these are man in loop, so if i have multiple DL channels, i can just fire them at intervals of 20s and just guide them in, switch to other missile, then other like this
thats the kh69, gps/glonass missile
Man in loop isnt a feature at all in the game yet.
Have fun if they implement it, nato spike throwers IFVs first spawn will have the time of their life
It wont. It will just change to either complaing that pantsir does it all or if they add some of the s-300/400 systems that they do more (since iirc there are versions that have everything but a search radar on one vehicle)
thats why i said these might be added when we get multi vehicle AA.
LMUR exists too
on helicopters as far as i am aware.
Helicopters need spawn points first. The IFVs do not have that problem
spike NLOS are meant for helicopters not jets if i am not mistaken
They likely wont give ground vehicles MINTL missiles for balance, or if they do, cut back significantly on the amount per vehicle.
no i meaned LMUR for the helis need spawn points
Spike MR2 for iFvs, spike er helis all have man in the loop already as well
The nato ifvs can spawn at the start of the match and spam the spike missles at you,
this cant happen with lmur i am not aware of russian ground vehicles using them
So I guess this is real now:
Look even the seeker is built so it has to be functional
oh
The Armiger was actually test fired at least once as far as I am aware…
Well perfect then let’s have it in game, it fits all the “criteria”
yes OH, literaly you spawn in and over 10 spikes would fly at you at the start of the game.
There was a bug once where this was possible cause of an april fools event, obviously not ending well
photos of mockups, photos of the missile mounted under a wing and possibly an article talking about its test firing + proof of the programs cancellation. More proof than the Kh38 has +1 from me
Do you mean player-controlled or AI? The SEAD event I’ve datamined is AI, as I’ve said a couple of times already.
aps in this situation could help
well yeah, but gajin would need to fix them first as well
But you see my point, besides that APS can be saturated as well
Personally I am more on the HOSBO side of things to bust harder targets. Even more so since that particular winged danger carrot was, basically, a finished weapon.
Yes I know its Ai but it’s a step in that direction.