Subsonics getting EC maps?

  1. Those were actually really good shots nice job

  2. The Mirage F1C is more than capable of dealing with A-10s, it’s the flareless planes that I am concerned about.

  3. I do not consistently miss my shots, the example I gave was a very bad one that I created in the 5 minutes in between classes

I have only ever said it is the A-10C, who has MAWS, an obscene amount of CMs, and extremely good missiles that is OP. The only drawback it has is it is slow. I recognize that is a pretty large drawback, but that’s why it should be 12.0. The harrier with the same number of AIM-9Ms and significantly less survivability features is 12.3 because of its speed.

No it should not be 12.0, it’s cruise speed barely even reaches mach 0.5 while the Harrier could reach up to mach 0.92 during cruise, not to mention its 700 countermeasures. That’s almost 600kph difference. The 9M’s initial launch velocity being mach 0.9 is considered significantly better than the A10’s. Your statements aren’t as valid mate, you haven’t experienced how it is to play the A-10C, let alone any A-10’s. At best, you can only imagine.

This also further proves why people complain about the A10’s, doing a stupid move like this and expecting it to work, then continues to blame the opponents’s vehicle.

1 Like

That proves my point well, the A-10C cannot be killed at its BR if the pilot is sufficiently skilled enough. You have a very advanced RWR so they can’t hit you with radar missiles. The MAWS instantly sends all IR missiles into your flares. The A-10Cs surprisingly good flight performance makes it so you cannot dogfight so there is only 1 possible way to kill it, which is boom and zoom. A competent A-10C pilot can avoid the opponents shots when they are booming and zooming. Those pilots certainly did not know that which is why they were so easy to kill.

The only drawback of the airframe is that it is slow, which isn’t even that much of a drawback seeing as you were able to make it to the battlefield and score multiple kills. If the A-10C had no MAWS and was slow it might be more balanced, it simply just isn’t right now.

I don’t think it proves that the A-10C cannot be killed, that F-4 could kill that A-10 easily, but due to how low the aircraft is, it messes with the radar. If you have used radar, it is possible for even a prop plane to mess up a radar missile.

You don’t need to boom and zoom, since you are dealing with missiles at this BR. It is all about turn fighting and hitting the fire button at the right moment. Boom and zoom will allow radar missiles to have a better lock as there is less interference.

They can flank the A-10, but flying in front of an A-10 is suicide as the video shows, if you watch the video, it shows the things people do wrong, doesn’t show how well the IR missile does, it just shows mistakes people do that makes them work.
I did have a battle with not an A-10C but an earlier A-10 and the AIM-9Ls don’t hit sometimes as I’ve seen people outrun them, some even come behind and make it hard to dogfight. So I am with Raze on this as what he said is factual and unbiased.

I know what multipathing is, but the A-10C has an extremely advanced RWR which makes it SIGNIFIGANTLY easier to dodge radar missiles than any other planes at its BR. On top of that it has an absurd amount of chaff and due to its low speed it has a huge notch angle.

You are aware that the A-10C has MAWS right? The second it detects a missile it will be flared. The only way to kill a competent player is with guns.

The MAWS goes off, it is flared. This is known because it does not hit him.

The A-10C has 4 AIM-9Ms, that’s a huge improvement to AIM-9Ls.

A-10C cannot be killed at its BR if the pilot is sufficiently skilled enough
A competent A-10C pilot can avoid the opponents shots when they are booming and zooming
Those pilots certainly did not know that which is why they were so easy to kill.

This goes for almost every vehicle. You’re also proving my point, if the aircraft is totally based on skill, then the aircraft itself is completely well balanced.

You have a very advanced RWR so they can’t hit you with radar missiles

You shouldn’t need to kill an A10 using radar missiles…? or any missiles? I’ve always killed A10s with guns, not once have I ever had an issue.

The MAWS instantly sends all IR missiles into your flares

Most pilots have this turned off due to the waste of countermeasures, despite having 480.

The only drawback of the airframe is that it is slow, which isn’t even that much of a drawback seeing as you were able to make it to the battlefield and score multiple kills.

We did NOT make it to the battlefield, if you paid attention to the video, you would have noticed we were behind our OWN bombing bases. The enemy aircrafts CAME to us. That is the ONLY potential way for us to get into a fight.

1 Like

I wouldn’t say it’s easier to dodge missiles as it needs enough speed and energy to turn which won’t be quick enough to distance itself from chaff, not to mention how quickly it can kill off energy, this only works if the missile is fired far enough for the pilot to react, though even if the pilot notches and successfully evaded the missile, the aircraft would already be in gun range.

MAWS is funny, they are really exploitable especially in ground. Fires missiles that aren’t directed to you so you waste countermeasures.

MAWS goes off, until the A-10 is defenceless.

Still can be deflected, the A-10 isn’t the only one with countermeasures.

You clearly have no understanding with how the MAW works.
The MAW has around a 1 to a 1.5 second delay from the missile launch to the player actually getting a visual warning. The MAW also has giant dead zones where no launch is detected, any missile from a AOA above or bellow the A10 by about 20 degrees or more is not detected. So unless the player is actively watching, the MAW wont have sufficient time to react. If you look closely at Raze Replay, you’ll actually see his MAW Slaving is disabled. You will also see that he wasn’t even past the friendly bases, meaning that the enemy team flew to him, not the other way around.

