IMO you can change the daily task’s to fit your play style and same with special task’s for example I like ARB,SB so I will carter my task for something I know can do with very little effort for example for a basic task, if get shoot down 3 planes with a fighter I chose a plane I know I can pretty much do that in one match. For the BP challenges they are made for all players hence why they cover all aspects such as AIR,GROUND&SEA
Yep, I look at all the modes, and pick the easiest task, and if it doesn’t suit I then cycle my favorite mode a couple of hits, then if it hasn’t given me anything ‘good’ I’ll then cycle my next favorite mode.
I don’t usually end up with anything really difficult.
Yeah its the best way to do it no point trying to do a task that doesn’t suit your gameplay. NGL sometimes the re-roll’s for the task’s can be against you but that’s any RNG element which we all know a “D20 can be with you or not” =)
If I could roll and see both the easy and medium task for ASB (and ASB only), a lot of my complaints would fade. The current system doesn’t work with 1-2 hour long games as you cannot see your second task for the day unless you ditch the lobby (I can’t remember if the lobby needs to conclude for it to count or not). If you only got 1-2 hours to play, it becomes a choice of “do I have fun?” or “do I go play GRB and one-death leave completions.”
It’s especially grating if, during your 2 hour match, would have completed the task the medium task you were shown after “get reward”-ing on the post-battle report (say, you got 15 kills covering both the easy and medium task, but because match took 2 hours you only completed the easy task say, 30 minutes in and made zero progress in the second 90 minutes)
What I normal do is do my daily easy and medium task’s in ARB and do my Special task’s in Sim as Special task’s are the longest and not always possible to do in ARB in a oner also, I feel my 1st post can be applied here as you can very easily do the task in ARB with a hour two if your luck enough to get right task’s for example the “Warrior” task for easy version is to shoot down 3 planes in fighter for the medium version its 12.
Imho you miss the main point why BP tasks (=challenges) exist in the first place:
…your “anti-social behaviour” perception looks like a very narrow view on things.
Imho the above mentioned reasons for BP challenges apply also (to a large degree) for daily & special tasks.
As soon as you allow gaijin to steer your in-game activities you have already lost control. From my pov special tasks make sense if you want to get rather quick to level 50 (free price) or 80 (war bond level 5) - anything else is just a waste of time.
If done at prop brackets, that’s easily a 20 minute game doing something that’s not my intent to do for the day. Especially if in the mood for american props (they handle much, much nicer without the instructor’s limits/rudder handling), my attempts at using the Mustang Ia in RB have not been fun. In SB, it’s a very fun plane.
So it presents the issue raised: Either play what you consider fun and be punished because the match lasts 1/2 hours and thus doesn’t give you the medium task or lose precious time playing something you don’t enjoy.
IFRC you can turn the instructor off in all game modes.
Cool story (not).
Yesterday I changed the special task until 5 GE (I will never pay you a cent more than I paid for the BP itself, so far I see payment buttons everywhere and all the time, even though I play with PA).
It was: 80 fighters (long), 4 wins in 1-2 place (potentially long due to unpredictability, like any win-condition), 3 wins with the achievement for BR 1+ kill (even more unpredictable), 80 fighters again, some crap like win + Alpha and omega (what genius even came up with such a condition?) etc.
And only today, with the second roll, I got an Aerial Superiority that was acceptable for me.
So that you get paid a salary with the same RNG.
It seems you don’t even realize how annoying it is, considering that people paid for BP. Personally, I paid and you can easily verify this.
In World of Warcraft I did 20 (twenty) daily quests in less than 2 hours and during that time they were guaranteed to be completed, except for server problems, which happened rarely.
Gaijin should learn how to make content that is enjoyable or at least neutral, and not annoying.
Flying with full-real puts you at a disadvantage against planes with mouse aim though (much less effective gunrange - 300 meter shots vs regularly 1km shots) and again, that still remains “play RB before you play SB”.
And this 1-2 hours means you have no time left to play SB if it’s a regular weekday evening (weekday defined as “workday” in event it falls on weekends).
too many win related tasks ngl. I stg these 85% activity win tasks are the most common
they just need to scrap the daily tasks and replace them with something like the squadron activity thingy. 15k mission points a day perhaps.
I mean you can make it fit your play style within reason also, the ownership is on yourself if you start spending GE/SL trying to re-roll tasks as I said its game of chance that’s down to your own free will.
also I gave my opinion from my time playing the game and grinding the BP.
Hence why I said IMO.
I have nothing to do with game development I work with the forum side of things.
No. Because I can’t choose the task I like myself. In fact, there are options:
- Try to do what they gave
- Reroll for SL / GE without guarantees of getting a normal task
- “Just pay” (buy a BP level)
- Ignore BP
However, you represent the interests of Gaijin and act here on its behalf, and you are written accordingly.
I think that to satisfy the interests of average players (not nerds with KD > 5) no more than 10k per BP level.
Please quote the full statement don’t try and twist my words.
That is not true at all don’t make stuff up also I started my comment with IMO to make it easy for users to understand that is me speaking not me as moderator.
Just add a moderate activity requirement to it, so people stay.
Id say base bombing in a fighter is antisocial gaming too.
battle tasks need an overhaul tho
What difference does this make, excuse me? “Within reason” is clearly not “change the task from win + alpha-omega to the task of win + rocket kills”, for example. Both of these tasks are equally bad.
Not to mention the possibility of rerolling the same task you just refused, and the reroll is paid, with increasing cost, even if you payed for BP and PA. This is pure gambling and P2W. I have never seen this in any project that respects itself and its players.
This is a standard technique when you need to say something “not on behalf of the company”, but at the same time in its defense.