This is rather extreme hyperbole. Yes, its not the strongest dogfighter and yes the FM is underperforming quite a bit. But Impossible? No, its fine, you have enough chaff to hide a battleship and very good RWR that gives you plenty of warning. Just dont get into a situation where you need to be notching pointblank R-27ERs and you’ll be fine.
They dont, in fact, iirc, they are actually one of the few aircraft in game that probably actually have accurate fuel consumption levels, many other aircraft are probably a little too low.
But ive not had any issue in the Tornado GR4 at 12.3 as a result of required fuel loads the only time ive struggled was when I ran max bomb load for some testing I did, but when you run enough bombs for just a single base, it handles just fine.
Personally, im wanting them to add the 495 Gal Hindenburg ferry tanks, those would be a lot of fun to have and be very very useful in ASB. But in ARB? Never really had much of any issue with 50 ish minutes of fuel for a full sortie including some A2A after a base kill. Just know when to sit on AB and when to throttle down into dry thrust.
No.
First off, what does guided ordanance have to do with anything? The only thing I ever run on the GR4 at the moment is 5x Mk13 unguided bombs. I dont see the point with Brimstones, PGMs, PW4s, etc etc because they arent worth it. As for the WTD61, IDS and MFG (ignoring the AS-34s for now) , they dont have guided weapons because they can be 10.0 in GRB which im personally quite jealous about, I rather want a Tornado GR1 (early) for Britain, that sounds like it would be a lot of fun.
But… as for the rest:
ASSTA1, GR1 and IDS(1995) should be at 11.3
GR1 needs Mk103 engines
IDS SLE and GR4 could potentially do with being 12.0
But otherwise I think they are fine. Maybe 11.0, but that might be pushing it.
What is needed instead in addition to some decent decompression:
- Continued development of the FM
 
- Combat thrust (could be overtuned slightly to bring their max speed up to IRL levels)
 
- CBUs (BL755 could act as a Napalm equivalent and speciality weapons like MW-1 and JP233 would be a lot of fun)
 
- ARMs (More for GRB than ARB/ASB but would still be a very interesting gameplay element to have)
 
- Continued radar development (we are finally getting the SEA mode for all of them, but there is additional modes of operation the radar is missing)
 
- ECM (Sky Shadow would be a decent buff for the Tonkas)
 
- Heat Signature overhauls / Aim-9L buffs
 
- (GR4 specific: BOL overhauls, Proper Brimstones, Aim-9M buffs)
 
Imo, at the moment, the Tonkas biggest problem isnt necessarily direct performance, but rather the gameplay is a bit… reptitive and stale, some new weapons and equipment would make the aircraft more fun and inturn make it feel a lot better. Id rather see that than a BR drop and continue to drop unguided bombs onto the same bases over and over again
Though, with that being said, the biggest problem right now is ARB. Pick a ground attacker any ground attacker and the gameplay is lackluster, they do okay… but rarely they do well. ASB though? Very good, very effective ground attack aircraft can hold their own even in pretty major uptiers. So fixing ARB would go a very very long way to fixing the Tornado IDSs and many other aircraft
P.S Dont dogfight in a Tornado unless you know what you are doing.