The jagdtiger is way too op for 6.7

Should be 6.3 yes or give it its APDS for the raise.

So… What does your pompous self do when the thing is already directly facing you? Like most scenarios ingame?

Or are we just boasting about our skill levels here instead of looking at things from a realistic standpoint? In which case I’ve already punched through its front armor with the STA-3’s HEAT (A good bit above average pen for that BR) and if it isn’t dead, I can send another round into it in 6 seconds (again, a good chunk above average 88/90mm reload for the tier)

It can if you drive off a cliff

I have quite a bit of experience with the Jagdtiger, it’s fair to say… 😁

It’s strong, but nowhere near as strong as you make it out to be, OP. Even aced, it has an 18s reload with very poor acceleration, and traversing it feels like trying to turn a battleship.

I love it, of course. But if I had to only play meta stuff rather than what I find fun, I’d never touch it.

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Don’t confront it. Maps have lots of cover, and pretty much any tank can maneuver around it. If you happen to run into it accidentally, well those are the breaks. No differrent than getting hit by artillery.

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" b-BuT wHaT iF iT’s AlReAdY fAcInG mEeEeEe. "

Tired argument, honestly. Lazy and unimaginative.

If it shoots you and you die, tough shit. Happens all the time to everyone. If it doesn’t, that means it’s reloading or the breech is disabled. Shoot the gun to cripple it if you’re unsure, then the tracks to keep it in place. If you’re guaranteed to pen, shoot the flat plate to kill the gunner, then loader.

It’s really a simple vehicle to deal with.

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One thing I am surprised at about the Jagdtiger is the arcade BR - at 7.3 it seems a bit high.

There are plenty of tanks starting at 6.3 that can Pen the 250mm flat structure.
It was designed to withstand WWII guns, not the more modern guns with HEAT/HEATFS found in BR 6.3 and up. By 7.3 there’s a lot of tanks that can pen it - so what’s the point of being slow if you can’t take a hit.

No wonder they gave it a bit more speed than is realistic - it would not be useful at all otherwise.

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It’s also a good bit faster and more agile in arcade, while in realistic it’s a slug.

Abrams doesn’t get (and except for potential built in steel liner/fuel tanks/Crew Vests) doesn’t get spall liner, save the XM-1? This comment is confusing

Joke dear

jagiboo is good. I like it more than the tiger 2h. It’s BR is fine but everything else is overtiered. jumbos, is2s and other heavies

Ah ok I’m currently not on my computer so the format is funky. Probably why I didn’t get it. Thanks

With the HE glitch, Jumbo 75 is not overtiered imo. That said, the 76 could go back to 6.0 no problem imo, and IS-2 1943 could go back to 5.7

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It’s because of the spotting system. You put a good sniper with good frontal armour in an environment where it’s hard to sneak up on its flanks, and this is what you get. Several TDs are the same in AB.

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Jagdtiger is fine where it is, especially ever since the M107 was put in the game. Every nation in the BR has weapons that can penetrate it if used right.

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M109s, you mean?

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Yeah, they shoot M107 so I get the two confused…

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Every tank in the game can be penetrated from the side or rear…whats your point?

I mean let’s move a T50 from 2.7 to 11.7 because it can penetrate an Abrams…

I think the JT is fine where it is but your reasoning is asinine

I mean I would assume that anyone who came here to talk about the jagdtiger has played 6.7 RGB at least a little so that they can draw from their own information about what 6.7 tanks exist in each nation and how easy it is to kill a jagdtiger with them. I didn’t think I would have to explain, in detail, how each nation is equipped to handle it, but OK.

US - T34, M50, M56, M109 can all frontally pen with at least one ammo type.
USSR - SU-122-54, ASU-85, 2S3M can all frontally pen with at least one ammo type.
UK - G6, M109, Ratel 90, FV4005 can all frontally pen with at least one ammo type.
Japan - Their whole lineup has heatfs, I’m not even going to name them.
China - Type 62 (not many tanks but also not a typical country you’d play 6.7 at)
Italy - AuBL, FIAT, M109
France - AMX M4 (Just barely, not really a 6.7 faction)
Sweden - 501, charioteer, and Bkan
Israel - M-51’s for daaaaaays

Also you may want to reconsider calling someone’s argument “asinine” if you’re the only one who couldn’t understand it.

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Again the same argument applies to all tanks in the game. Many 6.7 tanks can’t penetrate the front so they have to flank. Same applies to literally every single BR. Some maps a well positioned JT can only be dug out by CAS. Asinine.

Your listing of tanks simply proves this point, just because a handful of tanks can penetrate the front doesnt mean people have them unlocked or even use them in their lineup (Can simplify your argument and just say use HEAT). You are also leveraging ideal tanks in ideal situations, an AMX M4 can’t reliably pen a JT even in perfect conditions unless flanked. If Timmy spawns in his M26, he doesnt get the luxury of insta-swapping tanks. So Timmy needs to get creative as he has neither the pen, armor or mobility to take on a JT from the front.

You said that every nation is equipped if used “right” then go on to give examples of tanks with the highest penetration rounds or Artillary. So you are implying that the only tanks that can be played “right” are those that can inherently pen the front of a JT. Thats just basic gameplay…any noob can point and click.

I think a better point for players is have them understand the strengths and weakness of their tanks. The best French tanks at 7.7 can’t even pen a JT at range a +1BR over it (you mention the AMX M4 but it cant reliably pen the front at 500m) but they arent supposed to be sniping back and forth, thats not their way of dealing with that tank. French tanks are mobile with quick reloads they have to flank.

The AMX-13 at 6.7 is similar, will never pen a JT from the front so it leverages mobility.