The Kh-38MT may not actually exist

its more like, the seeker is always on and when the hotter source comes into sight they acquire lock towards that hotter source so it is LOAL

This is what i said? it’s firing then locking onto a hotter target. It is still technically LOBL though, locking onto the ground is still technically locking onto something.

It’s not a noticeable difference in this use case, however it does matter in terms of max fire range, as it currently is its still limited by the maximum lock range of the seeker. IE, with this method you can’t fire at targets longer then you could lock anyways.

well now you left me thinking ty, ig im not sleeping tonight

Not really as you are asking the missile to go to a location. The missile is then selecting a target that is the definition of LOAL.

You are firing with a POINT lock, so you’re tracking the ground, not the vehicle.

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well first of all that was me shooting at him but you dont see how the missile is tracking him when hes moving?

"I didnt shoot the guy, I pulled the trigger on the firearm, and the victim was between the muzzle of the gun and the unobstructed point of impact " 🤷‍♂️

For all intents and purposes, its LOAL. The missile is being fired at a point, and the seeker can lock onto a vehicle if spotted while on its way towards the initial point.

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You could say the same with an ALARM or Meteor

man, if you want i can book you a flight to mexico so you can see right besides my pc what im doing, ur not happy with anything

you can see the missile lock and then fire if you pay attention to the video

Are we looking at the same video? It literally says “POINT” before you fire.

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Except for the use case i just mentioned of firing at targets farther away then the seeker can actually detect, which does actually matter for the maximum effective use case of these kind of IR guided munitions.

Now, there is a way gaijin could fix this so it is functionally LOAL, the ground and targets have individual max seeker ranges in game, while currently set to the same thing in game. If they were set to lock the ground from farther away then targets, then it would be much more similar of being able to be lobbed a long ways away, and not start tracking actual targets up close. But that’s not how it’s in game as of now, and would still have some other differences to proper LOAL.

sure and that’s why it kept tracking me when i was moving!

It was fired when it was pointing… BUT once the missile got closer it locked on to the SAM

Missile will acquire tracking lock when it’s in range, even if it’s launched in a point lock.
Launch the missile from 20km and let him move immediately so that his vehicle isn’t in the seekers FOV when it reaches 13km away.

It’s tracking because the target was still in the seeker FoV when the AGM got in TRACK range. POINT means your AGM is locked on to the ground, TRACK means it’s, well, tracking a vehicle. This discussion was about the track range of vehicles.

i told him to tell me when he fired the missile to move and as soon as he fired he told me and started moving to avoid this and yet here we are

Its not a very good missile then if it decides to track something when I have locked it on to a target on the ground. If it’s locked to the ground it should hit the ground.

No they arent. If they were, the POINT and TRACK locks would occur at the same range. They dont, because the seeker lock range for the ground is ~40km, while the seeker lock range for targets is ~20km.

This is literally how it works ingame atm.

Same. But just 1. No one can see 2. Impossible to lock.

I still have to get a tracking lock on a moving vehicle in test drive with 38MT at more than 13km away.