Taking out SPAAs at top tier is very common in my experience. It’s also quite effective at increasing your winrates since it prevents your teammates from taking a head on against one and dying. If SPAA are dead it’s also less of a problem that you’re firing SALH munitions.
Another advantage is that you can actually engage people that are close to wrecks, which becomes a problem for F&F munitions often, especially in late game and/or on small maps.
Well, at least when I touched toptier, did mostly focus AA so that folk could smite the other folks on the ground with less threat. But haven’t played it much in a while. But I was also doing that with a Gripen, so my ability to target lots of stuff was kinda kneecapped.
The point is though. A typhoon has to engage in such tactics to defeat a Pantsir…did a match in the tornado Gr1 the other day and there wasn’t anything I could do Vs a Pantsir. All my PGMs were shot down.
But a Su25SM3 Vs an ADATS? it’s point, fire and 1x kill guaranteed against said SPAA. Same is true for 80% of top tier SAMs
It would be nice for dumb bombs to receive a cost decrease at high tier, and for cluster ordnance. Would enable some silly plays, and some aircraft to be a bit more useful.
dancing around like forest fairy on crack just to achieve what single Kh-38MT can by simply smashing the spacebar sounds like lot of effort for one kill.
Again, F&F achieve the same with less effort.
Any CAS can be good in uncontested airspace, this say literally nothing about performance of Brimstones nor any other missile, bomb or rocket for that matter.
Another extremely niche scenario, importance of which is diminished by the fact that any sort of large enough ordnance landing close enough to SPAA will destroy it regardless.
Thats sorta irrelevant. Ive got several nukes with M60s, despite that i dont think they are best tanks in the game. (I mean they are but thats beside the point).