Hello,
I’m sorry to say this, but I feel like naval battles have really changed for the worse since the major update.
Now, it seems that only the best-armored ships with fast reload times can win (Scharnhorst, for example). The addition of Rodney was supposed to bring a powerful new ship, but in reality, it feels like it barely does any damage at all. Despite being a big and impressive ship, it just doesn’t seem to have the impact it should have in battles.
Even Italian ships, which used to be powerful with some skill to hit under the waterline, have lost their effectiveness. It feels like there’s no real way to pierce under the waterline anymore. Remember when ammo racks were a thing in naval combat? That seems to be forgotten now.
I had a conversation with a streamer (Windsurfer) who also said that naval battles have lost their appeal, and I have to agree. It doesn’t feel fun anymore. A lot of this comes from casual players who don’t have the experience with the mechanics, and it’s disappointing to see that the game is being shaped around that.
I’ve been a big fan of naval gameplay and have unlocked ships from every tech tree. I used to recommend the mode to other players, but now, I can’t help but feel like it’s no longer worth it.
I truly hope Gaijin takes the time to listen to experienced players, rather than just catering to casual feedback. I’m slowly starting to lose interest in the game, and I’m sad to see the direction it’s taking.
Thank you for reading.