HNLMS Walrus
An ex Balao class submarine in Dutch service. Would be pretty cool when subs finally arrive
https://www.seaforces.org/marint/Netherlands-Navy/Submarine/S-802-HNLMS-Walrus-1.htm
HNLMS Walrus
An ex Balao class submarine in Dutch service. Would be pretty cool when subs finally arrive
https://www.seaforces.org/marint/Netherlands-Navy/Submarine/S-802-HNLMS-Walrus-1.htm
Should be added purely for Surcouf.
Surcouf would be pretty epic
Subs will be the helicopters of the naval game ,I can see them being the death blow to an already ailing game.
not really if they are setup as the battle of the atlantic event
I’d see Dutch subs starting at the K XI class, then the O 19 class, then Dolfijn. Something like in a Dutch subtree. I did actually do a thought exercise like thing and worked out reasonably full sub trees for the UK, USSR, US, and Germany
nah they would be severely limited and easy to kill, probably why they werent already added
Subs would be cool but I still think they’d need either a major gamemode change or flat out a new gamemode to be useful.
i think that they will be really big players playing central map control, actually capturing objectives while the bigger ships fight it out
That’s what I was thinking as well
They’d be great in naval EC
Oh yes, definitely! That’s literally going to be Silent Hunter!
I remember in SH5 entering Shapa Flow, sinking the Royal Oak, several destroyers and a cruiser, leaving after a full day evading some other DDs and then just outside the base seeing a full Task Force with Hood in the middle! I sailed right below them, that was so epic!
From playing both April fools events, i can say i’m excited for the introduction of Submarines, i cannot wait for them to come to the game
Personally, I’d prefer something closer to the dotmod for cold waters, but multiplayer in the case of war thunder. Vessels would have to contend with things like thermoclines, active and passive sonar, ambient noise, baffles, how explosions and sinking ships can disrupt sensors. A submarine doing everything correctly should be able to remain undetected.
Yeah same!
Yeah I think that could work
What do you all think, will submarine be added to the Bluewater fleet or the coastal fleet? Or will they get a separate tab like helicopters?
imo the most likely implementation is having their own tab. If subs are added to one of the existing tabs, though, the more likely one seems to be the Coastal fleet - the gameplay capabilities of submarines are more similar to the vehicles already present there, and most vehicles w/ antisubmarine weapons are there too.
Ah yeah, that makes sense
It depends. If we’re basing it on displacement then it would be coastal, but alot of submarines were ocean going boats like the T clas, gato class, or type XXI so bluewater.