Also where are the rest of internal modules for T80s?
что ты имеешь в виду?
-Gaijin
I have seen images of turrets being extracted on abrams online and there does seem to be components on the basket. As to what they do or are im not sure. I feel like obviously there may be components on the basket that can jam the turret if struck and damaged, but i feel like those pieces should be specifically localized on the basket in game. Hitting a random structural piece with no mechanical value shouldn’t disable the entire turret traverse whereas if you hit a hydrolic pump on the basket (if there is one) it should affect its performance. Likewise with the new vertical drive pieces as well. On the M1 it looks like a flat armor piece behind the mantle composite armor, but somehow if damaged it will jam the elevation mechanism. I’m assuming tanks, like military aircraft, are built with redundant performance systems in place, so if one system goes down another will still allow for operation. Like how tanks have back up powersystems that lend temporary power when the main engine stops producing power and electricity. I like that gaijin wants to model more internal pieces on tanks. It adds realism to the game, but adding them piece meal like this either heavily nerfs or can buff tanks. I think the entire internals that they want to add should be fully modeled and thought out in their entirety and added all out once. Im talking micro details specifically, because having a random piece of inconsequential metal being damaged count as a disabling shot seems dumb as hell, like the hullbreak mechanic in the past, where a light tank was taking stupid amounts of damage, but because one component wasn’t being criticaled the tank was alive, but then in another game a round could scrape that same tank and KO it.
I asked a SepV2 TC and he said only the components on the front are turret hydraulics. I would be more ok with his change if they were consistent. If autoloaders don’t spall neither should turret baskets. Some turret baskets are already correct as well. This could really help the struggling M1 as frontal hull shots count almost have a spall liner for the turret crew. Along with the accepted turret ring buff the M1 would be quite good. Also Gaijin fix the damn turret ring, it should be close to 250mm protection, which is balanced as even low power sabots can pen that.
Please Gaijin don’t make this turret basket change!! I want to have fun and not be completely disabled anytime I’m looked at! This is terrible for gameplay!!!
Stupid BVVD, stupid gaijin.Weakening the other systems like this will only hasten the game’s demise. I’ve unloaded War Thunder. If this is implemented, I will call on more people around me to unload War Thunder
Dividing the main battle tank into batches for in-game purchase by BVVD is undermining the game balance, and we don’t need realism to ruin the gameplay either.
A new victim has emerged: The VT5. The cruel gaijin has extended its sinister hands towards this 33-ton innocent tank.
What is even more shocking is that this modification further disregards factual evidence! According to information provided by Chinese netizens, this tank in reality does not possess a massive turret basket at all. As it utilizes a rear-mounted autoloader system, the two crew members within the turret ring only need to remain seated during operation, rendering a turret basket fundamentally unnecessary.
DEV:VT5 does not have a turret hanging basket // Gaijin.net // Issues
Of course, just like other bug reports, this submission with real vehicle photographic evidence was rejected, as moderators of the bug report section dismissed it as a “not a bug”.
This is ZTQ-15’s turret. As you can see, no basket.
And this is the in-cabin shot of the VT-5. The front boundary of the floor suggests there’s still no turret basket.
not a bug
Balance. You know how if you shoot center mass at an Abrams or Leopard and it ignores everything except the engine, yeah that’s not balanced. Welcome to Russian bias though.
Show me a replay where you shot at the bottom of an Abrams and it didn’t explode or ignited.
If tanks from the former Soviet socialist republics do not have the same mechanics, this option should be omitted. Can be implemented later when it is also available for the T family tanks.
I just don’t understand why its coming in the first place. The majority feedback Gaijin got was against it. It wasn’t to change it into a new model that makes even less sense. It was to not go with it, full stop. The turret ring in the Abrams is already modelled incorrectly, this just makes it worse and Ive not seen a single dev or CM make it make sense. I have to imagine “majority” means something else in Europe at this point because this isn’t the first time they’ve gone against majority wishes/feedback.
There you have it, the reason why you shouldn’t waste time on the dev servers.
Decisions against the overwhelming opinion of testers have been common in the past.
I don’t. And I am aware on the fact that community managers and the developers not listening to player feedback is about as on-brand for War Thunder as gross over-monetization is for EA and Activision.
I just don’t get or see the logic in taking one of the worst performing MBTs in the game and nerfing it. And to not even have an argument for it. At least fix everything else wrong with it before you beat it into the ground. No DU armor despite having it. No M829A3 round to beat ERA despite having it. Turret ring having all the durability of a wet napkin that breaks at every stern cough directed at it.
You people do realize that the only thing that actually changed about the Horizontal Drive is the damage model of the bottom of the basket and the electronic devices on it, right? Hitting anything in between doesnt do damage to the horizontal drive, hence shots can just pass through in-between them. 80% of the turret basket addition is just a visual model in the X-Ray… So all you saying how “meshes shouldn’t disable the drive” should maybe actually play the game to realize they don’t do that in-game either, before making statements that you don’t understand.