“If you need more than 2 MBTs in your lineup, you need to get better at the game”.
Why would I need more than 2 MBTs, if not because I died more than twice and therefore need more spawns? Your initial message suggests that dying more than 2 is being a bad player.
Otherwise, why would needing more than 2 MBTs be a problem?
If every single member on this thread understood this, maybe you should consider that you didn’t express yourself well, rather that “it’s hard to understand to all of us”.
There’s just no reason to play the Leclercs on their current state.
What do they have going for them?
Mobility? Somehow no better than Leopard’s. Bug reported, ignored.
Armor? Barely 1/3rd of the front surface is actually functional due to bug-reported mismodelling that is, yet again, ignored.
Reload? Now everyone’s got the same reload.
Shell? Second worst in 12.0.
All it would take to make them worthy is to fix their mobility (acceleration and top speed) and armor… yet I can already see Gaijin’s “solution” to give it unhistorical DM53 as a band-aid and call it a day.
As someone who has every nation’s full Top Tier lineups (except for China and Italy), the game just pushes everyone to play either Sweden, Germany, or Russia; and, to a smaller degree, Japan and U.S, both of which are gimped in many ways but their vehicles still manage to be decent in spite of the nerfs.
I really, REALLY try to find reasons to play the other trees and lineups… but I can’t find any. U.K? Israel? France? Pointless. Too many and too big nerfs for them to be decent.
I tried Israel after ROF buff and let me tell you, they arent in any better shape than before.
At least in Abrams you got Turret protection and depression where you can utilize at long range maps, Merkava on the other hand doesnt even have those features.
As for the Leclerc’s i only play them because how much i love them, plus with historical custom skins they look amazing.
Same thing as giving the Arietes unhistorical DM53 when ALL they needed was a lower BR + improved turret armor (Challenger 1-level, presumably; and 3BM42-resistant with WAR kit).
L27, 3BM60, OFL 120 F1, and DTC 125: “We’re still fine. Sure, we’re not DM53 and M829A2, but we’re still fine.”
Granted, I want SHARD on all [top] RH120 standard guns in-game.
NATO interoperability with the pressures that round generates is something I want to see a game do.
They can have both.
Make top tanks like the lower BR stuff. All the rounds [the gun is capable of withstanding the pressures of in accordance with interoperability]! Give players options!
I try to justify the unhistorical munition choices by imagining that, in an all-out war, currently historical operative munitions are depleted in the early stages of war and NATO starts just sharing available munitions hahah
But I would very much rather have everyone have their historical shell choices instead anyway.
Indeed. If SHARD is to be implemented, it should be for Leclerc XXI and XLR (whenever it comes), which are the only planned operators for this shell so far.
The Leopards should get DM63/73/83, the Abrams should get M829A3 and A4, etc.
yeah, the dm 53 isnt even that big of an upgrade specially when the cl3143 spall more and the war kit giving you 20mm of extra protection feels insulting to human intelligence