I don’t think the Pantsir is OP, I think it’s now the bare minimum of what’s necessary.
It’s just the fact it’s so much better than what anyone else gets, whilst being on the same team as the CAS that only itself is able to counter which make it seem OP.
If tomorrow, Gaijin dropped a UN painted Pantsir in everyone’s lineup like a strike drone sort of thing, no one would be calling it OP anymore, it’s only OP in comparison to the crap everyone else has lol.
Which is why I’m so excited for these better AA they promised :)
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I’ve already complained enough about the ADATS, so I won’t anymore tonight. But often times the only way to counter CAS is to spawn CAP. The problem is the enemy spawns SPAA to stop me from doing CAP, so I have to either avoid them or kill them.
If I want to try to kill them, it costs ~900 SP (which is fair, I am taking a CAS loadout)
If I don’t, and try to avoid them, it still costs me ~700 SP to spawn CAP. It should cost at most ~550 SP imo.
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and if they know to radar slave the r73 even preflaring wont work
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I just hope they reduce the cost by a lot to spawn in with a pure CAP loadout, so maybe GRB can start to feel like GROUND Realistic Battles again and not a game of what team can spam the most amount of CAS first.
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let me explain the only 4 jets that can be in this scenario
Su-34 - Has no HMD, flies like a pig, would take forever to get an angle after a climb. Easy to avoid R73
SM3 - Has no HMD, Flies like a brick, takes even longer to get an angle after a climb. EASY to avoid R73
SMT - Can’t outrange SPAA to begin with, but for the sake of argument let’s count it. It will only get a chance to fire 1 R73 after a climb… and all you need to do is pre-flare and the R73 is cooked
Su-27SM - Same as SMT above
We are talking about 2 jets that cant use HMD and fly like bricks, and two of the worst jets at top tier at air combat.
it’s ironic, to make GRB more playable they need to make it easier to spawn into planes LMAO
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its nearly impossible for a russian jet, not for countries fighting russia because they have to hit the deck right after spawn and dont normaly get good shots because of how low they need to fly
This, and I really think they need to either make aircraft spawn on the ground, or much further away from the tank fight.
CAS should never allowed to ripple of AGM’s within seconds of spawning is my biggest complaint.
Even if we had better AA, and even if CAP was more affordable, CAS should never be allowed free reign to get off a full first strike before any counter has had time to react or respond.
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True XD, but at this point I think that has a better possibility of happening over some actual useful systems to deal with CAS from the ground. And even if they do add good ground systems, I can almost guarantee they’ll immediately add the proper weaponry to counter them like HARMs.
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clearly someone doesnt know how to use tall ACM well
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Well, in Q&A, they said better SAM’s are being worked on and there’s no plans for ARM’s anytime soon, so that’s promising.
But tbh, even if they did add ARM’s, I’d be fine with it. SPAA after all can turn their radars off, bait the CAS in close, and then go hot again lol.
Some actual fun back and forth, skill based counterplay between CAS/SEAD and SPAA would be a damn sight better than this current slop of AA just getting overwhelmed by AGM’s, launch by planes from outside their range.
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yeah, unfortunately on a lot of maps the map boarders would need to be expanded because on some they are less than 20km from the battlefield
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Even if they wanted to be lazy, They could just multiply the spawn distance on the maps big enough to permit it, and ground spawn on those which don’t.
I think they really should have added at least the very early ARM’s right after the pantsir once it was clear how much better than everything else it was
they’re just not a priority, but they are being worked on afaik

Even the general ground play area to me is rather small for top tier, I don’t think they need to be overly massive but also not every map needs to be this kind of closed in knife fighting match where we have like 1 or 2 lanes of movement. That’s another issue with the current SPAA as well is most have nowhere to go other than spawn, especially if its larger bus vehicles like the ITO, FLAKRAK, and Pantsir lol.
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Again though, I don’t think Pantsir is OP. Better than everything else? Absolutely, but not OP.
Even Pantsir can get completely overwhelmed by AGM / GBU spam - all of which he needs his radar up to detect. Making him deal with ARM’s on top of this, and forcing him to shut off his radar would just hard counter him out the match.
And as always when we discuss ‘counters to Pantsir’ in this CAS arms race, it’s always important to remember 9/10 countries don’t have one. Any crazy thing you add to counter a Pantsir, an ADATS / ITO / Tor etc, all things already massively struggling, will have to face it too.
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honestly the only way I could see clusterbombs being useful is gps guided versions
I do… this doesn’t fix anything?
I still have some hopium that this list isn’t entirely true, mainly because I main Japan and I would at least like a few other ASEAN countries to be added into the Japan tree. Not all of them of course but some.
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