Yep, half of my concerns around the su39 is not based entirely in loadout, but instead because its premium. It already makes up 50% of the matches in asb. Give it a strong a2a loadout and that number will go up.
All premiums will have this issue and it shouldn’t be a factor when balancing a vehicle, air simulator is already a extremely underplayed gamemode and you should be happy people are attempting to actually play it.
People somehow manage to defend the idea of allowing the SU-39 to suffer in its own gamemode but children will remain children anyways. Only real solution is the addition of the R-73 or R-27 and there can be no “other option”.
Then what are we going to do when War Thunder adds the A-10C and other strike aircraft in the future? Would you allow them to fight against vehicles like the SU-33 or the S-400, this is because that’s how it feels using the SU-39 at the current state.
The issue on hand isn’t the Tornado GR.1 and how it competes and compares to the SU-39 but how the SU-39 actually plays in air realistic battle.
I can’t comprehend how selfless and ignorant people can be, just because your [insert favourite plane] is underperforming doesn’t mean you should allow other strike aircraft to suffer at all. People who don’t actually own the SU-39 shouldn’t (in my opinion) have a say over people who actually have it.
As a player who plays Italy, Israel, United States, Soviet Union and mainly the United Kingdom, I’ve never come across such a trash vehicle as a whole before. The Tornado GR.1 for example has a higher top speed, better air capabilities, stronger flares (larger calibre), higher top speed and larger payload kill potential even though it’s at the exact same BR.
this isn’t targeted to you, Morvran
The SU-39 is also considered the SU-25TM so we can’t expect the SU-25TM as a separate vehicle in-game in the future.
Its as simple as people having a longer view on things, where it is obvious that all aircraft are going to take a hit to performance as higher performance ordnance propagates over time, and they have to operate under those conditions regardless of mode, and as such the order and depths to which things propagate in of utmost importance.
The point is that if this were to be fairly applied to Strike aircraft as a whole everyone will lose out eventually. For example what would the Su-39 with R-73’s do against the F-111D w/ the AIM-7G, or the AV-8B+ with AMRAAM’s and the AIM-9X.
As Smin said previously the performance of the Su-39 isn’t to the point where a BR reduction would be needed, and as such is obviously not the next candidate in terms of escalation of ordnance for Strike aircraft, at least for now, could it use better A2A missiles sure. But would their addition be the least disruptive action that could be taken while still leading to better balance.
Ordnance improvements should be reserved (at least when they aren’t new mechanics / capabilities) for the situation where a BR reduction would otherwise cause excessive compression, and the Su-39 / Su-25T isn’t at that point yet. There are others that I feel would be in the greatest need to be adjusted first.
For example
US F-4E could get access to (or a Late F-4E / F-4G is added with);
- AN/ASX-1 TISEO
- AN/AXQ-14 Secure Datalink pod
- The Radar could be revised to account for novel automatic target detection algorithms
- AIM-9L (-9M) and / or AIM-7F
- AN/AVQ-23, -26 & LGBs
- GBU-9/B & -11/B
- AGM-45 / -78 / -88 etc.
- AN/AAQ-8 IRCM pod
- Numerous CBUs, etc.
Of course I’m not suggesting that all of the missing ordnance appears simultaneously, but there are a number of potential pathways to improve various aspects of the aircraft especially as the 11.x~12.3 bracket expands and things are compressed above it.
Here’s another one looking at things from the other direction.
When Gaijin implements Anti-Radiation Missiles, should they start with the AGM-45 or -88, and to which aircraft / BR should they start at since the earliest they could appear is at 8.7 with the A-4E and practically all western airframes could carry at least a pair or two above that.
I’ve been doing a decent amount of research into anti-radiation, there may be issues when adding older ARMs to the game because they simply can’t detect the frequencies many SAMs put out, especially the more modern ones we have in the game currently. Anti-radiation missiles would be a welcome addition for sure. The one I’d like to see personally is the Kh-25MPU, I think that one would sorta be equivalent to the AGM-88 since the Kh-25MPU is able to pick up radar frequencies from stuff like Roland and Crotales, probably not in max range though.
It not particularly an issue for the Shrike itself as there are a number of subvariants that adjust what frequency bands they can see, as well as later Wideband & Broadband options (AGM-45A & -45B-9 / -10).
Though I don’t particularly see Gaijin going into depth on the spectrum side of things as being that important to their implementation in game since matching them up is going to be a pain and non-obvious so being handwaved to some degree is likely, especially without a further expansion of the RWR to tell you what you are being locked up by, or replicating the aural side of things so it can be derived that way.
If it wasn’t it going to be so it would practically make the majority of Soviet designed systems useless as they were more for ultra long range attack of strategic radars & ships (from specialist airframes), not western tactical systems.
