systems missing/not working (and other things) from my view:
hullaim is not working, the 2 seperate engines as stated, three second reload, accurate velocity and penetration as stated, commander sight is missing its fcs strv103a strv103c, implemented clutchbrake maneuver system, commander copula rotation not working in 3rd person strv103a, fixed ribbed armor of the tanks strv103a strv103c, heat grating (fence) that would actually work against heat on strv103c (imagine), not dying to fire because you ran out of fpe (most bullshit and unrealistic thing on s-tank series yet), incorrect powerpack placement in strv103c (sits too low in tank),
modeled autoloader would be nice to see, wrong 3rd crewmember labeled as “loader” should be radio operator or driver instead, missing ability to lower ground clearance strv103a strv103c (not sure about zero series prototype)
might add more to the list if more comes to my mind
also, it would be really nice to see strv103b in the future, it they could group all the tanks (strv103a - 103c) in a folder, instead of the tanks being foldered with centurions now. and of course strv103D prototype as event vehicle, however theres little to no info on the tank and the only prototype made sits at arsenalen hidden from the public






