i agree, but i feel its more like “this would be too hard to balance with the current ships” than “no, you cant have nice things” even if thats what it feels like, Typhoon when?
I get it, but this is far from a denial. It just means that long range missile boat combat is a ways off-- this is the same kind of response they gave for guided missiles with aircraft and modern MBTs after all.
I’m OK with waiting until next year for submarines. The fact that they are confirmed at all has me unreasonably excited.
It 's an Amphion-class, since the 102mm/33cal Mk.XXIII used by them was one of the earliest submarine-specific weapons added to the files, thus becoming one of the first pieces of evidence that submarines were being seriously considered to be introduced to WT. Obviously the gun was removed by the time of the refit which the one in the image has been preserved in, though.
Random question, But when sub’s do come. think we’ll get manually guided torpedoes (Or homing) with them or just the normal straight line ones we have?
They’ll probably be straight line ones. I can’t see homing torps being added unless ships got a decoy modification, and even then, it’d only be passive guided torps like the mk20 bidder
Since the interview said that Gaijin is unsure about Cold War era ships, I think we can safely assume that we would be getting WWI to WWII era submarines.
The vast majority of these submarines were equipped with “gyro guided” torpedoes, which could be “aimed” at launch but would then run straight. Essentially they wouldn’t be any different than how torpedoes already work in game.
Some late-war German and US submarines would have access to extremely rudimentary acoustic homing torpedoes, but Gaijin could hold off on those until the anti-submarine meta emerges.
“Manual guidance” for torpedoes is actually a relatively recent development thanks to wire guidance, which really only came into fruition in the late Cold War.
Gaijin is much more likely to vary submarine weapons by having different “pistols” or detonation mechanism. Contact (that is, hitting your target with the torpedo) was the most common, but already in the WW2 period there were a variety of weapons that used magnetic pistols, which would essentially be the equivalent of proxy detonators for missiles.
Can’t forget that due to not being strictly limited to historical matchups, should it be needed there are a lot of options that can no-sell subs (and hard counter depth charge based tactics), for example sonar guided RUR-4 / RUR-5, or any one of a large number of air dropped; Pattern running, homing torpedo’s which could be carried by aircraft as low as BR 1.3~1.7.
So its not as if Gaijin doesn’t have options that could be implemented to break up the meta if things get too one sided, but I’d expect very basic passive guidance to be implemented at first (since they can be countered, by reducing speed / turning off engines), with things escalating over time the same way IR & SARH missiles, and (PD) Radars were introduced.
A really cool machine, but probably outside of the initial scope of submarines for War Thunder. Though I personally do hope they eventually move on to Cold War and modern designs.
Yes and no, the mk23 grog was more middle cold war and that’s british wire guided torpedo development that can be described as “shit until the spearfish came along”