Storm Warning - Rumor Round-Up & Discussion (Part 2)

I use both too, and I’d take a R73 over a 9M all day, everyday.

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in GRB? absolutely not lol, I’d take the 9M every day. No missile warning and it’s completely invisible

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Honestly in GRB I would take the 9M, but in this scenario the R-73 is extremely deadly too

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If you fly towards a Jas-39, f-16, f-15 or a myriad of other RWR pings with potential 9Ms then it’s always safe to pop a few flares until a merge or you kill them first, especially in sim

yep, exactly this

Sounds like they’re mixing Desert Storm with the USAF’s issues dealing with radar sites in Kosovo. The Serbs pretty quickly figured out that turning off the radar to defeat the US’s HARMs worked really well. Cue the RAF with ALARM which delt with them pretty handedly due to lotiering through the radar turn off.

To some people that is not a complement lmao

Back to this, it’s a damned if you do, damned if you don’t situation

You pull up? You die to a Pantsir while fighting to get a shot on the enemy plane.

You try to keep it on the deck? You better be preflaring because a R-73 or R-27ET is coming your way

tbf that was russian doctrine and was used to somewhat good effect in a lot on combat scenarios, the ALARM is a truly amazing piece of engineering though lol

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I think R73 shines even more in GRB.

HMS + R73 is a clutch combo in the 1v1, something you hardly ever experience in air battles, but very often do in ground.

Aye

You know what the issue with your scenario is?

What sequence of events went wrong for my top tier jet to end up in a situation where I am faced with either
1 - Vertical climb an SM3/Su-34/Su-27SM/Mig-29SMT
or
2 - Pull away and get dived down on (which is only a serious threat for the latter 2 jets)

That scenario assumes I completely ran out of A2A missiles, I’m in a gun only engagement, and that I mispositioned myself horribly

because if I do have missiles the answer is obviously… fire my missile, and depending on the range he has little to NO time to break it off.

Or pull back because most of the top tier jets in the game can easily get a better angle of attack on the only 4 jets top tier russia can muster.

Or the enemy multipathed your Fox-1/3s and preflared your 9Ms…

Like I said before, let’s assume both sides know what they’re doing.

that is also another user error? Why am I making so many bad launches?

You act like F-15’s and such can just sit 20-30km away spamming AMRAAM’s like they do in ARB.

The whole point of bringing CAP into GRB is to stop CAS, and when SU-34 can launch 6 KH-38’s within 10-20 seconds of spawning, you don’t have the luxury of time to watch an AMRAAM wander across the map.

You’ve got to get in close, and that means getting in low or Pantsir deletes you. That’s how you regularly end up in this scenario.

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they don’t even have to preflare, they can just flare your 9M in a headon

getting in close isn’t the issue. It’s how did I end up in a situation where I needed to be that close and don’t have a missile to launch?

This isn’t “lets assume both sides know what they’re doing” it’s “lets assume the attacker made the worst decisions possible and wasted his average 4 A2A missiles on bad launches instead of waiting for clean shots”

Because you can’t just sit outside the Pantsir’s range and expect your missiles to work on a plane that can notch, chaff, multipath, etc.

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I dont care about being in the pantsirs range. Within 10-18km his missiles are EASY to dodge and if you just fly low, he literally is not a factor at all on most maps.

and also I just caught this. What SM3/Su-34 player is sticking within a pantsirs EFFECTIVE range (not total range) it’s effective range. Because every SM3/Su-34 I see stays 15+ km out of the battlefield because if they get close they’re going to get eaten alive

Again, CAP does not have time on his side.

You’ve got literally seconds to intercept a Su-34 before the his missiles are off and the damage is already done.

Small sky zone maps like Seversk, Su-34 can literally launch Kh38’s from the very instance he spawns in.

You are forced to loiter in the Pantsir kill zone to have any chance at taking them out in time.

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They can already launch their missiles off the spawn so stressing myself with trying to stop them before they do is just me being dumb?

I’d rather just ensure they cant get the reload, because trying to prevent a top tier CAS jet from dumping its A2G load is nearly impossible.

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