mobility, Gun, Shell penetration, range etc…

Alright, try destroying an M60A1 RISE with Reactive armor then, knowing he has better mobility and will probably just outrun your turret rotation and give you an APFSDS or HEAT-FS to the face.
Besides, if i made you laugh then it is for the better, negativity doesn’t lead anywhere does it ? :)

There are significantly less of those vehicles in 3.0, most tanks at that BR are WW2 tanks, even in an uptier, as opposed to the maus which is literally constantly facing Post-war 50s and 60s era tanks.

The game should still be playable in an uptier, you can do very well with almost every other tanks in an uptier, you’re not supposed to be at every disadvantage, which you are in an uptiered Maus.

Glad i was able to bring back some memories haha, perhaps you should try them out again it’s always fun playing vehicles you haven’t touched in a while.

I was saying this in an uptier, thankfully at 7.7 your gun is still very usefull with that 8.8cm shell.

Can shot sv mk1 go through the cheeks?

You’re allowed to struggle in an up-tier even in a steel behemoth. Maus isn’t a main TT vehicle anymore exactly because it’s tough to balance

Why is it?

Just another kind of weapon that You face, it is slow and can be avoided.

Of course not, even Your 75mm can still kill him.

Like tanks on higher B.R. should?

Again vehicle that is on higher B.R. because it is better than Maus? Who would have guessed that it will have an advantage over You!

image

And it is, just git gut.

So please tell me what vehicle You can’t destroy at 8.7 with a Maus.

Indeed, as i said earlier the real problem isn’t the Maus, it’s the BR system. We shouldn’t struggle to place a tank in a BR system, if you cannot place it correctly then it’s your BR system which is faulty, not the tank, i certainly don’t want the Maus to be placed at 7.3 as even this would mean chaos for 6.3 vehicles, it would be the exact same situation but reversed.

I think gaijoob knows but they’re too worried about the mm system if they increase the BRS to say 15 or 16

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This is an inherent problem with most higher tier heavies, Maus isn’t the exception here. Their only advantage (armor) melts away pretty fast and you’re left with an overweight vehicle that has pretty meh armor and mobility and just decent enough shell in most cases.
Playing them even at their BR might be challenging, which is an obvious sign we could use some decompression.

Most of those heavies with long reloads are pretty niche vehicles and if you don’t play them in a certain way, you’ll get curb stomped pretty hard.

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M60A1 Rise is tough, i already gave it to you.

Beautiful argument as always, then you really want to try and be taken seriously? lmao.

Hey buddy try the front plate! And guess what, the M60A1 has better mobility anyway so in that split second where you can shot the only weakspot on the tank it will just outrun your turret rotation, or maybe if you were looking slightly on the side it will just put an APFSDS in your tank, it’s not that easy.

Just here ignoring what i said in my post… read again what i said please you will have your answer. hint: I was talking about his mobility.

Also if you think an ATGM being fired at a maus is “just another kind of weapon that you face”, i really don’t know if i should take into consideration what you say.

Yeah…except no, as i said before you shouldn’t be at every disadvantage, at higher and lower BRs up-tiered tanks still have an advantage on their enemies.

I agree with you, but those other heavy tanks should still remain kind of competitive, we should remind oursleves that they are TT vehicles and many newer players will have to grind with them, hence the urgency to fix the BR system.

The maus in my opinion is the tank that shows this the most, since it’s the one tank that relies exclusively on its armor to be competitive.

You still can frontally destroy it.

Why would I?

This is a weakspot, preatty big one to be honest.

If You let Yourself be outrun by a tank with better mobility, that is just a skill issue. No matter if it is just a Bradley or any other tank, they will destroy You.

Sorry but always when tank is fighting a tank with higher B.R. he is at disadvantage.

Maus still can survive a lot, not to mention that he has a shell with HE filler that can pen more than 300mm of armor. Not to add another 75mm that can destroy enemy barrels, tracks and sometimes even kill them.

You cannot aim for such a small weakspot on a tank that has a really good mobility, it’s really tough, if my armor mattered there (frontal armor) then of course, i have the armor advantage and he has the mobility advantage to get on my side and shoot me. Except it doesn’t go this way because he will just once again outrun my turret rotation and one-shot me from the front, peak gameplay.

You seem to know a lot about that tbf.

There you said it! it is at a disadvantage, not every disadvantage.