Stop with this KA-50

Their much faster than Hellfires, but yeah.

Thanks for correcting me.
Even with beam-riding ATAKAs, I think you can agree that the Vikhirs are just better.

sure, the VT fuze is really a good stuff, and 50m/s faster can do alot when you are shooting to SPAA

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Which you can only hit one target at once with, just as I said.

@Panther2995
Glad you agree with myself and Mozi that you can fire 2 - 3 missiles if you fire rapidly.
Prove that you cannot fire multiple missiles at once rapidly otherwise if you disagree with Mozi and myself.

@YaBoyCoconut
If heli PVP existed still, sure. It doesn’t exist anymore so having worse Iglas that go slightly further range isn’t something I consider good.

All of the heli manpads are pretty meh.
I wont talk about the mistral since i havent used it, but i found igals to be slightly better than ATAS .
In the context of the KA50 they dont make a difference, but when it comes to the KA52, the number of iglas is a big advantage .

2 Likes

Something I’ll agree with, and why I consider Ka-52 strong for self-defense.

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Who cares about auto hover ? Only bots use it.

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Did you read my post in context?

Whether noone uses it or not, it is an inherent handholding feature for helicopters.

Disproving the claim that the ka-50 has no handholding. That was the entire point of that example.

Can you explain to me what you understand when you say handholding ?
I fail to see how a useless feature is handholding.

Handholding is when someone or something when you get assists to deal with situations you should be able to do by yourself.
With WT there should be the addition that this of course only applies if the handholding mechanic does not exists in the machine irl.

Since a ka-50 cannot induce a hover, and the game doesn’t think you can induce one on your own. It holds your hand and does it for you.

That’s pretty clear cut.

Yeah but starstreaks are 10x better than Iglas and you can use starstreaks against light tanks

Ka50 could hover just fine using it’s autopilot.
On the other hand hovering is backwards obsolete irl nowadays.
Helicopters only attack predefined targets using loft rockets or LMUR. Helicopters no longer search for targets thry only use external targeting. Outside of extreme circumstances like enemy zerg rush outside AA umbrella

I never said it couldn’t. I said it could not induce a hover.

It can hold an already induces hover.

So yes it can hover just fine. What dies this have to do with my point?

well the Vikhir doesnt do much dmg rn, since they are bugged as much i can tell from my expirience. they dont over presssure anymore and act more like a missle with AP warhead instead of a HEAT warhead which they should have.

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Yeah, I can tell something wasn’t right when I test drove it. It should probably be fixed soon, maybe this update, but after that, it should be back to its former glory.

i hope because rn most of the time the missle goes through dealing even less than actual AP rockets

With the PARs I recently failed to destroy a tank in 8 hits.

Shot from different angles.

On average I need 2 hits for light tanks and at least 4, more likely 5 for main battle tanks.

The PARS should not receive any adjustments with the update.

What does it look like with the Vikhr? How many hits does it take to destroy a main battle tank? From a victim perspective, my Leo 2A7V usually needs 3 frontally.

All other Leos burst after 1 or 2 hits.

But I could also be wrong.

the problem is that it doesnt behave like a HEAT missle at all, more like a AP missle since i hit light armored vehicles like FlaRakRad and i didnt over pressure nor did any spall like it should, also the damage at MBT is not as bad but still weird since u can hit most MBT without dealing damage sometimes. so those 1-2 hits for a Leo is what it should be but right now its even more, i needed earlier like 5 missles for one Leo 2A4 since i was flying above him and needed to snipe each crewmember precisly with the missles.