T32 moved to 7.0 and T32e1 moved to 7.3

Hydrogen bomb (T32) vs coughing baby! (Any 6.0-7.0)
US main cope never fails too amuse, keep it up 👍

5 Likes

There is no chance, I play is-6 or t10a myself and what should I say when I play on 8.7 pain, but I know that if t10a had 7.3 it would be unbeatable, such an object 279

The problem with the t32-s is that their armor is on par with other 7.7 heavies, but their firepower isn’t.
I also want them to go down in br by 0.3. I don’t see what tanks would be struggeling against them there.

There is a big problem with skills)
I played on the T32 and I can say that it is a very good tank, it definitely cannot be downgraded to 7.0, what will the Panthers and Tiger E do with it?

As someone who very much enjoys the T32s, the only complaint I have is the reload. They should stay at the BR they are but with a better reload. Although as the currently are they are not bad tanks. I think I have 5 ish nukes in the T32E1 alone.

LMAO

You can eaisly still pen frontal armor that is not highlighted as green:

Spoiler


Not to mention ATGMs

Spoiler

2 Likes

The T32E1 is quite a ways better than the base T32 due to that hull re-work, especially the fact that the crew hatch under the mantlet goes from 38mm to 60mm, fully protecting it from frontal HE memes ad any bounces.

To me, the issue is that the T32 pales in comparison to the E1 but the E1 resides in a void that gets seemingly permanently up tiered. While I would like the E1 at 7.3 the entire bracket of 7.7 needs to be spread out more, the base T32 I could see going down.

2 Likes

I’m aware, the user was not even talking about the T32 however but the T32E1.

The prior comment speaks of the T32 as well, after all the thread is for both vehicles.

I did also want to highlight that the hull improvements on the E1 that are most impactful is not just the front plate, but that fantastic hull roof improvement too that a lot of people overlook in the current form of WT, and such has not been brought up in the thread.

The T32s are fine at 7.3 and 7.7 its a skill issue if you cant make them work, the only thing that needs to be changed is the reload so its 10s on Ace
Also learn to use screenshots its not hard

1 Like

Also the T32 will always have to turn their turret to face you to, you know, shoot you, so especially if you have APFSDS with LRF you’ll be able to pen that.

First off yes I do agree that maybe I need to get better at the game as I am slightly below average, but it still is quite hard to properly play the E1, especially when the majority of games I get are full uptiers. About your comment about screenshots i’m sorry if they kind of suck I don’t have a pc and had to do this on my phone, also this post was very rushed in like 10 minutes after a string of very bad games so I was quite angry and worked up.

Why are you spawning heavies in a full uptier if its anything less than 130sp dont spawn

Usually its after I die, and my T32e1 has more mods than my M48a1 which is basically stock. I basically only have parts and M82 so far.

I probably wouldn’t go that far.

Some kind of “spacer” BR, for example a BR with no vehicles on it would probably be better. So if you shifted everything from 8.0 up by 0.3, that means 7.7 tanks effectively only get uptiered to the old 8.3 (now 8.7).

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Heavies:
.3 uptier = 120sp
.7 uptier = 140sp
1.0 uptier = 160sp

Other way around, you’re at the top BR when they cost 160 SP.

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T32 is perfectly fine. T32E1 isn’t enough of an upgrade to warrant 7.7. Both at 7.3 is fine.

3 Likes

The same thing the M4A3 76 and the Jumbo 75 does with a Tiger II. Shoot the barrel and the tracks, flank it, shoot the MG port. Unlike the kingtiger, the t32 has a long reload, so it is a bit easier.

love me some more downtier drama innit bruv