Submarines - WT Discussion

He wouldnt confirm anything via forum post anyway so its pointless to ask.

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Somethings seriously bugged with torpedo wakes. They are not showing anymore ;-) Not in naval EC, Not in Test drives. Thats unrelated to the torpedo running depth or the torpedo model. Something seems to be going on there…

Or its just a random thing thats not working anymore…
But it has been working like 2 weeks ago flawlessly…

Hold on it seems to be related to the torpedo type now im confused. I could have sworn they were basically invisible in naval ec starting 2 weeks ago unless they were 100 m from my ship in gunner view, which was working for quite some time before that.
Now type 93 torps are visible in test drive, but the ones of the tu-1 have 0 wake in test drive not from the plane and not in follow ammunition camera…

disregard probably, i dont wanna get hopes too high. most likely its just a bug with the wakes…again…

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Torpedoes would need a re-work. There are some torpedoes that produce a large wakes with massive bubble trail and some with little warning right until the end. (this could be balanced by crew skill and weather also AI aircraft should point out torpedoes earlier like they did IRL a few times)

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Still bet Christmas update cycle as they could make it connected to the new year event. (subs in the European theater was seen as a cold environment thing for a while)
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its jover

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Well your next level will be the holiday update :-)

Time to go to the Russian dev stream and ask Bvvd about subs again.

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Heard nothing about it in the english, was there anything in the russian?

They did not answer any questions about submarines, but they did talk about modern missile boats, and how it would be hard to implement them and make them fun. But last time I checked, they said the same thing about submarines lol

Ask him why they need to kill naval ec and turn it into a 0 player- farm ai mode for 30 minutes until everyone abandons the match like heli pve instead of actually improving and balancing the naval ec that existed before.

Ask him how naval EC with 1 5 player team with 7.3 ships vs a team with 2 players that have max 6.3 ships is any better and how that is supposed to prevent one team falling behind.

Id love to hear the reasoning for that bs. Bit offtopic, for that im sorry, but

Not even subs can save naval ec in the abysmal state they have put it into. The way that current naval ec works, having 2 or more players of your team in subs would leave no one or maybe one player playing a surface ship.

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Initial dev datamine yielded this:
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EDIT:
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Spoiler

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Look, i’m not Russian. I just was on the. WT snail mines. They were doing that live translation thing and submarines wasn’t brought up. They did talk about EC but that was part of the whole sub mode and how it’s permanent.

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Ah i see. i thought u maybe do talk russian and can finally get someone from gaijin to adress what they turned ec into. I guess theyll just let it die then…

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Oh shit, that’s pretty cool, implies submarines with ESM masts and shit.

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I don’t see how ? It 's just map markers for the Nuclear Escalation mode, which could easily just be Tang and Whiskey -class )))

we get subs (the monkey paw curl It’s finger.) we get subs but they are AI only in nuclear escalation mode T_T

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new and updated text for submarine torpedoes, and the Mk 35 antisubmarine torpedo

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Datamines from today. G 7e (T Vb) - one of the first operationally important passive acoustic homing torpedoes

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With all these teases about submarines like unused torpedo models, or icons or systems. I’m surprised there’s not actual model of a submarine. We have all these little bits and pieces. Submarines seems so close yet far away.