I wanted discuss the situation that mid-level tiered heavy tanks such as the IS-3 find themselves into when uptiered fully against opponents such as the Somua SM.
Currently, the game is revolving around fast loading autoloaders. When an IS-3 is attacked by a Somua SM, the opponent can simply knock off the barrel and the tracks of the IS-3. This is because the Somua SM possesses a four-second autoloader, which means it locks down a heavy tank even before you have a chance to fix things up. The IS-3 takes more than 20 seconds to reload!
In any case, heavy tanks should rely heavily on their armor. However, since WE (me and other players who are suffering from this) are being continuously uptiered by these types vehicles with fast rates of fire, capable of knocking off your vehicle’s components while still being safe, it becomes highly unenjoyable playing a heavy tank. There need to be better BR decompressions and barrel knockoff mechanisms, especially when you get drafted into matches with the entire enemy team being french AMX’s and it’s premiums. I am wondering if a slight BR change might be necessary, or a longer reload although I am aware that nobody will take any account of my words.