Take the Tiger II (P) back to 6.3

I don’t think that’s the case considering so many higher tier heavies have ridiculously long reload speed, so your damage output over a certain period of time should be pretty equal.

I used US T34 and it performed decently.
I have an opinion that <7.0 heavies are pretty fine where they sit, but most of those higher up are highly problematic.

I wouldn’t really want to use still slow-ish heavies as mediums, since your godawful reload speed and (often) turret traverse are a huge disadvantages you’ll need to carefully play around.
At least to me, most higher tier heavies at their BR or in an uptier are nothing more than meh snipers.

Lack of alternatives is not material to my argument because I am not trying to advocate for them to be removed. I am pointing out the absurdity of requesting historical matchmaking when player lineups contain historical clown fiestas that cost the GDP of Germany circa 1944. Historical matchmaking would randomly disable 30% of your crew slots because your men had to strip a tiger II for spare parts to get the others running.

At least they consist of tanks that took part in the war opposed to a bunch of prototype vehicles that barely existed in numbers higher than a handful, never made it to the war, had a number of issues or are blatantly buffed like the T95 to make them feasible, yet we can’t have a Maus.

Not sure what argument you’re trying to have. Again it is not and never has been my position that any tank currently in the game be unavailable or have spawn restrictions. I’m simply pointing out that the people who want historical matchmaking are paradoxically ok with a staggering amount of historical inaccuracy in tank availability, logistical viability, performance, etc. “Somehow”, they’re conveniently only concerned about historical precedence when it comes wanting wunderwaffe to get top tier 100% of matches with no rival vehicles ever. You’d think if historical matchmaking was so important, at least someone would post about how USA/USSR should get 5 times as many players on their team during matchmaking because it just doesn’t feel realistic hiding in a hedgerow with less than 30 shermans calling artillery on them and pummeling their tank from all sides.

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The point is that it goes both ways and we could delete have the American TT when we go historical.

But it can pen, and over pen is everything, not damage caused by magic APHE which actually kills tanks. Pen is everything, post pen is not (this is dripping in sarcasm, by the way).

Germany Suffers and everyone bullies players of Germany, especially players of German vehicles in WT who play everything else; darn German bullying Germans!!

Check and you will see some have hardly touched vehicles of Germany in this range.

Thank god

Ah yes, I would love the Sherman Jumbo with the 76mm to be the EXACT SAME BR as the heavy tank that doesn’t care about its armor in the slightest…while only being able to kill it in turretface weakpoints.

Bad enough the long 88 is only .3 above the Jumbo…

Wait a minute…, just imagine not have a powerful .50 cal HMG to remove lightarmored wheel flankes, Not have a powerful 90mm gun with lot of ammo type variant which will usefull in different situations, no smoke grenade for gun , so can’t shot a smokesreen to blind his foe or help mates who lost his mobility anywhere on map, or even a good mobility, and arty barrage…

Wait a minute muricans really suffer… bro, while you never tried Tiger II P or Panther II you will never understand why was this discussion created.

Try to use M26 as a medium tank not a Heavy and you easily to realise M26 not a garbage.

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When m26 got good mobility? It always was half-heavy even IRL. On 6.7 m26 can’t play not from mobility, neither from the weapon nor from the armor.

The 90 mm cannon does get different types of rounds that are suited for different types of situations. But you know what’s better? If you had just one type of round that was powerful enough to do that all together, because then you don’t have to switch rounds for different scenarios.

That’s basically what you get when you compare the long 88 to the US 90 mm.

The 90 mm on the M26 also doesn’t get smoke rounds. Edit: My bad, it does.

As someone else has already pointed out, the M26 isn’t exactly famed for its mobility either.

‘When m26 got good mobility?’ -Yes good turrent traverse speed and reverse speed. This 2 ability make him a good medium range camper/flakers or can go back into cover after a shot. I repeat myself M26 Persing not a DOOM TUTEL so not use as a frontline assault /heavy tank.

“On 6.7 m26 can’t play not from mobility, neither from the weapon nor from the armor.” -this part think a bit trought.

Weapons:

  • To USE M26 you need a good weakpoint knowlege of every tank (not just your) which able face against M26. This give you a solution attack, snipe or fall back in different situation… and patient to which situation need to take a shot.

