The 2S6, OSA, and Rolands are very undertiered currently. Even the Swedish SPAAs are kinda silly in downtiers.
Yep. The roland has more ammo, autoloader, 2 tubes, search and track radars + IRST, an actual turret, and missiles with a ton explosive filler that also makes it functional against ground vehicles.
I have no idea why it’s at 9.7 while the flarak with same missiles is at 10.0, I guess the devs think the separate tracking radar is a big advantage? Maybe it’s players are better and it’s just based on stats, but it’s german so I highly doubt that
its actually one key thing. the roland one has a max elevation of 35, while the flak is 80
French roland does not get IRST
Edit: Nevermind, it gets IRST, it just can’t search with it, and can’t track with radar.
Idk I was told they are OP and have 200mm pen and should be 12.0 so maybe skill issue and cope on your part?
Warning I am not responsible for loss of braincells

Well the game says it does, and so does the wiki. Maybe it was missing at some point in the past but it is there right now.
Does it only apply to tracking? It doesn’t let me switch in the PPI.
Edit: Oh, now I see. It can’t search in IRST, and it can’t track with radar cause the tracking dish is just gone.
This MIGHT be the worst take of all time.
Roland’s are piss easy to dodge. Played against them with CAS and used them and both times they are very easy to dodge.
Never see Swedish players bringing these out ever honestly. OSA is the dominant 10.3 AA while Ozelot is the way to go for anything lower than that along with the LAV.
Sweden kind of gets screwed over in the SPAA department. They get the ITPSV and that’s all that’s noteworthy.
Then surely I’d see people dodging them when using rolands. I’ve spawned free Roland tanks atleast a couple dozen times now, across playing Boxer MGS, R400, M1128, and French CV90. I can remember one time that a MiG-21 gave me some trouble, but he died after a few rolands anyways cause planes have limited energy.
Now, to be fair, I am pretty good at dodging rolands, however practically performing CAS whilst dodging rolands isn’t a very realistic expectation.
Certainly doesn’t help that rolands are paired against 1940s-50s planes.
Then we are playing 2 completely different games.
I’m able to dodge Roland’s with ease even in Orion drones, and you absolutely can keep a laser on a target and take them out while being fired upon by a Roland, since I don’t think the can move while they have a missile out.
This isn’t even dipping into just flying low to avoid detection from them, which is pretty easy, especially since they can’t fire on you effectively once you pass them due to their turret traverse (same reason why they can’t fire at close range).
Roland’s face 1950’s planes because they are an early SAM system that is severely gimped in game (screwed over by those missile changes a few years back). It doesn’t surprise me that a Mig-21 died to it, as that thing pisses energy away crazy fast. But he should have never been in a position where a Roland can get an accurate firing solution on him, especially since he didn’t have laser guided weaponry, meaning he shouldn’t be high up in the air at all.
Regardless, the Roland is in no way shape or form overpowered. It is just meh, and nothing more. The OSA is better in terms of missiles, but it cannot fire close due to launcher elevation and its glacial turret traverse.
The 2S6 is the only one of the 3 that is consistently strong in every situation. Then again though, the Tram outranges it with AGM-123’s, so it really shouldn’t go up.
Well, Harriers and F-100Ds aren’t exactly laser guided missile equipped drones are they? Maybe the rolands should be at a BR where they never face such planes.
Flying low doesn’t really seem to work unless it’s an urban map like Sweden.
Rolands work pretty well against targets <1 miles away.
That’s a bit of an overstatement. Rolands are very competent missiles.
No, it is certainly overpowered.
You are talking to a guy who belives that air should always have the upper hand.
I know, it a pointless but I’m just trying to understand how an individual comes to that conclusion.
Sorry, but just because you personally suck at using them, doesn’t mean they’re weak.
So you think a plane should cost 70sp? That’s an interesting take.
Ooh! Ooh! My turn! Ok, let’s see:
How exactly can one suck at using SAMs? I suppose firing them at an inopportune times, but once they’re in the air, there is approximately FA you can do to effect them.
Your ability to misunderstand what someone is talking about, and still use a straw man fallacy is honestly impressive.
They are talking about you. In every topic I see you in, you are either pushing for one aircraft or another (that you seem to have never played, go figure) to be nerfed, or bawling about how CAS needs to be buffed, or SPAA nerfed.
And if you’re going to use a straw man fallacy, make it at least slightly reasonable.
How exactly can one suck at using SAMs?
That is actually a great question. It became even more confusing that people can fail to use em after the PPI was added (and subsequently removed the last bit of skill required).
Your ability to misunderstand what someone is talking about
No, you and ULQ simply misunderstood what he was talking about. If CAS were to be equal in strength to SPAA, then it would need to be the same cost as SPAA.
Because CAS costs more, it needs to be stronger to maintain balance.
And a friendly reminder that uptiers and downtiers shouldn’t be taken into account when balancing a vehicle
???
That is actually a great question. It became even more confusing that people can fail to use em after the PPI was added (and subsequently removed the last bit of skill required).
My point was that, unless you are spamming your missiles (or smth else I haven’t thought of), you can’t be bad at using SAMs, but you definitely can be bad at CAS. Take that as you will.
No, you and ULQ simply misunderstood what he was talking about.
You misunderstood me this time, and are now saying that ULQ misunderstood themselves? I’m not even going to touch this, bc it’s simply to much of a mess already.
If CAS were to be equal in strength to SPAA, then it would need to be the same cost as SPAA.
Because CAS costs more, it needs to be stronger to maintain balance.
CAS is one of, if not the most debated topics in the game, and certainly won’t be solved here. My opinion is that CAS is fine the way it is, but there should be a CAS-less gamemode for those who don’t want to deal with it.
???
- That wasn’t for you specifically, but I’ll answer it nonetheless
- That is what gaijin themself (or maybe a forum mod, i can’t fully remember lmao) have said. And even if they didn’t, it makes sense, bc then you’d be settling for compression, which no one (sane) wants
My point was that, unless you are spamming your missiles (or smth else I haven’t thought of), you can’t be bad at using SAMs, but you definitely can be bad at CAS. Take that as you will.
People can’t definitely be bad at using SAMs. I don’t understand how, but the fact that some people think the rolands are weak is proof of it.
You misunderstood me this time, and are now saying that ULQ misunderstood themselves? I’m not even going to touch this, bc it’s simply to much of a mess already.
Yeah, pretty much everything ULQ says is abit of a mess.
That is what gaijin themself (or maybe a forum mod, i can’t fully remember lmao) have said.
ohh, that makes sense.


