The Leclerc is in dire need of a buff

Most of the tanks are nice until you got hit lol

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I find the leclercs ti be reasonable for survivability, until the magic fuel tanks go iff

This to be honest, the leclerc overall is an excellent tank I thoroughly enjoyed playing through all of them, could it be better probably will it get better…maybe, do I want more……absolutely !!!

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At the moment in game every top tier tank is good unless you get hit. And if we consider this then the Leclerc is very good vehicle. It has a 5sec reload with autoloader whitch is very good, modility is one of the best at top tier for MBT’s, the aiming is comfortable, survivability is random but at top tier it’s fine (i’m trying to say that if you get hit in any tank you will die, get savere damage and then die or you will survive). Considering this i would say that Leclerc is really good and one of the best MBT’s in game even with its innacurate armor

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Most*
The Leo 2A7 and cie have very strong turrets, and at distance (1, 2km) the dispersion of the gun doesn’t always allow for precision shots in the breach when it’s hull down. Same applies for the T80BVM/T90M, especially when you have sub 600mm of pen.
During brawls, Top tier T series and Leo 2 also have decent hull armor, being pénétrable only in the LFP, which doesn’t always one shots.
On the other side of the spectrum, you have the Ariete, the Leclerc and many others that can be shot throughout most of the turret and have extremely weak upper front plates, meaning it’s very easy to shot center of mass and kill the entire crew.

On a somewhat different but similar subject, one thing that I also don’t get is how the side armor ERA of the T series can deflect APFSDS at an angle while ERA/NERA of other nations, being much, much thicker, don’t do shit

However I can note that the addition of the full turret basket model has evened the playing field somewhat by making the leopard less survivable if it survives a lower front plate shot

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You are tottaly right, in my message i meant a bit another point and if we are talking about armor at top tier i would say that only Germany, USSR and maybe USA have MBT’s with some armor. All ather nations have 50/50 armor on MBT’s in war thunder. Still, my point is that at top tier who had aimed and shotted first–>wins and kills another. But im absolutely agreed with your opinion ( ^ω^ )

I didn’t mention Sweden coz it’s technicaly the leopards which we have in Germany but yeah, i have to mention it

LFP doesnt always oneshot but it heavily cripples them, and with an autoloader you can follow up and kill it. If you shoot the LFP on a leo/strv122/abrams you’ll get the driver and turret cage, meaning he cant do anything to you other than wait for his death. It’s extremely effective and easy to hit because NATO LFPs are so huge, give it a try you won’t fear any leopard anymore

Do you guys even read the full comments before replying ?

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image

Booster game went alright.

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Joke’s on you it actually has 1° more gun depression than the t80s ;-)

But yeah its only saving grace is its armor, which is much harder to use in the playstyle in which russian ufp armor shines (bumrush to quickly take control of large and important parts of the map and force enemies to miss snapshots) because of worse mobility, especially acceleration, max forward speed and reverse, but also the turning speed is almost nonexistent once u had to full stop) and worse reload and is also very hard to use as a sniper, more static and defensive tank due to 0 reverse speed.

I still somehow like it and considering k/d i think its my best russian top/high tier tank, but thats probably because you have to play it much slower and careful than the t80s which then also means less likely for high risk/high reward outcomes and a lot of times much lower match influence. I still think it compliments the russian top tier lineup quite nicely to sort of lock down the map in case and after the guys on the initial pushes fail or get stuck and its advantages are mainly its stabilized gen 3 commander thermals, laserwarning system and good armor.

Are you counting the fact that the T80 turret itself is inclined 1° to the front giving that extra depression when looking towards the front ?

Good question. I’m actually not sure. Also why grant the t80 such a generous gift but not the t90?
Im just goning by the statcards and in game feeling, but it was more of a joke, i hope that came across since 1° difference really is negligible. Considering suspension shots probably give way more depression than 1 or two degrees and are way more reliable on the t80s with their reverse gear id say it doesnt matter at all

I made a bug report on the Leclerc’s armor and speed. It would be nice if someone backed it up.
Here’s the link.
https://community.gaijin.net/issues/p/warthunder/i/w4gh16whuIfb

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I don’t think those work, either you do armor, either you do speed in one report, not multiple things.

Idk, if we have some sources, why not? I’m reporting things which are wrong, and a don’t think that making 10 reports on everything will be better. Personally, i prefer to write about everything at once.
I don’t think this is a big deal ┐('~`;)┌

It is a big deal for the bug report manager, that is also why for example balance rating comments are ignored if they are asking for change for more than one vehicle at a time when the dedicated forum post is up.

I understand that this is a big deal for manager, but will it become smaller if i make 5 or 10 reports tjen 1… I don’t think that this will change something, but will make it more chaotic. And i think it is more comfortable to read in 1 report than 5, but idk anyway… And thats why a wrote only about armor and mobility. I can write about wrong penetration for OFL 120 F1 coz ingame we have 538mm at 2000 meters range while irl it is 600mm at 2000meters but such bug report already was done so…

So what are all the gathered issues with the leclerc? I’m curious on topics of other top tier MBTs inconsistencys, as I am only well versed with the type 10.

If we are talking about avery issues…
Wrong hull armor
Wrong turret armor
Missing spall liners
Wrong shell penetration(if speak about OFL 120 F1)
Wrong reverse speed (must be 50kph)
Wrong visual model for smoke grenades and salvos (can shoot from 2 up to 7 grenades like it is in game)
Wrong top speed (it can run up to 80kph as i remember)
The fuel tanks can expload ( the fuel is diesel and it mustn’t exploed)
No armor around breach( at all i mean)

These are only which i remember and confident, there are more diferrent issues like missing shells, wrong turning speed and others. I just dont remember exactly and i don’t remember if they have some realy good sources in internet

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