Just so there’s a summary somewhere of what actually changed on air matchmaking with this patch (as the wiki article only describes how it is now, not what changed), here’s a quick table:
The table uses a lineup with a top BR of 3.3 as the example, but the same rules apply to all AB Air lineups as the average matchmaking formula has changed.
Basically a top plane plus anything in the lineup below it in BR other than a second plane of the same BR or the next highest plane being only 0.3 below gets you the 0.3 BR advantage now. Before if your second or third planes were of significantly lower BR, they wouldn’t count and you wouldn’t get the advantage. Now, at any BR, if you’re willing for your third plane out (assuming you use a backup for #2) to be utter junk, you can get that small advantage.
The reason that Air AB still uses average matchmaking rather than just using the top BR is some large BR gaps still exist, particularly in the BR 5.0-8.0 region, where you still have single planes without much close below them to make a lineup with. It’s obviously a rules provision that has been and will continue to be exploited by min/maxers, but I would argue this most recent change was still a useful and overdue simplification. Before you had to be really selective with your #2 and #3 planes (and if you just had tech tree to pick from, often you couldn’t make the BR ladder work just right, so you often couldn’t take advantage), so it didn’t really meet the aim of helping to fill those BR voids and make those 1 of 1s more playable. But YMMV.