Hello, Gaijin?
Why have you not implemented this yet?
Hello, Gaijin?
Why have you not implemented this yet?
The research system proposed for the Nation Folders concept has been reworked to streamline the gameplay and prevent unnecessary complications.
The old system for research, where shared research required a checkbox has been removed in favor of a simpler, more intuitive “Shared Research” concept.
Thanks to @Noveos_Republic for bringing up the issue with the old research system
The Old “Divided Research” System
The Checkbox System functions in much the same way as individual trees would, letting each vehicle of a nation research vehicles from that same nation. So (for example) an Italian tank would research vehicles within the Italian tank research tab, while a Hungarian tank would research vehicles in the Hungarian tank research tab.
Using a Checkbox, a set nation can be selected to receive the total earned RP for that vehicle type. Meaning once the checkbox is ticked all research goes to the selected vehicle in the nation the checkbox was ticked in.
The issue here is that the default setting splits research and requires further input to reach the games current shared research, which is not very intuitive and will make the grind feel slower due to the divided research. Without selecting a Checkbox, RP earned with vehicles from “completed” nations would also be wasted, even if there is still vehicles from foldered nations to research.
The New “Shared Research” System
With shared research, the separate foldered nations function as one in terms of research. For each branch of Army, Helicopters, Aviation, Coastal and Bluewater, one research goal is selected across all nations that will be researched with all vehicles of the same branch used in a battle.
To make navigation easier and help players keep track of their selected research goal within another foldered nation it is displayed in the top right, next to the search bar. Here you could on a quick glance see the current selected vehicle to research, the necessary RP left to complete it and the nation it is from.
Maybe it’s just me and I don’t see the pros of the new “shared” system but I think the split research using the helicopter’s joint research system is better.
Tho I think it’s also how I’ve been picturing how this changes how sub-trees are treated.
It’s simpler, allowing you to basically research one at a time the way you can now with all nations stuck in one tree.
In the old system, players with mixed lineups would run into “slower research”, since with split RP it takes a longer time between finishing research goals.
There’d also be the issue of wasted RP, since if no checkbox is selected in the old system RP is wasted if one nation has everything researched even if others in the folder don’t.
I originally only had it split to make nations feel more separate, but gameplay wise I feel like it would be more of a niche option and most players would probably get tired of checking boxes or annoyed at the percieved “slower research”.
I don’t think the simpler version takes away from nation independence, since you can still play any nation on their own and aren’t forced to use other nations vehicles, so in my opinion it seems like the better option.
But I could add a poll and have players decide, maybe with a third option to have split research be a checkbox (I wanted to include that initially, but I ran out of time to edit it)
I’d do a poll. See what is liked more. As both sides have their pros and cons.
I now see the slower research part, as it’s something you’d come across using an aircraft outside of air modes.
I liked the split as it helped subs feel a bit more independent, which is a big reason why I like the suggestion as being treated as if it was an independent tree is far better than currently. but I can see the other side now.
This is the poll on the Research System for the suggestion. It will be open for about a week, the result will decide if Shared Research stays, or if the suggestion reverts to Divided Research
Divided Research
Pros:
Cons:
Shared Research
I think having split research would definitely help foster that sense of independence for a subtree, however, with the current RP gain, unlocking vehicles would be incredibly slow as the earnings of a single battle would have the be split among different vehicles of different subtrees.
I mean wasn’t that where the heils-shared RP system came in? (the one that was originally in use for the research part of the suggestion) How the first research system read to me was RP gain was split until you checked a box allowing all RP to go to the same place. Or at least that’s what the original research part looked like to me.
Basically, RP is split until a checkbox is clicked(with an attached drop-down to select the nation), which then all RP will go to the vehicle currently being researched in that nation.
Definitely the shared research system. I don’t really see the need for a split system since it would force you to play vehicles you don’t want to play just to unlock one you want to. It’s also just simpler since researching one tank/plane at a time is simpler than researching 2.
The split system also prevents premiums from being as effective.
My point still stands that the only way I support this is as an alternative OPTION for people.
If people prefer segregation, they can have it.
If people prefer everything on one page, they can have it.
Both systems require adding new features to the research page system.
This is a compromise where everyone wins and one I initially shared earlier in the topic.
If you want it in coding terms: Pages/lines are visual, and the backend is how it’s handled.
“Shared” requires the backend to be separate from the visual pages, whereas the pages are a visual representation of what’s going on behind the scenes.
Both systems require an overhaul of how research is done, as well as separation from the underlying system.
Might as well allow people to customize their visual experiences.
The issue is you’re not asking for different visuals, you’re asking for an entirely different research order.
You can’t take an entire tree, squish it into a single line and have the research order stay the same. That’s just not possible.
So once again, this is a rework, not a purely visual change. The only way I can see a shared view possible is by having the toggle you propose arrange all foldered nations trees side by side using a side scroll bar and combined premium section (since there is no premium research order).
This has its own issues, but is at least a reasonably possible purely visual variation of the Rework.
Then you don’t want your own suggestion either.
So why make the suggestion if you’re going to oppose it when people give correct criticism?
Your suggestion isn’t visual BTW.
Please show me exactly where I said that.
I have worked in quite a few changes and improvements based on the input of other players, there’s even a currently active poll on the suggested research mechanics.
Yes, like I said:
Your suggestion requires the same exact overhaul that having customized research visuals would have:
Separation of the mechanic of research and the visual representation of the tech tree.
With that, people that aren’t offended by other nations being with their country can have it all on one page/window, and for your preference you can segregate the nations.
And yes, I am using the literal dictionary definitions of words in the previous sentence; no connotations.
Cause with your suggestion, or those that want more customization among their research window, both have the same solution.
So opposing the solution that your own suggestion pushes for… just cause I said it or what?
Not really. It does require a new research order, but a vehicle can still only be in one place of the research order and there cannot be a toggle to switch it around. There is no separation of research order and the visual representation, instead the research order changes by putting vehicles in their own nations.
Current Research Order
Reworked Research Order
You can’t have both at the same time, and you especially can’t have a toggle between the two without destroying the games progression.
Your problem is that you think the rework is a visual change. It is not.
Sir… do not lie about what people said.
As for your think, those vehicles would either get disconnected or be connected off-screen as well.
I can’t visualize it for you at this time.
They can be, but the issue is players would simply use the toggle to change research order, which would essentially make large parts of the trees skippable.
As much as I’m all for changes that benefit players like this, it also doesn’t seem realistic in the slightest.
If there is a toggle there needs to be a fixed research order that is the same no matter how it’s displayed, which sadly doesn’t seem possible when switching between one 5 line tree for multiple nations and multiple 5 line trees for single nations each.
Though if you do have an idea how this would work you could propose that here as well.
I would just like Gaijin to reconsider their stance on Australia not being a British subtree. There’s a dozen Australian vehicles in the British tree.
Voting time for the Research System Poll is over and the results are in! With a 90 to 10% difference Shared Research has won the poll and is here to stay!
The Winning System - Shared Research
The Shared Research is explained in more detail in the initial Reworked Research System Update post, as well as the main suggestion.
I do actually have a concern, with this system.
How do you pick a vehicle in a different sub-tree? As requires switching pages, and you can’t switch pages without WT automatically picking your next research vehicle.
Let’s say you unlocked a tank but you want to research something in one of the other nations in the folder, how do you switch pages to do that? As WT currently does not allow that, as due to what I pointed out earlier if I switch tabs(going from ground to air, switching nations etc) it auto-selects the next vehicle to put RP into.
I’ll accept the shared research win, but I still think it should be togglable like ground-to-helicopter research.