The Kh-38MT may not actually exist

When you see war thunder wiki/forum or anything wargaming related on the first page of Google any online research on that thing is forever buried in pig filth. All actual information on a vehicle might as well be as lost as the books of the Library of Alexandria as they won’t ever be findable ever again because all modern articles will take war thunder stats as real despite them being considerably wrong 70+% of the time

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Watch them use wt APFSDS stats to make an article that seems really detailed and in depth on modern tanks

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I wan’t to ask question do you think that Obj 292 is overpowered ?

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Unfortunately, I highly doubt it as Gaijin loves running defense for their Chosen Nation just like the IvanBoos in this forum do.

If it does get nerfed, let alone removed, it will be a welcome surprise.

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There’s no evidence of the Kh-38MT actually existing. Everything shown fails to substantiate it in even a minor way.

No. I think it’s likely not too far off what such a whopper of a gun from a collapsing empire could do. I firmly believe that the Leo 2, 120mm Abrams and challengers should be near the same in dart punch due to superior and more matured engineering

But why should that be disconnected from the magnification factor of the optics? I’m aware there’s problems with increasing magnification on its own, but if you’re looking at the same scene with the same sensor but double the magnification it stands to reason that the targeting gate would be (almost) half as wide/high (/have a quarter of the area), no?

I understand that, but as long as you have a TGP that would be a small nerf in the context of this game. The AGM-65D already produces a very poor image towards the upper end of the tracking range it can achieve currently.
As for the KH-38MT with those specs in real life, yeah, it would produce a poor image, I can see that, but as long as there’s a high contrast target it doesn’t really matter, right?

Didn’t asked about how it far off from real capabilities interesting that you can’t even give an answer to simple question yet demand same from developers

If you can also ensure there is enough pixels to actually resolve a target from the scene, sure. But past a point Noise, the background and false targets become an issue. So there are practical limits on how small the gate should be as the entire point is to disambiguate the target from the rest of the scene and, the onset of terminal flight conditions where the Target takes up the entire FoV and so no longer produces useful information occurs with a greater distance to the target remaining which extends the time for something to go wrong.

Additionally if the Field of view of the sensor is too small it can throw off other sub-systems or the target can be lost during launch transients, where the seeker’s stabilization is overcome by acceleration applied inertial moment driving it off the target.

So there is a tradeoff to be made IRL as all stages of flight need to be considered as a whole.

Sure, but it would place further constraints on the viability of loadouts that omit the TGP lowering the expected kills per flyout in most cases, and considerably hampering the usability of airframes that lack a sufficient sensor option.

Further I would contend that based off it’s spec sheet the -38MT’s intended primary role is almost certainly Anti-Shipping as it’s functional use against Tank sized targets is questionable considering the 4 Kevin requirement to lock on, as it’s unlikely to be able to reliably lock onto vehicles moving around due to lacking contrast, let alone for it to be sufficiently quantized for the tracking gate to even retain a lock (outside cooler ambient temperatures).

They say that AGM-65G was nerfed again. I played today and out of 4 missiles only hits and even then not critical ones.

It might have been a blanket nerf on AGM-65s as my B mavericks on my A-7K have a much lower kill probability (Used to be roughly 3 out of 6 now it’s only 1-2)

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Yes, it was like that on my Harrier, out of 4 Mavericks there were about 2-3 kills, now there are 0, I have already played a lot of battles and they do not cause any damage at all. This is some kind of joke.

They seem to have kept their explosive power but don’t have the pen anymore to overpressure. Maybe they swapped what part of the tank it hits. I quit playing past 11.3 so I wouldn’t have to deal with Kh-38s lol.

The amount of posts in a thread is not a measurement for quality or a necessity for actions beeing taken.

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I’m currently playing on 12.0 and almost always hit 11.7.

this is just a PB for a non RR&D thread

Sorry i don’t know what that means.

its a personal best in uselessness for a wt forum thread that isn’t Rumour round up and discussion

Just to compare the balance in the game.
AGM-65G VS T-90M

Spoiler

KH-38MT VS M1A2 SEP2

Spoiler

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image
The AGM-65Ds are also completely weakened. Now that’s a Maverick hit on the roof.