9Ms versus 9Ls only have two improvements: IRCCM and a smokeless motor. Their is no variation in speed or range or turning capability. So the Claim of being a “Huge Improvement” is total BS. IRCCM just makes it so you cant single flare it, but it is very simple to dodge due to how Seeker Shutoff IRCCM works. When flares are detected within the seeker gimbal, the missile stops tracking for a second or two and fly’s on IOG, all you simply need to-do is flare and turn away. If you allowed it to be launched within 1km then that’s just your own incompetence. On the A10 the 9m has to use a solid couple seconds of its booster to get up to a speed that it can even manoeuvre, let alone accelerate so you have plenty of time to deploy flares and get out from ahead of the seeker.

Sorry but all your recent post prove is that you have zero actual experience with Shutoff IRCCM, MAWS or how to deal with subsonic aircraft in general. Given you seem to have no qualms with throwing money at the game, go buy yourself the A10A premium and play it a bit before trying to contribute to this discussion cause your arguments your are making are factually wrong and prove a lack of experience

The skill ceiling to reach that is much lower than other aircraft, if it was balanced it would have the same skill ceiling as other aircraft at its BR, if an idiot can get 2-3 kills per match than the aircraft is not balanced.

It’s at a BR where missiles are the number 1 way to frag enemy aircraft. Fighters are going from gun based designs to missile based designs. If the only way to kill it is to use something that is not designed to be an aircraft’s main weapon than how is that fair?

It is still a feature which is greatly useful because it still alerts you of a missile, even if you don’t have it slaved to you CMs. So you don’t even have to waste flares.

Base to base is the battlefield. The enemy aircraft HAVE to come to you and kill you to end the match. Multiple A-10Cs will bleed tickets a whole lot faster than enemy fighters. The A-10C is a STRIKE aircraft, you are not designed or frankly supposed to be fighting, it should not be at a BR where it is a competent fighter.

1 Like

@shadowknight755 @_Alpha001 I am not going to be arguing with 3 people at once just like Raze’s posts instead

Yup. Speak the truth brthr.

1 Like

From the looks of it, you’re going against A-10 users which wasn’t what the origional post was about. Saying to nerf something without actual experience or knowledge isn’t really going to make things better, it just suits your personal interest. I may hate some things in game, it doesn’t mean it should be kicked up as the vehicle or aircraft hits me, I learn more about it’s weak points. For example, I hate the TAM, but using the TAM, it get’s destroyed in a single hit.

I’d suggest grinding for the A-10 yourself and educate yourself to get a better understanding, all the information is given and is factual, otherwise please do not go to posts saying it needs to disappear.

Why, because we built upon Raze’s points and proved that your arguments are flawed? If its to hard to deal with others criticism of your arguments, I’m not sure why your still discussing this in a public setting.

And in response to your previous reply:

  • Missiles do not become your only primary weapon until you reach 13.7 where Fox 3s make dog fighting for gun kills redundant due to thrust vectoring Fox 2’s and 3’s
  • Yes base to base is the battlefield, but the main furball always occur about half way into the map, Raze was not even halfway to that point.
  • Yes the A10 is a strike aircraft, but should it not have the capability to defend itself? It is beyond simple to kill with guns (Which still are a useful weapon, why else would they still be on the aircraft then?), but people still thinking taking a head on is a smart idea. Energy trap an A10 and you’ve got yourself a kill on a silver plater.

I find it hilarious that you continue to hijack the entire discussion just because you seem unable to identify that your struggling to deal with an aircraft that is simple to manage.

1 Like

I never said it needed to disappear, just that it was unfair at its current BR, I’ve had a discussion with Raze about this. If you do not care to read it I don’t really care, but don’t make up false statements about what I said.

1 Like

Kurts arguments hold up. He literally listed a counter for everyone of your points. Also if you need missiles to kill an A-10, the problem might be in the mirror.

1 Like

Yeah, the A-10, the thing that has the speed of an early jet, and the turn rate of a bi-plane, a 30mm cannon that will shred on easy hits. I think he has a bit of a point, trying to out-turn or out-run it’s missiles is, well, impossible without stalling or having a massive head start.

1 Like

Again, just like Raze’s posts, I don’t need 4 of you guys all saying the same exact thing, also it’s not a hijacking if the last 40 posts have been about this subject.

Have a good one and stop trying to get me to argue with 4 people

1 Like

You should never be attempting to outturn an A10 in the first place, if your doing that then you are playing into the A10’s only advantage. At that BR everything your fighting is easily at least 300kph faster then you, which is easily enough to open up the distance on an A10 9m launch, especially if you forced the A10 to turn and bleed its speed.

That’s, literally my point.

Not to mention it’s a waste of time trying to take out a A-10C when it has IRCCM missiles, which you can’t out run, especially with the jets I play. (Majority of Viggen and Draken models, cough cough, after their FM got nerf-or-nothin’d)

1 Like

Here’s an AIM-9M range graph to back that up

(Credits to @Axzuel)

1 Like