The Leclerc is in dire need of a buff

clearly photoshop

Good to know, how much extra survivability does that turret armor offer?

Since the Strf 90 and Strv 122 also uses the GALIX system, will they also recieve the updated smoke grenade models?

Read my comments again and you see that I said need, not want. You can want to do whatever you want to do, I couldn’t care less, however if you need more than two, then you aren’t good. Why is this so hard to understand?

The additional block under the gunner sight will block Russian 3BM60 at 500m. Its not much, but its better than nothing I guess.

Also, IRL, the S2 armor kit differs quite a lot from S1. The turret armor is noticeably thicker, and the composite composition is also different. But that’s for a futur armor report that is taking a looong time to make, to stay open source and present the informations to the dev like you would explain it to a newborn or they would probably not understand it

9 Likes

Because it’s contradicting and doesn’t make sense.

You imply several times that dying more than twice is being a bad player.

You somehow insist on distinguishing between “spawning more than twice because you want” and “spawning more than twice because you need it”.

How exactly do you make a distinction? In both cases you’ve died and spawned in the same amount of times; more than twice, which, as you’ve implied multiple times, is being “a bad player”. How and why do you distinguish between “wanting” and “needing” to respawn more than twice? How is it any different?

“Oh, I died twice. I want to spawn again.”
“Oh, I died twice. I need (?) to spawn again.”

….???

I said that dying enough that you need more than two MBTs in particular makes you a less than decent player. There are more vehicle types than just MBTs, and if you do well in one or two MBTs, then spawn in a support or CAS vehicle, you are at least decent. However, if you aren’t good enough to do well with a maximum of two MBTs, you aren’t good.

What kind of logic is that?

“If you spawn Leopard 2PSO after spawning Leopard 2A7V and Leopard 2A6 to be an active asset on your team, you are bad.

But If you spawn a near-useless PUMA instead for no particular reason, you are good.”

???

As I said earlier; would you say that I was a “bad player” on the match I showcased because I spawned 4x Abrams MBTs to kill 13 enemies and cap multiple zones instead of spawning a Bradley to tickle the enemy with a 25mm gun?

In which manner does spawning in a “support vehicle” instead of an MBT determine skill?

1 Like

If you N E E D to do so in order to not do badly, yes. If you want to do so, not necessarily.

Because historical accuracy doesnt mater when you have a massive imbalance in the game.
You said so yourself “Why play a none meta nation”

The only way to fix this imbalance is artificial nerfs or at a bare minimum move the minows fire power to the level of the meta nations.

Or like Gaijin is doing alreay give everyone a Leopard 2 variant “To balance” the game.

Top tier is utterly broken right now unless you play the big 3 (4)

Or y’know, maybe, just maybe, MBTs are some of the most match defining vehicles that GRB has to offer, and not the support vehicles like IFVs.

I tend to spawn my Puma VJTF after my 2A7V nowdays, and more often than not, I am useless to my team because my firepower isn’t nearly enough to be of any support, nor is my armor. If I had been spawning my 2A6 after the 2A7V, on the other hand, it’d have much more impact on the match because I can actually fight everything else head-on instead of spending 90% of my on-map time trying to flank that pesky T-80BVM.

I’m not saying you’re a bad player if you decide to spawn light vehicles or vice-versa, but you’re actively gaslighting yourself if you truly believe that IFVs/support vehicles have nearly the same effect on the match as MBTs. There are obviously some exceptions to this rule, but most if not all of them have got 120 or at least 105mm cannons, meaning they can at least trade.

4 Likes

No but lineup numbers are a problem, it makes dying irrelevant. Knowing Germany have a multitude of Leopard 2 variants they could theoretically select is game breaking.

Britain has one tank that has a top tier round, that tank has to be used sparingly. German mains have several tanks that all have DM-53 and that is not balanced.

Exactly. I often spawn PUMA VJTF and Namer just for the diversity of it and end up just raging and being useless because all 4 Spikes LITERALLY RICOCHET off cupolas and fail to hit anything but tracks.

Meanwhile, those 4x useless Spike launches could have been 4x successful DM53 kills.

But apparently that would make me “a bad player” according to that user…

3 Likes

Yes, that is part of my point. If you are unable to do well with a maximum of two of the easiest to use and generally best vehicles, you aren’t a good player.

As I’ve said, if you want to spawn in more than two, go ahead, I don’t care, but, as I’ve also said, “want” and “need” are very different. I used “support and CAS vehicles” as an example, not a defining point.

Luque not complaining about germany

Mission impossible.

Not like sweden has the better leopards
And germany lacks cas

Italy has all dm53 as well etc.

Seriously stop your german hate boner.
You hate germany for the sake of hating nothing more

How many you use is irrelevant to how good of a player you are. I sometimes spawn only one, and sometimes I need to spawn four, as it depends more on how long the match goes largely and how well the enemy team is playing. I can also be caught off-guard, out of position, get done in by CAS, by helicopters, maybe my own jet has been shot down by SPAA or by another jet, maybe my helicopter has been done in by a Pantsir or an ItO, etc.

Matches aren’t so clear’n’cut that “spawning at most 2 MBTs” makes you good and spawning more than 2 doesn’t…

3 Likes

According to you, someone ending a match with a 3:1 K:D with 5x MBT spawns (15 kills to 5 deaths) and multiple caps and assists is a “bad player” just because they didn’t necessarily peak in performance within their first 2 spawns and instead of leaving they preferred to keep spawning in to fight till the end…?

You still don’t understand what I’m saying even when I spell it out for you. I’m not going to continue this. Have a good day.

Sometimes, I perform like garbage on my first 2 spawns. But then, on my 3rd MBTspawn, I get 12 kills, 3 caps, and end the match with a nuke.

I HAD (aka needed) to spawn more than twice; therefore, that’s being a bad player according to you. But I still got the nuke.

You keep playing semantics distinguishing between “needing” and “wanting”, but it just doesn’t make sense.

Whether someone is a good player or not isn’t defined by the vehicles they spawn or the personal spawn order criteria of someone; it’s defined by final results.

Anyway, have a good day too o7