Sounds like a skill issue, don’t use paveways then.
Yeah most likely a IOG nerf, but it shouldn’t even be able to have a seeker view at all, if the brochure is correct then it shouldn’t be able to see anything but blobs of heat. I would still take a 1gen nerf and no zoom optics.
I think the Mav changes will be about the bug reports me and sudo__su have reported. They all got accepted in relative quick succession, with one older report. Likely this gave them the incentive to implement these all at the same time (I hope), especially with new SPAA coming up.
List of changes and reports:
Spoiler
- FoV fixes for the IIR Mavericks (up to 3x more zoom or up to 10x more, depending on how they implement it)
- Rocket engine fix (~+15% total impulse) for all Mavericks [report made hidden/internal]
- Drag fixes (lowering of drag) for all Mavericks
- Laser Maverick seeker range increase (by roughly at least 3-4km)
- Laser Maverick trackrate (from 8 to 12°/s)
- PBX warhead Maverick (less explosive mass, but slighlty different explosive, TNTe probably won’t change)
They might also change some other things, with provided sources/older reports that I missed.
Has anyone actually bug reported the vast overperformance of the seeker?
Be interesting to see the response. Then again, they’ll probably just ignore it.
link?
As said, it’s hidden, so you can’t see it anyway. I only can see it now. Reason being that the source used was from the NASM archives and can’t be shared publically.
oh ok
I mean seen that recently sudo made a bunch of reports about the mave using the av8b manual they are probably overall bufs from what i have read and pretty much all got accepted.
Can you show us some of your gameplay? either footage or replays. Super interested to see how you make it work.
TNT is gonna be 3kg less
pbx-10sth i forgot is like 1.25x the explosive power of TNT
well know on June 7th
The heavy warhead Mavs already got a PBX type explosive and in-game they all share the same 1.28 TNTe, so in the end this will just be a decrease in explosive. Unless this certain PBX has better performance, but I haven’t looked into it.
Spoiler
There wasnt even any info on the seeker beyond “its IR, trust me bro” until the Zhuhai 2024 brochure, and even with the brochure, its unclear if that could lead to a nerf (atleast to me)
To be fare to him, Tripod is the one who is versed in the advanced concepts of IR seekers and hes the one that says that it would be unlikely able to lock ground targets at the ranges it currently can. It wouldnt surprise me if the seeker was adapted from the KH-59M2s ir version which is an AShM for high jamming environments.
pbx-108 is 1.14x better than pentolite
which is the comparison material to test explosive power of PBX-108
pentolite is ~1.12x better than TNT
so id say its a slight nerf
Holy smokes! A Pantsir is up, f’ing dive!!!
Oh no, Pantsir is up.
Better not forget to press and hold a key to defeat it at basically any range.
That’s pretty straightforward considering you are up against a 18km death bubble machine.
On my way to spam space bar rn
I’ll show that 18 km sphere of death what it deserves
Sure, but now there’s perhaps enough evidence to get it fixed. Gotta be worth a shot.