So a series of bug reports were made by @totolescargo and @WaretaGarasu about the Tiger helicopters. They were all buffs to the Tigers except for one which was to reduce the RoF from 750rds/min down to 720rds/min. We have received confirmation from a tech mod that the bug report for RoF has been resolved and will be ‘fixed’ in the new update meanwhile every other bug report (that would otherwise buff the Tigers) are still open.
One of the bug reports made by Wareta was to increase the explosive mass of the autocannon shells from 16g to 50g. Relatively simple, right? But it’s still open. I guess changing 2 digits in a line of code is too difficult for the devs but changing a 5 to a 2 is much, much easier.
Really is a case of…
Still no update on current bug reports for the Leclerc. All that have been submitted have been acknowledged. Maybe we see some fixes on the dev server but considering the devs can’t even be bothered humouring us with one of their copeblogs…
Having the French version of BTRZD/Bosvark with more ammo being called “useless” isn’t the bad take I expected to see today.
Also that’s like half of the vehicles.
This topic is also about Leclerc…
@SHARKZ
Leclerc being incorrect =/= France bad.
Mirage 4000 is the 2nd best air RB jet, it has one of if not the best 7.7 lineup, solid 8.7, 5.7, 6.0, 6.7 lineups for ground, neat aircraft at all ranks…
But this is about Leclerc, which is the tank that gets us our amazing CAS spawns in top BR ground RB.
And Leclerc should be made as accurate as possible.
Worse is, there are contradictory sources regarding the M781’s fire rate, while there aren’t regarding the explosive mass. Yet, the bug report that gets fixed in a timely manner is the fire rate bug report (the one that would result in a nerf).
While I have minor disagreements within your post, I support the impatience.
Waiting for major updates to see major ground vehicle changes is certainly a test of our patience.
Well, the issue is that we are not waiting for one update to get major changes be done. We are waiting through multiple development cycles without any changes in sight. Some reports are remake of old reports on the old forum that are 2+ years old where the answer was basically « passed for suggestion » before being buried deeper than the average US main IQ
Looks like you just got here so let me explain this to you : some bug reports about the Leclerc have been pending for over 3 years. Some bug reports have been here since 10+ major updates. Another major update isn’t going to change anything
Also, it’s not like these issues are complicated to resolve : 90% of them are LITERALLY one digit away from being fixed
And yet, nothing happens. Worse : the only bug reports that pass are the ones that result in a nerf lol. So we aren’t waiting for the next major update, we are waiting for the day the Devs are actually going to treat France like what it really is : the world’s second arms exporter
RD-33 fuel consumption isn’t even acknowledged, so I’m well aware of priority in issues especially since I’ve studied developers for years at this point, as well as talked with a handful of game devs [not Gaijin sadly] about bug fixing.
The turret speed changes were rather fast…
Same with Mirage 3 takeoff fixes once they were reported.
Some reports regardless of country get pushed down in priority, which is a sad reality of how finite development time is.
After all, the Mirage 3 bug existing meant time needed to be set aside to fix it which means less time to fix issues that were deemed lower priority.
I think we are more likely to see armor buffs than fuel explosions reduced and that really says something as we all know how Gajin feels about western tanks armor. The thing is Russian tanks also suffer from fuel explosions regularly and if they wont change it for Russia they sure as shit wont change it for the leclerc/type10
I made a report for the LAV-AD over a year ago when they removed the tracer belt completely and didn’t leave even the option of tracers… It was acknowledged and they are yet to simply re add that option.
I swear I’m going to make a big report saying that the Leclerc reload speed is 10 seconds, provide a slowed down video and it’s gonna get accepted in the hour.
They are okay. Those Spikes are nice because you reduce your exposure to enemy AAs and you can engage many enemies in a short period of time. They also target enemy helicopters very nicely. However, they’re very very slow, easy to see and intercept and the lock and tracking is horrendous. They are useless in maps with a lot of buildings, trees, or rubble, or even small hills.