The Leclerc is in dire need of a buff

No, I’m the one for the inclination of the upper front plate which is 42° IRL and not 48° as on WT.

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I meant t14 as even with strv122 with a better shell isnt enough apparently to give leclercs anything new since 2019.

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Ahhh my mistake i was thinking of the ARL-44

Me seeing a lot of activity and getting hopeful about possible changes only to find a gigantic clusterfuck

Sure, but you’re also underestimating the added survivability of having a 4th crew member. It’s far easier to one shot a Leclerc, Type 90 or Type 10 than a Leopard or an Abrams.

If you had images attached, make sure to check their extension. The bug tracker is incredibly picky with what it’ll accept. I kept getting errors while trying to make one, and the pictures were the issues.

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Leclerc reload might be a dead end based on the right most book here.
It claims that 6 seconds is the reload.

Spoiler


Don’t shoot the messenger, I’m not posting my opinion on this.

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A Rally car could explode when pushed to the rev limit… However if you wanna win you’ll push those limits… 5 second reload please. It says it’s capable… I doesn’t state for how long until it fails XD there’s no crew fatigue with manual loading of a full abrams rack 5 second reload plez lol

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It says it was capable, however it was reduced to 6 seconds with no indication the decision can be reversed in the field.

It states it WAS capable… So at the very least a leclerc prototype vehicle should get the 5 second reload lol

It should have the 6 second reload since it was the speed used, this can be compensated by giving a better shell as exchange, SHARD for example would be better than everything right now and that would make it have an edge.

Although, prototype Leclerc will surely get 5 second reload if not even less since they lack any armor basically on the autoloader almost.

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Afaik Leclercs can also do some “emergency shot” about something like 3 or 4s.

Sure can broke some things, but IF they can, would be nice to have. Since Gaijin start to use “they can so we add that”. And it’s not like they model mechanical failure ingame or Tigers and Panther should have the transmission who broke every 100meter, and the engine taking fire like that :p

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I’m happy that France now has a really good helicopter at least.

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Good top heli (and better are ready for the future with for example Tigre MkIII with Akeron LP (Take the spike, add a little more speed, and range up to 20km, nasty))
Good CAS with Mirage -5F (even if not it’s job irl but anyway…)
Good MBTs that would just need some unerf to follow the others nations.

Just need some light/support/reco with them. And need BIG works on the navy x)

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Also CCE camouflage :(((
they have to accept my suggestion still though

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They acknowledged mine

https://community.gaijin.net/issues/p/warthunder/i/jYxlBGEjaPeU

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This is nice, im suprised they accepted it as a bug report because if they want they can add another camo and make it CCE and would work but nice that they know.

We will see, perhaps they gonna modify the CARC, perhaps simply give us another new camo, or simply never change anything ^^

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This is confusing; at least on the video evidence I have seen, it takes 5 seconds to reload (from the moment the ammorack door opens to the moment the gun goes back into firing position).

Here’s two examples:

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The reload starts from the gun starting to go to loading position.
Which starts at 0:05, and ends at 0:11.

We don’t really have the first part modelled in War Thunder whatsoever; all guns beging reloading immediately after firing, otherwise, there would be a variable reload start and speed based on the position of the gun.

Reloading may take 1 second longer in real life if the gun is far from the loading position, or it may start instantly if it’s close, etc. But, in War Thunder, that organic and variable factor is not taken into account.

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It’s just an animation that’s not modeled, the reloads of autoloaded tanks is accurate to the gun laying.