  • M2 HMG also mounted so soft/opened targets are easy prey like BMP-1…
    Armor:

  • M26 armor effective agains a most of the shot in far and mid range. In close range garbage against 88 kwk 43 and 122mm D-25T,100mm D-10 gun, but it can avoid easily, if not rush with them just wait for the opportinity when the show you his turrent side plate.(this cannon users tank have also some weak spott: long reload speed, kamikaze ammo rack, easy destroy his gun barell, not angled armor) To take this use M82 shot. This ammo is the best choise. With this ammo from side every tanks able to kill in front a 70% (of his rank) with one shot.

Mobility:

  • -As a medium tank use as a mid range camper/flaker. Or fast go behind the cover than use Binoculars , spot an enemy go from cover take a shot and fast go back… this trick you reduce your detection.
    • Good for 2nd line supporter tank also, enemy will focus on your assault team, than it happend you able to cover them. When our team lost assault team, kill as many tank you able or can and fall back. With weak point knowlege and tanks knowlege you can determine which tank is the most dangerous and can kill it with one shot, to support your cover.
  • -As a 2nd line tank a best fit also the flank guard role. Good turrentand gun rotation. Flankers in 90% paper/light armored tanks with good gun…

To reduce ammo explosition i suggest the following one: reduce ammo from 70 round to 30-40.
5 piece of M71 HE
5 piece of M304 APCR
5 piece of M313 Smoke
25 piece of M82 APCBC-HE

Just for fun , my last realistic battle i killed 5 enemy with M26, killed , flankers ,TD, Arty and a heavy who showed his side turrent for me to support our team, not entered into city to dogfight with IS-3 or tigor 2 h… not wasted my shots agains tanks which i never can pen focus on which one can kill with one shot or when can do it…:
image
Heavy and med, med-heavy have a differnt role. learn his ability and use according to this.

The original discussion created of tiger 2 Porsche turret variant which armor as bad as hell and it has no good mobility, only his firepower. From this, this tiger variant not just easy prey in 6.7+BR but easy prey in lower BR also(5.3 BR)

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T26E5 on same BR. It lost very small part of mobility but got much better armor and also better scope. So it can do the same but better. It also have better turret traverse speed.

Nice to see one of the Community Helpers chatting. Though would be nice to see some more heavy vehicles since a lot of nations lack many in-game. However for Japan the only mid war Heavy tank that could be added is the O-I however only issue is the lack of documentation to prove which variant was built.

“If you had just one type of round that was powerful enough to do that all together, because then you don’t have to switch rounds for different scenarios.”

This part is only partly true, because exist lot of light armored tanks which if you pen not detonate 88mm pzgr39/43 detonation. just think for the aluminium aloy armored tanks for one example. So this magic ammo not exist. Tanks knowlege exist and a knowlege how to need react in different situation.

" But you know what’s better?"

yes i know.

  • M82 is a basic ammo which i use in most of the situation. when it can’t pen enemy armor i just destroy opponent gun barell and fallback or swich ammo for next shot. If it go trought without explode use 50 cal hmg to stun it but the best to know gunner position and in worst case aim him.

  • T77 APBC use only in limited number 1-2 piece, i use it when i want pen a tank which armor > than 20mm but less than 120mm and not angled and i want to my shot not to be explode just stun the enemy. fit for collect assists mission… it will deal greated shrapnell damage than APCR

  • APCR or anti tiger 2h shot good for tiger 2 turrent to detonate tiger from front side.

  • M71 HE use against tanks which armor less than 19 mm or opened or SPAA, light TD, Wheeled tank.

‘As someone else has already pointed out, the M26 isn’t exactly famed for its mobility either.’

Good turrent traverse speed and good reverse speed make him as a 2nd line flanker/camper/supporter.

Tiger 2h have it only 2 degrees/sec worse

You can use it like M26 but his better role as a 2nd line/frontline heavy tank, deppend on play as a hight br tank or a low br tank. This tank is good in city maps while M26 use as a 2nd line supporter.

Just think a bit to tiger I and Panthers situation. That are same. Tiger I as a frontline heavy while Panthers as a 2nd line med, but Tiger I also able to use as a 2nd line supporter if necessary… Same BR, differnt role.

Its Matter a lot, however firstly look as a small number but it can give you an advance which needed.

Tiger 2 have neutral steering to compensate it and turn together with hull.