They’ll probably just simplify all of them for gameplay sake while hopefully keep some realistic limitations.
Guess what BUDDY, you paid for it, you got it in the current form.
How about you try not playing a premium to turn a profit and maybe look at the tech tree model which suffers even harder as it can only really be played in ARB because all the mods need to be grinded out first?
The devs introducing a better off premium is a bunch of clown sh*t (same with F-4J/S), and you and the guys that cope about a premium aircraft that is specialized for GROUND ATTACK just makes you look worse.
Cope buddy, cope, I enjoy the 25T even though I have to make some compromises, or I just play the MiG-27. It’s that simple.
Boo hoo wallet warriors, boo hoo
Simple solution?
Dynamic BR for ground and air battles.
Set and done
R27T is as I said just a better r60m will solve this problem without being too op
apparently the problem with that one is that the su 39 never used those and as a result they dont want it as a stopgap until possibly better ones can be equipped
If it can use r27r then it can use r27t literally the same missile just with a different sensor literally the same if it can fire r27r it can fire r27t there as far as I know is no reason for it not to be able
Difference is that the F-4E for example is actually useable compared to the SU-39.
After delving deep into the depths of my research, I unveiled the long-guarded secrets surrounding the legendary Russian Main Battle Tank (MBT), thrusting me closer to the euphoric realm of commanding the mighty Su-39. This behemoth of war exudes an aura of awe, boasting capabilities that stand shoulder to shoulder with the revered F16 in the adrenaline-fueled crucible of Ground Realistic Battles (GRB). But it is in those silent, shadowed corners where it dares to surpass its counterparts, hinting at a tantalizing trade-off that captivates the soul.
In its unadulterated state, the Su-39 teeters on the precipice of overpowering might, a harbinger of upheaval in the realm of Close Air Support (CAS). With each passing moment, its unyielding potential intensifies, threatening to unbalance the delicate scales of power. Yet, it is in the hands of a virtuoso, a master of the skies, that the true artistry of this warbird emerges.
When the Su-39 is entrusted to the seasoned pilot, one who has honed their skills to a razor’s edge, the air trembles with anticipation. In their capable hands, the Su-39 becomes an unstoppable force, an avenging deity poised to reshape the very fabric of the game’s destiny. With a thunderous roar and strategic precision, it dances across the battlefield, shifting the tides with its symphony of destruction. A solitary presence, it stands as the embodiment of power, the arbiter of victory or defeat, forever etching its mark upon the annals of the game’s lore.
Guess what BUDDY, you paid for it, you got it in the current form.
How about you try not playing a premium to turn a profit and maybe look at the tech tree model which suffers even harder as it can only really be played in ARB because all the mods need to be grinded out first?
The devs introducing a better off premium is a bunch of clown sh*t (same with F-4J/S), and you and the guys that cope about a premium aircraft that is specialized for GROUND ATTACK just makes you look worse.
Cope buddy, cope, I enjoy the 25T even though I have to make some compromises, or I just play the MiG-27. It’s that simple.
Boo hoo wallet warriors, boo hoo
I bought the plane for what it is, a SU-25. Even before the addition of the SU-25 into the game I’ve always loved the Frogfoot and simply don’t care if my beloved jet is underperforming or not but I’m simply advocating for those who actually wanna be able to use their new premium within it’s own gamemode.
And also I’m not no “wallet warrior” as I have top tier tech tree jets in aviation and have many hours inside of aircrafts.
sounds like a cope to me honestly
its game mode is GRB or SIm, that was already said enough times, you being unable to use it properbly is nobodys else fault you were able to check its armament before hand
The fact that this massive thread of Russian main seething is the largest thread by number of replies in the machinery of war discussion category by FAR is wild to me honestly. The suggestion is idiotic, and its basically just a few russian players malding about their newest premium not being brokenly OP while other more reasonable players try to reason with them.
Idk why ppl are still engaging with this thread tbh, its literally just a massive waste of time.
Sorry, NATOLover184957 but this isn’t just a thread of Russian “copers” but people who want to being attention to a underperforming vehicle. I’d like to see you play 20 games in the SU-39 air realistic battles without going crazy.
I’m literally willing to screenshare to everyone in this thread, go into a game and show you guys how this piece of sh** performs then compare it to my Harrier GR.7.
The issue is that the SU-39 can’t play ITS OWN GAMEMODE for goodness sake.
Yeah no love, sorry that the SU-39 a multirole can’t multirole in-game. Sure we could check the payload beforehand but could we envision how poorly this aircraft was going to perform? Most of you guys who play NATO only vehicles probably haven’t seen a single video on the vehicle so I’ll post one for you guys!