Simulator should never have been locked to full real controls. Just make this simple adjustment.
It’s called Simulator, and even then, some of us use a mouse and keyboard to fly.
No. Mouse aim is not compatible with cockpit view for the angle limit.
Keeping the bad gamemode and changing the okay-ish controlling is absolutely major in the minors
I don’t care. I’ve got a full HOTAS and all other bells and whistles. But I’m lacking targets and I’m all for any kind of change which would attract more targets for me. Instructor offers no advantage so it can be enabled as far as I’m concerned. I’d even allow eternal view for them and I wouldn’t have a problem for that slight advantage as long as it brings more targets.
It’s not hard to find targets. Follow the objectives, that’s where you’ll find action. And with later jets, you have radar to find your enemies. Let’s also acknowledge that Sim is the only place to take full advantage of these radars. RB markers ruin that experience.
How can you judge Sim, when you won’t give it a chance? I bet if you put in a week there, you would grow to love it.
Also, we don’t need another team deathmatch mode. Expand your horizons. Try something different.
I’m not sure there needs to be a separate gamemodes for every minor difference
Substantial differences like NE, great, small things like cockpit views, probably not.
There’s custom battles for organising that kind of stuff
The problem is not finding targets. The problem is that there simply aren’t lobbies available when I want to play. Or you end up in a empty “ghost lobby”, an age old bug which has even carried over to Aces Of Thunder. I do have 5657 completed missions in sim so it’s not like I haven’t given it a change. Anyway sim is dying and will probably be shut down within a year or so. I’m just suggesting it as a CPR which would require minimal effort from Gaijin, basically just one checkbox. Gaijin has clearly demonstrated that they have no intention of developing simulator or even fix any bugs. The game mode just keeps breaking more after every update because updated unit logics don’t work in the old missions.
The solution to improve Sim is not to give up on it, it’s to call attention to it.
I play sim on a chinese Xbox controller and ot works just fine!
I know.
What I’m saying is… play Sim.
I’m not being snarky or whatever, I literally and genuinely mean it. Take it from me, I have played sim a lot. I cannot for the life of me imagine playing cockpit + have RB elements in my face all the time and I imagine a huge portion of other Sim players think the same as well
Your idea sounds cool in theory until you’re actually in the cockpit and your view is limited, you still have RB spotting (and likewise, relying on the game showing you their name in time) so unless you have been playing Sim for a while and can tell what’s an enemy aircraft vs just a dirty spot on your monitor you won’t know it’s an enemy until you get too close to do anything or get jump scared by being killed suddenly because an enemy saw your name and you weren’t even aware of them
It’s been simulated in Customs.
Arcade Realistic and Realistic Arcade. Are 2 custom fan game modes.
Let’s just say 1 makes sense in Customs. The other could be translated over ->Realistic Arcade(case example: Tailspin event. However, Gaijin would screw it over.
I just use the same keyboard and mosue of my shitty laptop, it works fine…enough…barely
Mouse aim with cockpit view is absolutely ASS, in my opinion.
The way the instructor flies planes is not optimal for fixed view angles. It is very jerky.
If RB third-person view snapped the camera angle to the mouse aim pointer, it would also be horrible; hence RB uses a chase camera that smoothes out the maneuver visually.
On the flip side, third-person view + smoothing chase cam of RB is ass with a joystick – you really need the fixed camera angle relative to your airframe to feel what you are doing.
(I tried flying RB with a stick - because my main desire was to actually fly the aircraft, but I was a bit intimidated by Sim’s limited view and awareness; it was bad, so i just went all-in on ASB.
Flew aircraft with an IFF radar only at first, until I got better with VID. Helpful was also the cheating IFF on the night fighter Hellcat variant and the Black Widow, too)
I think that every player should have his own game mode, which he would compose himself, to play divine PvE and grind machines, which he could later show to other players in screenshots :D
So everyone can mog themselves offering PRO training courses on facebook for getting padded 1000:1 K/Ds
I mean… thats how enlisted balances CAS. Think cockpit only mode should be limited to infantry and sim tbh
No, mouse aim is unusable in cockpit view.
Pretty much this - it’s not literally unuseable, but rather the instructor is constantly fiddling with the rudder which makes your screen shake all over the place in cockpit view.
It was such a jittery mess it was giving me motion sickness the one time I seriously tried playing RB with cockpit view only - and I have no history of having motion sickness.
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